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A sword that carries many burdens and lives, once used by an expert of its kind.
Item Description in Inventory

The Saber is a Legendary sword.

Known for its incredible damage, Saber V2 is still considered to be a fairly decent sword in PvP in the Second Sea. However, it is recommended that the player upgrades to a better sword as they progress out of the Second Sea and enter the Third Sea, due to it's moves being near obsolete if the opponents use Instinct.

Obtainment[]

Version 1[]

The Saber can be obtained by defeating the Saber Expert after completing the Saber puzzle.

Version 2[]

The Saber can be upgraded to Saber V2 by completing the following steps:

  1. Earn one million Bounty/Honor.
  2. Player must kill another player with a similar level.

A message saying "Something weird has occurred to your <Saber>." will appear if done correctly. The names of the moves will not change, only the moves themselves.

If the player completes all the steps but doesn't have the Saber, a message saying "Something weird has happened, but you lack the required item".

Notes
  • The player killed does not need to have 1 Million Bounty/Honor.
  • Saber V1 will NOT change to Saber V2 if the kill was a suspicious kill.
  • The player can get it in every sea as long as Bounty/Honor and level requirements are met.

Upgrading[]

Upgrading
»
Saber
SaberLegendary, Grade 1+15% Damage

Movesets[]

Deadly Rush
50 Mastery
+
Deadly Rush
50 Mastery
Saber V1 Deadly Rush Preview
The user charges up, then dashes forward into enemies, damaging everything in their path with blood-red slashes.
Triple Slash
125 Mastery
+
Triple Slash
125 Mastery
Saber V1 Triple Slash Preview
The user sends three red air slashes in the direction of their cursor, dragging enemies back slightly whilst doing so.

Deadly Rush
50 Mastery
+
Deadly Rush
50 Mastery
SaberDeadlyRush
The user charges up, dashes forward, and this time sends two air slashes flying. This move is, in theory, V1's [Z] combined with V1's [X]. There's an area where the two moves combine, and once the user manages to land it on the enemy, will deal extremely high damage due to it being the equivalent of two sword moves at once.
Triple Slash
125 Mastery
+
Triple Slash
125 Mastery
SaberX-ezgif.com-video-to-gif-converter
The user sends a red projectile made out of four beams in the direction of their cursor, doing more damage than its V1 counterpart and having a larger hitbox.

MoveCooldown
(In seconds)
Energy
[Z] Deadly Rush
7.5
15
[X] Triple Slash
TBA
TBA

Instinct Chart[]

MoveBreaks InstinctInstinct-TrickableNotes
[Z] Deadly Rush
Doesn't break Instinct.
[X] Triple Slash
Doesn't break Instinct.

Overview[]

Pros (Version 1)
General
  • Obtainable as early as Lv. 300, making it a good starter weapon.
  • Good damage.
  • Decent hitbox on the attacks.
  • Good for grinding.
  • Low mastery requirements.
[Z] Deadly Rush
  • Good combo extender.
  • Has decent travel. (Better than Saber V2)
[X] Triple Slash

Cons (Version 1)
General
  • Cannot hit Blade users.
  • Very slow M1.
  • Doesn't break Instinct.
  • Both moves don’t have that big of a hitbox, making them easy to avoid.
  • Low mobility compared to other swords, such as Yama and Spikey Trident.
  • Slight endlag. (Barely affects, but punishable if not hit)
[Z] Deadly Rush
  • Decently hard to hit.
[X] Triple Slash
  • Unless the player has decently good aim, either one or two slashes will often completely miss the target.

Pros (Version 2)
General
  • Pretty decent range on the M1 and skills.
  • Both moves drain three Instinct dodges from the enemy, making it possible to drain a total of six Instinct dodges.
  • Not too hard to obtain.
  • Easy to use.
  • Great for grinding.
  • Low mastery requirements.
[Z] Deadly Rush
  • Extremely high damage if all slashes are hit.
  • Most damaging single sword move in the game so far.
[X] Triple Slash
  • Really good AoE.

Cons (Version 2)
General
  • Like V1, Cannot hit Blade users.
  • Doesn't break Instinct.
  • Lower travel potential than Saber V1.
  • Slight endlag. (Barely affects, but punishable if not hit)
  • Hard to use effectively in PvP, as both move are not independent and requires a combo starter like Ice V or C to deal damage
[Z] Deadly Rush
  • Quite difficult to hit all the slashes.
[X] Triple Slash
  • Easy to avoid.

Trivia[]

  • It is recommended to bounty hunt with Ice or Dark along with the Saber, as the player can pull enemies with Dark's [X] ability to the critical [Z] ability range.
  • The player should aim accurately to deal a critical hit on their opponent. (V2)
  • Not recommended for beginners since this sword relies heavily on other support weapons to deal damage.
    • It is possible to do a one-shot combo using just the Last Resort ability along with the [Z] and [X] abilities, if done right.
  • The Saber is one of the best swords the player can obtain in the First Sea.
  • The Saber is one of the best swords for grinding, as its M1 deals high damage, with little to no knockback, and has a low cooldown.
  • The Saber's handguard model cuts into the hilt.
  • [Z] Deadly Rush is a good combo extender so always try to combo with that (for low level).
  • The Saber has a very fast one-shot combo, taking only about one second to eliminate an enemy when paired with Godhuman and Portal, provided you use the right combo.
  • The Saber is required to obtain Instinct.
  • Saber Expert uses the old moves of Saber.
  • The [Z] Deadly Rush ability (V1 or V2) can be used to go through thin walls, such as the igloos at the cold side of Hot and Cold. The user needs to get close to the igloo entrance, but don't touch the wall, then use the [Z] Deadly Rush ability forwards to the wall.
  • The Saber, along with Bisento, Dark Blade and Pole (1st Form) are the only swords with a V2.

Change History[]

Released in Update 1

Update 24
  • Saber's model was reworked.

Update 20

  • Saber's moves were reworked.

Update 1

  • Saber was released.

Navigation[]

 
Swords
Mythical
Legendary
Rare
Uncommon
Common