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Sanguine Art is a dark and vampiric-based fighting style, obtainable in Third Sea.

Sanguine Art's life leech, decently easy-to-hit moves, and immense combo potential make it one of the best fighting styles for PvP and Grinding, with its main competitors being Godhuman and Electric Claw.

Obtainment[]

Sanguine Art can be learned from Shafi, who can be found in a base linked by a tunnel near the Island Boys, located in the Tiki Outpost.

To purchase Sanguine Art from Shafi, the player must:

  1. Give a Leviathan Heart to Shafi.
    • This can be dropped after defeating the Leviathan and by using a harpoon from the Beast Hunter ship. Then carry it back to the Tiki Outpost. The player must have it in their inventory to continue. The player will lose the heart upon purchase.
      • To obtain the heart, the player can sit in the boat without dealing any damage, and any player (who does not die to the Leviathan) can obtain it even without joining, although it does result in getting no Leviathan Scales or levels.
    • If the player does not have a Leviathan Heart in their inventory, it will display the message "You lack a cold heart..."
  2. The player then has to get:
  3. A final prompt will ask the player to pay MoneyIcon 5,000,000 and FragmentIcon 5,000, once done, the player has obtained Sanguine Art. (NOTE: the player loses the Leviathan Heart in this process.)

A guide on how to obtain Sanguine Art can be found here.

Moveset[]

LMB Normal Attack
+
Touch Screen Normal Attack
SanguineM1
The user summons dark energy that has moderate range, attacking with slashes. The click speed is very fast, similar to Sharkman Karate's. Paired with Buddha will have greatly increased range.
Z-Key Bloodbane Drain
125 Mastery
+
Z-Key Bloodbane Drain
125 Mastery
SanguineArtZ
The user propels themself towards the cursor and then immediately grabs the enemy by the neck. If it hits, it unleashes bat-like creatures on target that heal the player as they deal damage. If it doesn’t hit, then the user will travel a short-medium distance. When hit, it ignores defensive buffs. This move heals 20% of the user's health when hit. This healing does NOT depend on the amount of damage the user deals - it heals based on the MAX health the user has. This move is similar to Shadow C and Godhuman C (held).
X-Key Scarlet Tear
250 Mastery
+
X-Key Scarlet Tear
250 Mastery
SanguineArtX
The user launches six slashes towards the cursor, leaving claw marks on the surrounding floor or walls in front of the user. Explodes into a scarlet burst at the end. Does greater damage when used from a certain distance.

If aimed at the ground, while an enemy is far:

  • The burst will bounce enemies back towards you.

If aimed at the ground, while an enemy is close:

  • The Sharp claws will push enemies back.
C-Key Devourer of Worlds
350 Mastery
+
C-Key Devourer of Worlds
350 Mastery
SanguineArtC
SanguineArtCMiss
This move possesses two distinct variations:
  • If it hits:
    • Launches a dark red blast (resembling a leech) at the cursor pulling enemies in, and then summons five energy balls to spawn around the target and then attack them. It also splits into more "Leeches" based on how many enemies are getting hit. This skill can disable the enemy's Dashes, Flash Step, and moves for ~1,2 seconds. If stunning enemies in the air, it will increase stun duration by ~0,2%.
    • If it does not hit:
      • Creates a sphere of darkness which hovers in the air before exploding. If anyone stands within the radius of the ball, they will be dealt some damage, and at the same time, a leech will be created that chases the target within said radius. If there’s no one within its range, then the ball will simply dissipate.

    No accessories, Full Body Aura, 2550 Melee Stats, 600 Mastery
    Move Damage
    [TAP] Normal Attack AVG 2360 (four attack pattern: 2331, 2331, 2331, 2447)
    [Z] Bloodbane Drain 4743
    [Z] Bloodbane Drain (The Bats) 3708
    [X] Scarlet Tear 3598 - 4242 (Depends on the number of projectiles hit)
    [C] Devourer of Worlds 4416 + 326 - 1631 = 4742 - 6047 (Depends on the number of projectiles hit)
    [C] Devourer of Worlds (If Missed) 3426 + 408 (If the target is in the explosion range) = 3834

    Move Breaks Instinct Instinct-trickable Notes
    [Z] Bloodbane Drain Yes Yes Breaks Instinct if aimed correctly, this move can be dodged on the sides, and can be tricked while being grabbed.
    [X] Scarlet Tear Yes No Breaks Instinct no matter what.
    [C] Devourer of Worlds Yes Yes
    • If it hits:
    • If it does not hit:

    Overview[]

    Pros
    General
    • Amazing for grinding, Raids and Sea Events due to the long range and life steal moves. If you combine Sanguine Art with V4 Race, especially Angel and Ghoul, you can completely solo Raid by spamming M1 (using auto click) without needing Buddha or many people to participate, but your level must be high.
    • High damage.
    • All moves can break Instinct.
    • Good combo potential.
    • All moves hit Sea Beasts.
    [TAP] Normal Attack
    • Very fast.
    • No delay on hits.
    • More range compared to other fighting styles.
    • Slight knockback to opponents.
    [Z] Bloodbane Drain
    • Good hitbox, and if the user misses, they may still hit the opponent.
    • Will always heal the same amount even if it does less damage.
    • Ignores defensive buffs. (Buddha, Shark V3, etc.)
    • Low end-lag.
    • Good range in general.
    • Can damage Sea Beast while this move being single-target unlike other single-target moves.
    [X] Scarlet Tear
    • Medium range.
    • Can fling enemies towards you or away if used properly.
    [C] Devourer of Worlds
    • Auto aims if it misses.
    • Does unavoidable damage if it does a direct hit.
    • Brings players toward the user upon a direct hit, allowing for high combo potential.
      • Great alternative for Spikey Trident [X] (Flying Trident Pull) and Trident [Z] (Trident Throw) in close range.

    Cons
    General
    [Z] Bloodbane Drain
    • Single target.
    • Stuns the user in place while using the move, allowing others to damage the user.
    [X] Scarlet Tear
    • Smaller range radius compared to other fighting styles.
    • Strong discarding, which prevents the continuation of some combos.
    • Slight endlag, easy to punish if missed.
    • May be hard to land if far away.
    [C] Devourer of Worlds
    • Slightly cooldown.
    • Extremely high endlag, making you vulnerable to attacks when missed.

    Trivia[]

    Change History[]

    Released in Update 20

    Navigation[]

    Fighting Styles
    Others Combat CombatSanguine Art Sanguine Art
    V1 Dark Step Dark StepElectric ElectricWater Kung Fu Water Kung FuDragon Breath Dragon BreathSuperhuman Superhuman
    V2 Death Step Death StepElectric Claw Electric ClawSharkman Karate Sharkman KarateDragon Talon Dragon TalonGodhuman Godhuman
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