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Spikey Trident is well known for its unique ability to pull enemies back towards the player, allowing for easy extension off of otherwise hard to extend moves, such as Godhuman [C] or Spirit [V]. Both moves of Spikey trident can damage Sea Beasts despite being single target.
It however is also infamous for being very easy to counter through basic knowledge of Instinct.
The Cyborg race however, may alleviate this issue to an extent.
The user dashes forward. If the user collides with an enemy during the dash, they will start burrowing/drilling dough into the enemy's back while continuing the dash, dealing damage and stunning the enemy. The enemy will receive a fair amount of knockback afterwards.
Dough Hurricane
150 Mastery
The user dashes forward. If the user collides with an enemy during the dash, they will start burrowing/drilling dough into the enemy's back while continuing the dash, dealing damage and stunning the enemy. The enemy will receive a fair amount of knockback afterwards.
Flying Trident Pull
300 Mastery
+
-
Liquifying the trident, the user expels a stream of lengthy dough. Upon connection between the dough and any surface, the user will "pull" themselves towards that specific surface. If the dough connects with another player/NPC, then instead of the user, the player or NPC with whom the dough was connected with will be pulled towards the user. This move is very similar to Trident's [Z].
Flying Trident Pull
300 Mastery
Liquifying the trident, the user expels a stream of lengthy dough. Upon connection between the dough and any surface, the user will "pull" themselves towards that specific surface. If the dough connects with another player/NPC, then instead of the user, the player or NPC with whom the dough was connected with will be pulled towards the user. This move is very similar to Trident's [Z].
Move
Cooldown (In seconds)
Energy
[Z] Dough Hurricane
9
20
[X] Flying Trident Pull
13.5
40
Instinct Chart[]
Move
Breaks Instinct
Instinct-Trickable
Notes
[Z] Dough Hurricane
✅
✅
Breaks Instinct on the initial hit but can be dodged afterward.
Can still drill the enemy even if the enemy uses another skill, similar to the mechanics of Dough.
Long stun.
Great mobility.
[X] Flying Trident Pull
Great range.
Great combo extender, as it can pull the enemy back into a combo.
Can pull the user to a certain location, making it relatively decent for mobility.
Cons
General
Can be hard to PvP with due to the moves needing perfect aim to land on the enemy. The player will usually need a stun move to start a combo with this sword.
Does not Instinct Break, making it really easy to dodge.
Both moves are single targets.
Small hitbox makes it hard to aim with.
Slow M1 speed.
[Z] Dough Hurricane
Enemies can ken-trick and Flash Step instantly near the user after the knockback, leaving them vulnerable. (This can happen when PvP on ground with good instinct players)
Cannot be canceled upon hitting an enemy.
The user can drown while dragging an enemy into the water or lava.
High delay if missed.
[X] Flying Trident Pull
Require good aim.
Missing can cause the user to rush close to the enemy if they are in the wall or on the ground, leaving them vulnerable to counterattacks because of the slight delay after getting pulled.
Trivia[]
As of Update 20, while using transformed Buddha, [Z] Dough Hurricane moves the user a very short distance. [X] Flying Trident Pull is harder to hit with transformed Buddha since it will aim parallel to the ground if aimed downward while standing on the ground.
The player can perform a glitch if they and another individual use [Z] Dough Hurricane and aim it downward, which results in both users being knocked back a great distance if done correctly.