Blox Fruits Wiki

Hi there! If you're new to this wiki (or fandom) and plan on making an account, please check out our Rules page, for information on new accounts and some rules to follow.

READ MORE

Blox Fruits Wiki
Advertisement
SuperhumanGodhuman
ArticleIcon Article
CombosIcon Combos

Superhuman is a fighting style obtainable in the Second Sea or Third Sea.

This is a long-standing fighting style in PvP due to its simple and agile moves. Because of its flexible mobility, this fighting style was extremely popular. Now it's less popular because of the newer and better fighting styles such as Dragon Talon, Electric Claw , and its successor, Godhuman. This can still be used to practice skills. This fighting style is mostly used in skilled builds.

Obtainment

Superhuman can be learned from the Martial Arts Master by meeting the following requirements:

Upon obtaining Superhuman, the player will receive two titles, which are "Human Weapon" and "The Killer".

Mastery

  • 400+ Mastery: Superhuman is one of the requirements to obtain its "upgraded" version, Godhuman, in Third Sea.

Moveset

Z-Key Beast Owl Pounce
110 Mastery
+
Z-Key Beast Owl Pounce
110 Mastery
SpZ
The user travels a decent amount of distance in any direction (can move in different directions while using the move), and if the user collides with an enemy, they will punch the target 20+ times, dealing a good amount of damage, and knocking them back slightly with a strong punch. If the user does not hit an enemy, they will just travel a decent distance. This move does not work when used with Buddha unless aimed downward at the enemy. This move doesn't break instinct.
X-Key Thunder Clap
220 Mastery
+
X-Key Thunder Clap
220 Mastery
SpX
The user charges up an attack and summons a tornado (if held down, the tornado does not deal damage) and when released or used, the user stomps the ground and releases a ring of power horizontally with a thunderous boom that deals decent damage to nearby enemies. Holding the move does not make damage greater or increase knockback. Breaks instinct if hit. This move somewhat works with Buddha as the ring is off-ground but can hit enemies on the ground, although its knockback makes it very bad for grinding.
C-Key Conqueror Gun
330 Mastery
+
C-Key Conqueror Gun
330 Mastery
SpC
The user dashes forward and knocks the enemy back (great knockback and damage). If it misses, the user travels the distance (can be aimed). Breaks instinct if aimed at the center of the hitbox.

No accessories, Full Body Aura, 2550 Melee Stats, 600 Mastery
Move Damage
M1 (Click) AVG 2477 (four-hit combo: 2448, 2448, 2448, 2565
[Z] Beast Owl Pounce 4733
[X] Thunder Clap 4080
[C] Conqueror Gun 4406

Overview

Pros
General
  • Extremely high combo potential.
  • All moves can be used in a combo for excellent damage output. The Z move and C move are good for running away when your health is low.
  • Very good knockback.
  • Good damage.
  • Great for Raids since you can use the Z move to stun the Boss so others can hit it.
  • It can be a good fighting style for traveling.
  • Doesn't cost any Fragments to buy, unlike the V2 fighting styles.
  • Both the Z and C moves combo into each other and the user can follow this up with Flash Step and X.
  • Decent alternative to Godhuman.
[Z] Beast Owl Pounce
  • Decent for mobility.
  • Long stun.
  • Brief cooldown.
  • Decent for draining opponent's instinct because of tick damage if Instinct-tricked.
  • Good for traveling long distances.
[X] Thunder Clap
[C] Conqueror Gun
  • Breaks Instinct if aimed at the center of the hitbox.
  • Decent for mobility.
  • Good damage.

Cons
General
  • Very time-consuming to unlock, just like its successor, Godhuman. (Costs MoneyIcon 3,000,000, and players need to grind 4 fighting styles to 300 mastery) and need to be in Second Sea or above.
  • Slow M1s.
  • It's more efficient to just get Water Kung Fu, Dark Step, or Electric to 400 mastery and then getting Sharkman Karate / Death Step/ Electric Claw with it, which are better than Superhuman in terms of grinding.
  • Horrible for grinding, as [Z] and [C] are single target, and [X] have a ton of knockback.
  • Moves are not recommended while using Buddha and Sea Events hunt.
  • All moves can be dodged easily if used individually rather than as a consecutive combo.
[Z] Beast Owl Pounce
  • Lower damage if hit from afar.
  • Can be dodged with Instinct while still using the attack.
  • Locks the user in place for a signficant amount of time without I-frames, so the user can get easily targeted. This also leads to the move being risky for grinding.
[X] Thunder Clap
  • Can be dodged with Instinct if the user doesn't directly hit the target.
  • Hard to land.
  • Leaves the user very vulnerable to counterattacks.
  • Small range.
  • Does not affect players above or below the user.
  • Doesn't work on Sea Beasts.
[C] Conqueror Gun
  • Can be dodged with Instinct.
  • Only works on Sea Beasts when close enough, leaving the user vulnerable.

Notes
  • This fighting style is not very good for farming levels due to its high knockback, however its PvP potential makes up for it.
    • It can be effectively used for farming if using Buddha due to the [Z] move increasing range.
  • Requires a lot of skill and aim to use effectively.
  • Superhuman's M1 (tap) leaves a white trail for a split second, just like how Instinct V2 leaves a trail when enabled.
  • When hit a target, the [Z] Beast Owl Pounce moves punches deals 50% the damage of the total damage and the collide will also deal 50% of [Z] Beast Owl Pounce move.
  • When using [Z] Beast Owl Pounce on a target has low health, the user simply travels through and kill the target without punching the target.

Trivia

  • If the user hits an NPC using [C] Conqueror Gun on the hot side of Hot and Cold, the user will take damage because of the lava underneath.
  • This is used by the Living Zombies at Haunted Castle, but they only utilize M1s (left clicks) and not the moves.
  • Even though it's the most expensive V1 fighting style, and others are better due to factors such as damage or range. This still is a decent fighting style to use.
  • This fighting style is said to be Combat's successor, although it was proven false after the announcement of "Superhuman V2" (Godhuman) by rip_indra.
  • Superhuman is basically a weaker version of Godhuman because both fighting styles have similar moves with Superhuman. This fighting style simply has older, more outdated design, slightly lower damage and [X] Thunder Clap not containing two variants compared to its successor, Godhuman.
  • Can be used for grinding aura since [Z] Beast Owl Pounce deals a decent amount of hits.

Change History

Released in Update 9

Navigation

Fighting Styles
Others Combat CombatSanguine Art Sanguine Art
V1 Dark Step Dark StepElectric ElectricWater Kung Fu Water Kung FuDragon Breath Dragon BreathSuperhuman Superhuman
V2 Death Step Death StepElectric Claw Electric ClawSharkman Karate Sharkman KarateDragon Talon Dragon TalonGodhuman Godhuman
Advertisement