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Soul allowed the user the ability to summon souls and deal sun and thunder attacks. Soul gave the user a sun and thundercloud that allowed them to strike enemies.
The user always had a Soul counter on their screen. Souls could be collected using the Z move on enemies, or by killing someone with any soul move. It could then be used to summon Buddies. The maximum amount of Souls was nine. Following the revamp, the user could collect a maximum of two souls at any given time when using the Z move on multiple NPCs/players.
Performing the X move will increase the Calm meter.
Performing the Z and C move will increase the Fury meter. (Not to be confused with the Fury Meter of some transformation fruits)
The Calm and Fury mode were unique features of the Soul Fruit. Soul counter would be shown above the Soul fruit UI that would indicate what mode the user was currently in.
If the marking on the meter was in the middle, the user would be in Neutral mode which provided no effect.
If the marking is on the Blue side of the meter, the user would be in Calm Mode. Calm mode increased the AoE of X move.
If the marking is on the Red side of the meter, the user would be in Fury mode. Fury mode increased the damage of C move.
If the marking was at the limit of increasing on any mode, the user's V move would get a significant boost in damage.
Sun and Cloud
Sun and Cloud (Phase 2)
Sun and Cloud (Phase 3)
The user would always have 2 certain Buddies around them, the Sun and Cloud.
When the Calm meter reaches its maximum, The sun will have a softer light, the cloud will float lightly and be white.
When The Soul counter reaches half, The sun will become brighter, the cloud will darken, and there will be purple lightning.
When the Fury meter reaches its maximum, The sun will be brighter and looks more serious, The cloud will be dark purple, and lightning rods will appear.
Buddies
The user could use souls by left-clicking anywhere on the ground which would randomly summon one out of three Buddies:
Toxic Flower, which spouted out poisonous gas similar to Venom's C skill, passively damaging enemies.
Cursed Tree, which could summon roots that stunned nearby enemies.
Candy, which healed the user a little every 2-5 seconds, could be useful when the user received damage.
Soul Snatcher
1 Mastery
+
-
The user mounted the Cloud, and flew towards the position of their cursor. The user then summoned a sphere that damaged and stunned the target. The user would gain 1 soul per NPC/Player grabbed.
Soul Snatcher
1 Mastery
The user mounted the Cloud, and flew towards the position of their cursor. The user then summoned a sphere that damaged and stunned the target. The user would gain 1 soul per NPC/Player grabbed.
Wrath of Ra
150 Mastery
+
-
The user would send the Sun to the position of the cursor (which could be held for more range). The Sun would then explode into a pillar of fire, which damaged enemies and launched four fiery balls into the air. This move had burn damage and increased the Calm meter. If the user was in Calm mode, the AoE of this move will be increased. This move's range increased if it was held.
Wrath of Ra
150 Mastery
The user would send the Sun to the position of the cursor (which could be held for more range). The Sun would then explode into a pillar of fire, which damaged enemies and launched four fiery balls into the air. This move had burn damage and increased the Calm meter. If the user was in Calm mode, the AoE of this move will be increased. This move's range increased if it was held.
Outraged Raijin
250 Mastery
+
-
The user mounted onto the Cloud and swiftly dashed to the cursor's location, then stomped on the Cloud. This created lightning around the user, as it was an AoE move. It also sent electricity to enemies close by, even if they were on the ground, which would stun them, and left a short DoT lightning area. This move increased the Fury meter. If the user was in Fury mode, the damage of this move would increase.
Outraged Raijin
250 Mastery
The user mounted onto the Cloud and swiftly dashed to the cursor's location, then stomped on the Cloud. This created lightning around the user, as it was an AoE move. It also sent electricity to enemies close by, even if they were on the ground, which would stun them, and left a short DoT lightning area. This move increased the Fury meter. If the user was in Fury mode, the damage of this move would increase.
End of Times
350 Mastery
+
-
The user commanded both Buddies to shoot a beam of lightning and a beam of fire toward their cursor, which would stun the enemies. The two beams would then merge, creating a large AoE explosion that brightened nearby players' screens. This move would get an increase in damage if the mood Meter completely maxed out on either the Calm side or the Fury side.
End of Times
350 Mastery
The user commanded both Buddies to shoot a beam of lightning and a beam of fire toward their cursor, which would stun the enemies. The two beams would then merge, creating a large AoE explosion that brightened nearby players' screens. This move would get an increase in damage if the mood Meter completely maxed out on either the Calm side or the Fury side.
Sky Ruler
75 Mastery
+
-
The user would mount on one of the two Buddies, depending on the user's Mode they were in. If they were in the Calm side, they would mount on the Cloud. If they were in the Fury side, they would mount on the Sun, allowing the user to fly around.
Sky Ruler
75 Mastery
The user would mount on one of the two Buddies, depending on the user's Mode they were in. If they were in the Calm side, they would mount on the Cloud. If they were in the Fury side, they would mount on the Sun, allowing the user to fly around.
Every move was an AoE skill, making it a decent fruit to grind with if the user was able to manage the knockback.
Extremely high damage.
[TAP] Summon Buddies
The Buddies could not be harmed but they vanished after a few seconds. The range of their perks were also not affected by the players' distance from them. (ex. If the user had a healing spirit, it will still heal them even if they were far away.
Good for grinding.
The Cursed Tree had auto-aim.
[Z] Soul Snatcher
Good stun.
Huge hitbox.
[X] Wrath of Ra
This move had DoT [burning], which temporarily disabled Instinct in PvP.
High range (when held) and high damage, comboing well into the [V] move.
The animation created a sudden explosion, making it almost difficult for the enemy to react in time.