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ArticleCombos

Quote
An anchor empowered by the spirit of a Terrorshark, capable of forcefully dragging foes into the depths.
Quote 2
Item Description in Inventory

The Shark Anchor is a Legendary sword.

The Shark Anchor is an excellent choice for Sword Mains in PvP, as it provides serious damage with moves that have low cooldowns and are easy to land.

Although amazing on the ground, it loses some effectiveness in the air. However, it is not a major issue, as with practice, the moves can still be landed in the air consistently.

Obtainment[]

The Shark Anchor is dropped from defeating an Anchored Terrorshark. Only the player who had their Monster Magnet consumed can obtain the Shark Anchor once they defeat the Anchored Terrorshark. The player has to also deal at least 10% of the damage to the Anchored Terrorshark.

A system message will appear " Your Monster Magnet has attracted an irregular beast..." upon consumption of the Monster Magnet.

A  that has consumed the .

A Terrorshark that has consumed the Monster Magnet.

Moveset[]

Z-Key Typhoon Toss
150 Mastery
+
Z-Key Typhoon Toss
150 Mastery
Shark Anchor Z
The user starts to rapidly rotate the anchor with a chain, similar to awakened Dough [C] then the user shoots a fast water shark in the direction of the mouse. When this projectile makes contact with something, a water tornado is formed and explodes, throwing it upwards. This attack gets bigger if the user charges this skill.
X-Key Armor Breaker
350 Mastery
+
X-Key Armor Breaker
350 Mastery
Shark Anchor XA
Shark Anchor XB
The user dashes forward, performing an uppercut with the sword. Enemies hit will be dragged along and slammed down, creating an anchor symbol on the ground if performed close to it. Creates a pink shatter and red slash effect and deals more damage if used against big targets. These include: Sea Beasts, ships, Terrorsharks, Factory Core and Leviathan and reduce armor from transformed players as Buddha users, Mammoth users, Dragon users, etc.

MoveCooldown
(In seconds)
Energy
[Z] Typhoon Toss
9
30
[X] Armor Breaker
13.5
60

Instinct Chart[]

MoveBreaks InstinctInstinct-TrickableNotes
[Z] Typhoon Toss
The swings and drag do not break Instinct but the explosion does.
[X] Armour Breaker
Breaks Instinct on the initial slash, but the second slash is Instinct-trickable.

Overview[]

Pros
General
  • High damage.
  • High combo potential.
  • All moves are AoE and grab multiple enemies at the same time.
  • Good stun abilities.
  • Good for PvP.
  • Extremely Good against Leviathan.
  • All moves are multi-target, which can hit Sea Beasts.
[Z] Typhoon Toss
[X] Armor Breaker
  • Breaks Instinct on the first hit.
  • Good mobility.
  • Extremely serious damage when hitting large targets.

Cons
General
  • Cannot hit Blade users.
  • Hard to obtain.
  • High mastery requirements.
  • M1 is not the best, having a slow speed and a dash on the fourth hit.
  • All moves can be Instinct-tricked.
[Z] Typhoon Toss
  • High knockback.
  • Weak in the air.
  • The pull breaks instinct, but the explosion after the pull can be instinct-trickable
[X] Armor Breaker
  • The slam can be dodged with Instinct.
  • Can be hard to hit without stuns.

Gallery[]

Trivia[]

General
  • The Shark Anchor is the third water-related sword, the first being Trident and the second being Dragon Trident.
  • It is recommended to use close-ranged fruits like Portal to increase combo effectiveness instead of using long ranged Blox Fruits like Lightning.
  • The Shark Anchor's M1s have a similar sound and VFX to that of Sharkman Karate and Water Kung Fu. This does not mean that the M1S do not have any delays.
[Z] Typhoon Toss
  • When used near a wall, gold marks will appear on the wall.
  • The projectile launched resembles a Terrorshark.
  • This skill causes 3 explosions; Water Tornado -> Splash -> Final Explosion.
  • If used on a moving boat, the animation of this ability will keep repeating.
  • Acts quite similar to Cursed Dual Katana's [Z] and awakened Dough's [C] move.
  • Aiming this move at the ground instead of away will briefly stun the enemy, making combos easier and more damaging.
[X] Armor Breaker
  • This move increases the damage on a large enemy, but that does not mean it completely ignores the defense of some transformed fruits. (Such as Buddha, the untransformed user will take 300 damage with one stat level, but in the transformed form it is reduced to 200.)
  • Transformed Phoenix, Venom, Tiger, and Eastern Dragon users do not trigger the special effect.

Change History[]

Released in Update 20

Navigation[]

 
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