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ArticleCombos

Allows the user to turn into a Tiger, granting enhanced agility and powerful melee attacks.
Description in Shop

Tiger (formerly known as Leopard) is a Mythical Beast-type Blox Fruit that costs $ 5,000,000 or R$ 3,000 from the Blox Fruit Dealer.

Tiger allows the user to acquire powerful and violent attacks, as well as to transform into an anthropomorphic tiger, granting them speed, agility, and offense. Tiger is the first fruit to have a mutation of itself, Werewolf.

The Tiger Fruit is considered decent for grinding due to its large AoE attacks and fast cooldowns. However, it's not recommended to use it in the First or Second Sea, as it requires high mastery and has significant knockback, which can make farming slower. Tiger’s [M1] attacks function similarly to those of Yeti, Dragon, and Kitsune, offering smoother and more reliable combat performance. The moves are generally fun to use, featuring strong knockback and effective stuns.

Tiger is considered pretty good for PvP, especially after the recent buffs, even though it lacks combo potential. Tiger Fruit is also a very good choice for Sea Events, raids, and boss battles.

Abilities

Name Description Showcase
Fire Meter
The wielder has a meter which they start gaining during their transformation passively or landing Tiger's moves. This allows the user to use [C] Afterimage Assault's held/cutscene variant at 75% Fire Meter, and their Blazing Form at 100% (Full Meter).
Lava Immunity
Once transformed, the user becomes immune to Lava puddles found on Hot and Cold and Magma Village islands, as well as in Flame and Magma raids.
Overheat
The wielder enters this state after usage of the Blazing Form, by running out of Fire Meter or by untransforming early. In this state, their transformation is completely disabled. Its duration depends on how long the user was in Blazing Form. Their speed is also reduced by roughly 30%.
Ferocious Feline
The wielder can transform into a Tiger-Human hybrid. While in this form, they gain 33% cooldown reduction, a ~80% speed boost, a jump boost, a dash boost, and 20% damage reduction. They cannot switch to a fighting style, sword, or gun, and they cannot activate Race V4 while transformed. The wielder is incapable of going into this form whilst being Overheated.
Blazing Form
The wielder can further push past their limits by transforming a second time after their Fire Meter is maxed out. In this form, the user's moveset changes, cooldowns are reduced by 50% of base form, and all bonuses from the earlier transformation are nearly doubled. This form lasts for 60 seconds. The wielder goes into Overheat stage after running out of Fire Meter or after untransforming.

Finger Revolver
1 Mastery
+
Finger Revolver
1 Mastery
Tiger Z (Tap)
Tiger Z (Held)
The user shoots a fireball from their finger. If the key is held, it will send a barrage of ghostly index pointing hands first, firing the blazing projectile after a short moment. If damage is taken while the move is held, the final projectile will be fired early.
Spiraling Kick
50 Mastery
+
Spiraling Kick
50 Mastery
Tiger X (Ground)
Tiger X (Air)
The user creates and sends a large, powerful air-blade in the shape of a swirl with their legs, which is impelled at the cursor like a razor blade and slashes the target several times upon hitting, while dragging them along for a few moments, and then shoots them upward.
Afterimage Assault
100 Mastery
+
Afterimage Assault
100 Mastery
Tiger C
The user teleports a couple of times in their cursor's direction, then lets out a roar that deals damage and knockback. If the user is on the ground, then they will smash the ground instead.
Transformation
300 Mastery
+
Transformation
300 Mastery
Tiger V
The user transforms into a Tiger-Human hybrid, unleashing a roar.
Body Flicker
200 Mastery
+
Body Flicker
200 Mastery
Tiger F
The user moves forward a short distance quickly and if there is an enemy in front of the user, the user knocks the enemy back with a swift kick and deal a good amount of damage.
Normal Attack
+
Normal Attack
Tiger M1
The user swings and hits with the claws three times before letting out a roar.
Finger Revolver
1 Mastery
+
Finger Revolver
1 Mastery
Tiger Z (Transformed Tap)
Tiger Z (Transformed Held)
The user shoots out a blazing projectile out of the user's hand (supposedly their finger) where their cursor is aiming. After a while, this projectile explodes. If the key is held down, it will send a barrage of ghostly index-pointing hands where the cursor is aiming, then, after a short moment, the blazing projectile will be fired. If the user takes damage while holding this move, they will automatically shoot the final projectile.
Spiraling Kick
50 Mastery
+
Spiraling Kick
50 Mastery
Tiger X (Transformed Ground)
Tiger X (Transformed Air)
The user produces a slice of wind with their leg. If this ability hits, it will send out a thin, saw-like blade, hitting their opponent multiple times.
Afterimage Assault
100 Mastery
+
Afterimage Assault
100 Mastery
Tiger C (Transformed Tap)
Tiger C (Transformed Held)
This move possesses two distinct variations:

When tapped:

  • The user teleports towards the location of the user's cursor, then lets out a furious roar. If this move is used on the ground, the user also smashes the ground with a great slam at the end of it. This move also adds a fire effect (cosmetic), which increases speed by 40% for 3-4 seconds.

When held:

  • After holding the move for at least 1.25 seconds, the user enters a stance. Upon release, the user dashes forward. If an enemy is hit, they'll be sent through a furious barrage of fists, finishing off with a devastating punch, knocking back the enemy. This move requires 75% of the Fire Meter in order to execute.
Transformation
300 Mastery
+
Transformation
300 Mastery
Tigerbaseforml
Tiger V (Transformed)
If the user's Fire Meter is at 100%, the user will transform into their Blazing Form, enhancing all of their current abilities. If otherwise, the user transforms back into their human form instantly. This reverts the user to their normal state, removing their ability to use Tiger's transformed moves, but in turn restores their ability to use Fighting Styles, Swords, and Guns.
Body Flicker
200 Mastery
+
Body Flicker
200 Mastery
Tiger F (Transformed)
The user teleports forward a short distance in the blink of an eye (Sort of like a mini flash-step.) Anyone hit by this move will be held for a second, before being blasted away with a jab. This move is faster than its untransformed counterpart.
Normal Attack
+
Normal Attack
BTM!
The user swings and hits with the claws three times before letting out a roar, range and damage have been enhanced.
Finger Revolver
1 Mastery
+
Finger Revolver
1 Mastery
BTN Z
Tiger Z (Blazing Form Held)
The user shoots out a flurry of jabs almost akin to a barrage, out of the user's hand (supposedly their finger) where their cursor is aiming. After a while, they finish with a shove. If the user takes damage while holding this move, they will automatically execute the final shove, similar to other held moves.
Spiraling Kick
50 Mastery
+
Spiraling Kick
50 Mastery
Tiger X (Blazing Form)
The user produces a blazing Tiger-shaped projectile that blasts enemies with high range and AoE.
Afterimage Assault
100 Mastery
+
Afterimage Assault
100 Mastery
Tiger C (Blazing Form)
The user teleports towards the location of the user's cursor, then lets out a furious roar. If this move is used on the ground, the user also smashes the ground with a great slam at the end of it. This move also adds a fire effect (cosmetic), which increases speed by 40% for 3-4 seconds.
Transformation
300 Mastery
+
Transformation
300 Mastery
BTV
The user transforms back into their human form instantly, igniting the user on fire. This reverts the user to their normal state, removing their ability to use Tiger's transformed moves, but in turn restores their ability to use Fighting Styles, Swords, and Guns.
Body Flicker
200 Mastery
+
Body Flicker
200 Mastery
Tiger F (Blazing Form)
The user teleports forward a short distance in the blink of an eye (Sort of like a mini flash-step.) Anyone hit by this move will be hit with a barrage of slash damage and be knocked straight down.

MoveCooldown
(In seconds)
Energy
[Z] Finger Revolver
13.5
20
[X] Spiraling Kick
18
40
[C] Afterimage Assault
22
80
[V] Transformation
6.75
20
[F] Body Flicker
13.5
60

MoveCooldown
(In seconds)
Energy
[TAP] Normal Attack
1
N/A
[Z] Finger Revolver
13.5
20
[X] Spiraling Kick
12
40
[C] Afterimage Assault
14.7
80
[V] Transformation
4.5
20
[F] Body Flicker
9
60

MoveCooldown
(In seconds)
Energy
[TAP] Normal Attack
1
N/A
[Z] Finger Revolver
6.75
20
[X] Spiraling Kick
9
40
[C] Afterimage Assault
11
80
[V] Transformation
3.3
20
[F] Body Flicker
6.75
60

Instinct Chart

Note: The following Instinct Charts apply to Base Form, Transformed Form and Blazing Form respectively.

MoveBreaks InstinctInstinct-TrickableNotes
[Z] Finger Revolver
The projectiles can be dodged. The fireball and explosion breaks Instinct.
[X] Spiraling Kick
The initial hit breaks Instinct, but the second hit can be dodged.
[C] Afterimage Assault
The first few dashes can be dodged with Instinct. The slam (roar) after them can be dodged on the edge.
[V] Transformation
The start-up when Transforming can break Instinct, but it can rarely be dodged on the edge.
[F] Body Flicker
Breaks Instinct if grabbed or too close to the blast. The blast can be dodged on the edge.

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
The first three M1s can rarely be dodged on the edge, but the roar breaks Instinct.
[Z] Finger Revolver
The projectiles can be dodged. The fireball and explosion breaks Instinct.
[X] Spiraling Kick
The initial hit breaks Instinct, but the second hit can be dodged.
[C] Afterimage Assault
Both the tap and the held version break Instinct no matter what.
[V] Transformation
The explosion when entering blazing form can break Instinct, but it can be dodged on the edge.
[F] Body Flicker
Breaks Instinct if grabbed or too close to the blast. The blast can be dodged on the edge.

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
The first three M1s can rarely be dodged on the edge, but the roar breaks Instinct.
[Z] Finger Revolver
The projectiles can be dodged. The blast can be dodged on the edge and/or if far enough.
[X] Spiraling Kick
The start-up can be dodged on the edge. The projectile can be dodged (both the initial hit and at the drag) and the explosion can be dodged on the edge. Only breaks Instinct if too close to the start-up or the explosion.
[C] Afterimage Assault
Breaks Instinct no matter what.
[V] Transformation
Does not deal any damage.
[F] Body Flicker
Only the initial grab can be dodged. When grabbed, the rest of the move breaks Instinct.

Overview

Pros (Normal)
General
  • High trade value.
  • Most moves have low-end lag maneuvers.
  • High damage.
  • Great mobility.
  • All moves are multi-target and can break Instinct.
[Z] Finger Revolver
  • Great range.
  • Huge AoE.
  • Long stun when held.
  • Can glide across the surfaces.
[X] Spiraling Kick
  • Decent AoE.
  • Long range.
  • Can glide across the surfaces.
[C] Afterimage Assault
  • Good mobility.
  • Good damage.
[V] Transformation
  • Decent damage.
  • Quick transformation.
[F] Body Flicker
  • Decent mobility.
  • Decent for extending combos.

Cons (Normal)
General
  • Not recommended for First / Early Second Sea players due to its high mastery requirements and mediocre grinding capabilities.
  • Very expensive and difficult to obtain.
  • Long cooldowns compared to other Beast-type fruits.
  • Because of its strong close-range and underground abilities, Tiger can easily be countered by Ice because Tiger does not replenish its health or stun ability effectively.
  • All moves can be dodged with Instinct.
[Z] Finger Revolver
  • High knockback.
[X] Spiraling Kick
  • Quite high knockback.
  • Not difficult to avoid.
[C] Afterimage Assault
  • The first few dashes can be dodged using Instinct.
  • The opponent can punish it if timed correctly.
[V] Transformation
  • Does not grant i-frames while transforming.
[F] Body Flicker
  • The range is quite low, so the move is hard to hit.
  • Takes a bit of time to fully execute after hitting an enemy, possibly leaving the user vulnerable to damage if used against a group of NPCs.

Pros (Transformed)
General
  • Provides a small damage reduction. (Roughly 20%)
  • Gain a speed buff (~80%) and a jump buff.
  • Moves deal more damage and have lower cooldowns.
  • Easy to use.
  • Small hitbox compared to other transformations.
  • All moves can break Instinct.
[TAP] Normal Attack
  • Fast M1.
  • Decent stun.
  • The roar has decent AoE.
  • Can be used in between other abilities, allowing for more pressure.
[Z] Finger Revolver
  • Very high damage when used properly.
  • Quite long range.
  • The explosion has extremely large AoE, making this move very easy to hit.
  • Long stun if held.
[X] Spiraling Kick
  • Long range.
[C] Afterimage Assault
  • Good mobility.
  • Boosts the user's speed for a while.
  • Huge damage (when held).
  • The held version has little-to-no end-lag.
[F] Body Flicker
  • Good mobility.
  • Good for extending combos.

Cons (Transformed)
General
  • Quite weak defense.
  • Cannot use fighting styles, swords or guns while transformed.
  • Most moves can be dodged with Instinct.
  • Not recommended for water travel while transformed, since over water its dashes become quite short, and the C move is its main source of mobility.
[TAP] Normal Attack
  • Short range, so it is not recommended to use in PvP.
  • Might be difficult to use in grinding.
[Z] Finger Revolver
  • High knockback.
[X] Spiraling Kick
  • May be difficult to combo with due to its high knockback.
    • May be difficult to use in grinding as well, although the user could simply use this move against the floor to fix this issue slightly.
  • Not difficult to avoid.
[C] Afterimage Assault
  • Tap version can be dodged.
  • The held version might be difficult to hit opponents.
  • The held version requires a huge chunk of the Fire Meter in order to execute.
  • The held version doesn't grant i-frames to the user, making them vulnerable to attacks.
[F] Body Flicker
  • Although having a longer range and hitbox, this move is still hard to hit.

Pros (Blazing Form)
General
  • Cooldowns are reduced even more.
  • Even greater speed, dash and jump buff.
  • All moves can break Instinct.
[TAP] Normal Attack
  • Deals higher damage.
[Z] Finger Revolver
  • The blast has great AoE.
  • The blast is executed almost instantly.
  • Can be used as a reversal tool.
  • Long stun (when held).
[X] Spiraling Kick
  • Very long range.
  • Good damage.
  • Decent stun.
  • Decent AoE.
[C] Afterimage Assault
  • Great damage.
  • Good mobility.
  • Great damage.
[V] Transformation
  • Decent damage.
  • Decent AoE.
[F] Body Flicker
  • Decent mobility.
  • High damage.
  • Grants i-frames during the move.

Cons (Blazing Form)
General
  • Requires full Fire Meter in order to transform.
  • Lasts for only 60 seconds.
  • Not good for grinding due to most moves having high knockback.
  • After untransforming, the user is unable to transform again and their speed is reduced for a certain period of time, possibly leaving them vulnerable.
  • Most moves can still be dodged with Instinct.
  • May cause lag on weak or low-end devices.
[TAP] Normal Attack
  • Still has short range.
  • Might be difficult to use in grinding.
[Z] Finger Revolver
  • High knockback.
  • Deals lower damage.
  • Has shorter range.
[X] Spiraling Kick
  • High knockback, making it bad for combos and grinding.
  • Not difficult to avoid.
[C] Afterimage Assault
  • TBA
[V] Transformation
  • No i-frames while transforming.
[F] Body Flicker
  • Still might be difficult to hit.
  • Decent end-lag.
  • Can easily be dodged with Instinct.

Gallery

Trivia

  • During Tiger's transformation, the user will gain a moderate speed boost/buff. Using Rabbit V3 and the Pilot Helmet adds even more speed buffs. Combining all of them can make the user surpass the speed of Awakened Light's [F] Shining Flight (the second fastest flight).
    • This move can also be added onto the transformation combination to make it even faster.
  • Mammoth, Buddha, Yeti, Phoenix, and Tiger transformations do not have a time limit or Fury Meter unlike fruits such as Dragon, Venom, T-Rex, Gas or Kitsune without getting damaged, which means the user can stay transformed for as long as they like.
    • The exception is Phoenix's transformation, since it depends on the amount of energy and HP the player currently has.
  • Tiger's [M1] attacks can damage Sea Beasts.
  • Tiger is widely considered a spammable fruit. Using the combination of Zebra Cap, Ghoul V3/V4 - which has the ability to reduce cooldowns - and its Blazing Form will massively contribute to the fruit's cooldown reduction, or spammability, so much that if used properly, the player can almost use the moves continuously.
  • When transformed, the player keeps their hair/hat.
  • Yeti and Tiger are the third pair of fruits to share the same price, the second being Gas and Control, and the first being Mammoth and T-Rex.
  • Tiger is the first fruit to have a mutation in Blox Fruits, being Werewolf.
  • Tiger is the second fruit that has 2 transformations, the first one being Dragon.
  • Yeti is considered the rival of this fruit as shown in the Yeti’s Release and Leopard’s Rework trailers.
  • Despite the [Z] move being called Finger Revolver, the animation is more resemblant to punching.
    • This is likely due to the name not being changed from Leopard, since it indeed had animations for finger movement.
  • When using the M1's while transformed, there's a chance that the player will be abruptly teleported to the sea and then be teleported back right after.

Change History

Released in Update 17.3

Update 28
  • Leopard was remade available to purchase.
  • Leopard was reworked and renamed to Tiger.
    • Added Tiger's Blazing Form.
  • Added Werewolf mutation.
  • Tiger was buffed.
    • General:
      • [M1] Normal Attack: breaks instinct and push-forward was reduced by 66%.
      • [Z] Finger Revolver: final projectile can break instinct, had larger AOE & hitbox. Transformation final strike had increased range.
      • [X] Spiraling Kick: breaks instinct (both grounded & aerial) and hitbox was increased by 25%.
      • [C] Afterimage Assault: breaks instinct, hitboxes for both Grab & Slam versions were improved.
    • Blazing Form:
      • All moves damage was buffed.
      • [X] Spiraling Kick: damage was buffed by 80%.
      • [F] Body Flicker: breaks instinct and has i-frames while using move on enemies.

Update 27.4


Update 20

  • Leopard Fruit's model was remade.

Update 17.3

  • Leopard was released.

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