Stats are a vital mechanic in the game that increases the players overall strength (health, energy, and damage dealt).
Every time the player Levels up, they will be granted 3 stat points, which can be spent on any of the stats to increase its level and effectiveness.
A player can only upgrade three stats to the maximum Levels, which is currently 2800. If the player has any Race Awakening, It will give them max stats on every stat upon transformation.
A stat with 2800 points put into it will be 88.4x stronger when compared to a stat with zero points invested.
Stats
| Stat | Effect |
|---|---|
| ✊ Melee | Increases damage on Fighting Styles (+0.5) and Energy (+5). |
| 🛡️ Defense | Increases Health (+5). |
| ⚔️ Sword | Increases damage on Swords (+0.5). |
| 🔫 Gun | Increases damage on Guns (+0.5). |
| 🍈 Blox Fruit | Increases damage on Blox Fruits (+0.5). |
| Notes | Currently having 2800 stat levels on Gun, Sword, and Blox Fruit stats will give an 88.4x multiplier. Each stat level adds a x1.0346759259 (3.46759259%) buff. |
Distribution
Since it is possible to only max out three stats, the player is strongly advised to focus on the Melee and Defense stats and select one other stat, otherwise they will be at a disadvantage in combat, either due to low health or too little energy. Always max main damage first, defense second, melee last. If the player is a melee main, it is just melee before defense and then defense before secondary damage.
Below is a list of stats for Sword/Gun/Blox Fruit mains accordingly for both maxed and half-maxed level players.
Stats for a Max Level player
Sword Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 2800 (MAX) | Sword Mains deal maximum damage in sword attacks. They hold a tremendous advantage in PvP if they are an experienced player who can make spontaneous decisions and are agile.
Sword Mains are much more common in the late game, as they have a disadvantage in PVE and Raids, making progression far slower. It is extremely common for Sword Mains to use an Elemental type fruit as these fruits generally provide high amounts of mobility, which is essential for a Sword user. Due to their increased agility, they are often able to outpace fruit mains, and thus the skill ceiling for Sword users is much higher. |
| 🛡️ Defense | 2800 (MAX) | |
| ⚔️ Sword | 2800 (MAX) | |
| 🔫 Gun | 1 | |
| 🍈 Blox Fruit | 1 |
Gun Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 2800 (MAX) | Gun Mains deal maximum damage in gun attacks. They are extremely effective in PVE, and if used correctly, PVP. With good timing, skills, and aim, guns can be very formidable in PvP. However, it is very rare to find players that use guns for PvP.
Most Gun users incorporate a mix of other forms of fighting to compensate for the difficulty of dodging enemies. Guns in raids are not too useful since they do deal hefty damage but have limited moves and AoE is not too large. Gun mains, similar to sword mains, need to have good support, either a Fruit or Sword, to compensate for the hard-to-land moves. Good fruits for Gun Mains would be stun fruits that allow the user to land moves in combos, such as Ice and Rumble. Note that if the player is using guns then it is only good if they have a good gun such as Dragonstorm, Acidum Rifle, Serpent Bow, Kabucha (Kabucha is especially good for combos) and Skull Guitar (only bad thing about it is player need to be Lv. 2300 to start the puzzle). It is highly not recommended to be gun main as it will require high prediction and aiming skills. |
| 🛡️ Defense | 2800 (MAX) | |
| ⚔️ Sword | 1 | |
| 🔫 Gun | 2800 (MAX) | |
| 🍈 Blox Fruit | 1 |
Blox Fruit Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 2800 (MAX) | Fruit Mains deal maximum damage in fruit attacks. They have an advantage in all fields if they use a good fruit and the ability to use it well.
It is recommended to go for Fruit Main for raids since they have a much higher number of moves to deal damage with, and the moves are very often AoE, which makes dealing with the large crowds of enemies easier. Unlike the other stat distributions, Fruit Mains do not necessarily require a good support from other weapons and are thus easier to use if one does not prefer to combo. |
| 🛡️ Defense | 2800 (MAX) | |
| ⚔️ Sword | 1 | |
| 🔫 Gun | 1 | |
| 🍈 Blox Fruit | 2800 (MAX) |
Hybrid
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 1680 | "Hybrid" refers to a wide and more balanced stat distribution, where 3 stats cannot be maximized. Players who use these hybrid stats are more versatile, at the cost of less damage, health or energy.
This stat build is for players who have weapon max mastery (it has buffs +430 points) included with base state {2370} + 430 = 2800 |
| 🛡️ Defense | 1680 | |
| ⚔️ Sword | 1680 | |
| 🔫 Gun | 1680 | |
| 🍈 Blox Fruit | 1680 |
Glass Cannon
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 2800 (MAX) | "Glass Cannon" stats refer to when player use as many stats to dump them in PvP, while keeping their energy, but costing health to be low. However, Leviathan Shield can be used to compensate health, granting +1000 Health.
This style of play is recommended when grinding to max level. At that time, player should focus on Melee or Blox Fruits for the most optimal results. In PvP this method is very risky, but if health is not too low this method can improve oneshot combos. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 1400 or 1 | |
| 🔫 Gun | 1400 or 1 | |
| 🍈 Blox Fruit | 2800 (MAX) |
DPS
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 1400 | "DPS" stats refer to when player use as many stats to dump them in PvP, while keeping their health, but costing energy to be low. However, Kitsune Ribbon can be used to compensate energy, granting +2500 Energy.
This style of play is recommended when grinding to max level. At that time, player should focus on Melee or Blox Fruits for the most optimal results. In PvP this method is very risky, but if energy is not too low this method can improve oneshot combos. |
| 🛡️ Defense | 2800 (MAX) | |
| ⚔️ Sword | 1400 or 1 | |
| 🔫 Gun | 1400 or 1 | |
| 🍈 Blox Fruit | 2800 (MAX) |
Stats for a half-max level player
Melee Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 2800 (MAX) | Melee Mains deal maximum damage in melee attacks. They also have the maximum energy possible. They hold a tremendous advantage in PvP if they are an experienced player who can make spontaneous decisions and are agile.
Melee Mains are much more common in the early game, as they have an advantage in PVE and Raids, making progression far faster. It is extremely common for Melee Mains to use an Elemental type fruit or another fruit such as Buddha as these fruits generally provide high amounts of mobility, which is essential for a Melee user. Due to their increased agility, they are often able to outpace fruit mains, and thus the fighting styles for Melee users is much higher. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 1 | |
| 🔫 Gun | 1 | |
| 🍈 Blox Fruit | 1 |
Sword Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 350 | Sword Mains deal maximum damage in sword attacks. However, by sacrificing Melee for sword damage, their energy becomes much lower. They hold a tremendous advantage in PvP if they are an experienced player who can make spontaneous decisions and are agile.
Sword Mains are much more common in the late game, as they have a disadvantage in PVE and Raids, making progression far slower. It is extremely common for Sword Mains to use an Elemental type fruit as these fruits generally provide high amounts of mobility, which is essential for a Sword user. Due to their increased agility, they are often able to outpace fruit mains, and thus the skill ceiling for Sword users is much higher. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 2450 | |
| 🔫 Gun | 1 | |
| 🍈 Blox Fruit | 1 |
Gun Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 350 | Gun Mains deal maximum damage in gun attacks. They are extremely effective in PVE, and if used correctly, PVP. With good timing, skills, and aim, guns can be very formidable in PvP. However, it is very rare to find players that use guns for PvP.
Most Gun users incorporate a mix of other forms of fighting to compensate for the difficulty of dodging enemies. Guns in raids are not too useful since they do deal hefty damage but have limited moves and AoE is not too large. Gun mains, similar to sword mains, need to have good support, either a Fruit or Sword, to compensate for the hard-to-land moves. Good fruits for Gun Mains would be stun fruits that allow the user to land moves in combos, such as Ice and Rumble. Note that if the player is using guns then it is only good if they have a good gun such as Dragonstorm, Acidum Rifle, Serpent Bow, Kabucha (Kabucha is especially good for combos) and Skull Guitar (only bad thing about it is player need to be Lv. 2300 to start the puzzle). It is highly not recommended to be gun main as it will require high prediction and aiming skills. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 1 | |
| 🔫 Gun | 2450 | |
| 🍈 Blox Fruit | 1 |
Blox Fruit Main
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 350 | Fruit Mains deal maximum damage in fruit attacks. They have an advantage in all fields if they use a good fruit and the ability to use it well.
It is recommended to go for Fruit Main for raids since they have a much higher number of moves to deal damage with, and the moves are very often AoE, which makes dealing with the large crowds of enemies easier. Unlike the other stat distributions, Fruit Mains do not necessarily require a good support from other weapons and are thus easier to use if one does not prefer to combo. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 1 | |
| 🔫 Gun | 1 | |
| 🍈 Blox Fruit | 2450 |
Hybrid
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 840 | "Hybrid" refers to a wide and more balanced stat distribution, where 3 stats cannot be maximized. Players who use these hybrid stats are more versatile, at the cost of less damage, health or energy. This playstyle is not recommended at half-max level.
This stat build is for players who have weapon max mastery (it has buffs +215 points) included with base state {1185} + 215 = 1400 |
| 🛡️ Defense | 840 | |
| ⚔️ Sword | 840 | |
| 🔫 Gun | 840 | |
| 🍈 Blox Fruit | 840 |
3 even stats
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 1400 | "3 even stats" refers to a wide and more balanced stat distribution, where the goal is to maximize three stats, but each stats for the three specific stats earn one point per level. Players who use these stats are more versatile, at the cost of less damage, health or energy. At least around 2500 energy is good enough, so this playstyle under max level isn’t really recommended, especially if they are a Melee main, but it’s more optimal to choose this rather than hybrid if they had to pick. |
| 🛡️ Defense | 1400 | |
| ⚔️ Sword | 1400 or 1 | |
| 🔫 Gun | 1400 or 1 | |
| 🍈 Blox Fruit | 1400 or 1 |
Glass Cannon
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 300 | "Glass Cannon" stats refer to when player use as many stats to dump them in PvP, while keeping their energy, but costing health to be low. However, Leviathan Shield can be used to compensate health, granting +1000 Health.
This style of play is recommended when grinding to max level. At that time, player should focus on Melee or Blox Fruits for the most optimal results. In PvP this method is very risky, but if health is not too low this method can improve oneshot combos. |
| 🛡️ Defense | 1100 | |
| ⚔️ Sword | 2800 (MAX) or 1 | |
| 🔫 Gun | 2800 (MAX) or 1 | |
| 🍈 Blox Fruit | 2800 (MAX) or 1 |
High-Tank DPS
| Stat | Level | Description |
|---|---|---|
| ✊ Melee | 1400 or 350 | "High-Tank DPS" stats refer to when player use as many stats to dump them in PvP, while increasing their health, but costing energy (possibly damage too) to be low. However, Kitsune Ribbon can be used to compensate energy, granting +2500 Energy. Dojo Belt and Dark Coat can be used to compensate damage as well, having the Dojo Belt grant 16% melee damage and Dark Coat grant 15% Blox Fruit damage.
This style of play is recommended when the player needs extra survivalibiliy. At that time, player should focus on Melee or Blox Fruits for the most optimal results. In PvP this method is very risky, but if energy and damage are not too low this method can improve oneshot combos. |
| 🛡️ Defense | 2800 or 2500 | |
| ⚔️ Sword | 1400 or 1100 or 1 | |
| 🔫 Gun | 1400 or 1100 or 1 | |
| 🍈 Blox Fruit | 1400 or 1100 or 1 |
Refunds
Stat Refunds are an obtainable option to reset all stats and return the stat points for a player to re-select their stats. Stat Refunds can be earned by the following ways:
- Entering certain codes.
- Buying one from Plokster for
2500 - Buying one from the Death King for
150 (Ghost Event). - Buying one from the Magic Elf for
75 (Christmas Event). - Buying them for
75 each. - Trading.
Mastery
Mastery is an EXP counter for weapons and Blox Fruits, which increases by finishing off enemies using a given weapon/fruit. Each weapon/fruit has its own mastery level, which can be leveled up to 600. Mastery will always be retained on any weapon or fruit, even if the item is removed and bought back. The amount of exp needed to level up each Mastery level can be found using the formula:
(Rounded up if not a whole number)
As the player levels up Mastery, the weapon's/fruit's damage is increased, and more moves are unlocked. Based on the player's level, leveling up Mastery will grant extra stat points (which are automatically spent on Sword/Gun/Blox Fruit), following this formula:
- Mastery level,
- Player's level,
- number of extra stat points.
Tips
- The maximum amount of extra stat points a player can get is 430, by having 600 mastery on a weapon as well as having max Levels, 2800, making a total of 3230 stat points.
- Maxing out a weapon's/fruit's Mastery takes 348,679,674 Mastery EXP (which is a very long process even with 2X mastery). This also means that the halfway point is somewhere between 485 and 486 Mastery.
- The small box in the corner will allow the player to spend multiple stat points at once, which is useful if they gain a lot of levels at a time. The default value is set to 1.
- Typing "inf" or a number higher than the number of stat points available into the box that allows the player to spend multiple stat points at once will cause every remaining stat point to be used for the selected stat, assuming that the amount would not go over 2800.
- The same effect can be achieved by typing in a very large number like "9999".
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|---|---|
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