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Phoenix grants the user the ability to manipulate blue and yellow flames with magical properties, allowing them to damage but also regenerate. It is most known for its ability to regenerate health quickly, healing both the user and nearby allies, which makes Phoenix a tough opponent. More importantly, Phoenix grants the user the ability to transform into a full-body phoenix, giving them increased defense and flight. Phoenix is powerful for both grinding and PvP due to its large AoE attacks, long stuns, and high damage. However, it also has multiple disadvantages, such as a heavy reliance on the user's energy and range limitations.
"The Phoenix" title #041 will be granted upon awakening at least one move of this fruit.
Awakening Order
500
2,000
3,000
4,000
4,000
5,000
Unlocking Phoenix Raid
Phoenix has a unique awakening method that differs from other fruits. Normally, players must purchase a chip from the Mysterious Scientist, but the process for this fruit is different. The player will need to:
The quest is permanent, so when the player switches to another fruit, the player can still buy the Phoenix Raid Chip.
Note: Players can still join Phoenix raids hosted by other players and awaken Phoenix without having 400+ mastery, so the user can ask other players for help if they haven’t gotten 400+ mastery.
The user gains the ability to transform into a blue and yellow phoenix. While transformed, the user passively consumes 10 energy per second. In return, the user gains 15% damage reduction and is able to fly freely. All attacks are enhanced in range, damage and hitboxes. The user's transformation will be canceled if their health or energy gets below 33%.
Blazing Phoenix's Flames (V2)
While using the awakened [F] move, small blue and yellow flames appear and descend from the user, and damage anything beneath them.
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, similar to Gravity's old [Z] move.
Cannon
1 Mastery
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, similar to Gravity's old [Z] move.
Regeneration Flames
90 Mastery
+
-
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal any player, ally or not), whilst rapidly consuming energy.
Regeneration Flames
90 Mastery
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal any player, ally or not), whilst rapidly consuming energy.
Fast Kick
160 Mastery
+
-
The user pulls back their leg and dashes forward, releasing a quick kick in the direction the user is facing. It has a very fast cooldown.
Fast Kick
160 Mastery
The user pulls back their leg and dashes forward, releasing a quick kick in the direction the user is facing. It has a very fast cooldown.
Full Transformation
250 Mastery
+
-
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every second. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Full Transformation
250 Mastery
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every second. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Hybrid Flight
30 Mastery
+
-
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the [F] key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Hybrid Flight
30 Mastery
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the [F] key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Cannon
1 Mastery
+
-
The user swiftly shoots a long ranged blast farther range than its untransformed version, dealing a large AoE explosion damage. This move has two hitboxes, first is a medium range burst of flames and second is a long range projectile.
Cannon
1 Mastery
The user swiftly shoots a long ranged blast farther range than its untransformed version, dealing a large AoE explosion damage. This move has two hitboxes, first is a medium range burst of flames and second is a long range projectile.
Regeneration Flames
90 Mastery
+
-
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy. Note that, similar to its untransformed version, it can heal any players (including Marines) inside the bubble.
Regeneration Flames
90 Mastery
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy. Note that, similar to its untransformed version, it can heal any players (including Marines) inside the bubble.
Fast Kick
160 Mastery
+
-
The user lunges forward to perform a kick, just like the untransformed variant, it is single target. It has a very fast cooldown.
Fast Kick
160 Mastery
The user lunges forward to perform a kick, just like the untransformed variant, it is single target. It has a very fast cooldown.
Full Transformation
250 Mastery
+
-
The user transforms back into their human form. This can also happen automatically if the health or energy of the user is below 33%.
Full Transformation
250 Mastery
The user transforms back into their human form. This can also happen automatically if the health or energy of the user is below 33%.
The user dashes forward in the direction of the cursor, slightly stunning enemies in their way, and creating an small AoE explosion after the dash.
Normal Attack
4,000
The user dashes forward in the direction of the cursor, slightly stunning enemies in their way, and creating an small AoE explosion after the dash.
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots a rift of flames toward their cursor that explodes on contact, or when it reaches its maximum range. It can leave flames on the ground that deal tick damage.
Awakening this skill will reduce damage a little compared to V1, but the attack range is doubled and the hitbox is about x1.5 larger.
Cremation Cannon
1 Mastery
500
The user swiftly shoots a rift of flames toward their cursor that explodes on contact, or when it reaches its maximum range. It can leave flames on the ground that deal tick damage.
Awakening this skill will reduce damage a little compared to V1, but the attack range is doubled and the hitbox is about x1.5 larger.
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a huge bubble, healing themselves based on how long the move is held, while also draining their energy. The bubble will also act as a barrier that damages and knocks back anything that comes close enough.
An exception to this is players who are currently allied to the user, who will also heal along with the user.
Health regeneration does not increase with Fruit stat because it heals based on max HP, with ~2% healing based on max HP per tick, and the time between each healing tick is ~0.24s.
Blue Flames
90 Mastery
3,000
The user covers themselves in a huge bubble, healing themselves based on how long the move is held, while also draining their energy. The bubble will also act as a barrier that damages and knocks back anything that comes close enough.
An exception to this is players who are currently allied to the user, who will also heal along with the user.
Health regeneration does not increase with Fruit stat because it heals based on max HP, with ~2% healing based on max HP per tick, and the time between each healing tick is ~0.24s.
Flame Exodus
160 Mastery 4,000
+
-
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with a large hitbox. Launching forward without the attack being performed means that an enemy has not been caught in the attack.
Flame Exodus
160 Mastery
4,000
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with a large hitbox. Launching forward without the attack being performed means that an enemy has not been caught in the attack.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms into a blue and yellow Phoenix, drastically improving their abilities. While transformed, the user passively drains 10 energy per second. The user can also fly passively once in transformation, but they will be unable to use any other weapons aside from their fruit. Once activated, this ability leaves a spot of blue and yellow flames on the ground that deal considerable damage.
Blazing Plumage
250 Mastery
5,000
The user transforms into a blue and yellow Phoenix, drastically improving their abilities. While transformed, the user passively drains 10 energy per second. The user can also fly passively once in transformation, but they will be unable to use any other weapons aside from their fruit. Once activated, this ability leaves a spot of blue and yellow flames on the ground that deal considerable damage.
Swift Flight
30 Mastery 2,000
+
-
The user turns their arms into blue and yellow phoenix wings, gaining the ability to fly freely using the movement keys, and can also stop mid-air. However, their energy regeneration will be temporarily stopped until they exit this form. If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage. Additionally, all of Phoenix's moves can be used in this form.
Swift Flight
30 Mastery
2,000
The user turns their arms into blue and yellow phoenix wings, gaining the ability to fly freely using the movement keys, and can also stop mid-air. However, their energy regeneration will be temporarily stopped until they exit this form. If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage. Additionally, all of Phoenix's moves can be used in this form.
Normal Attack
4,000
+
-
The user spins and lunges forward, grabbing any opponent in their way and causing a small AoE blast of blue and yellow flames.
Normal Attack
4,000
The user spins and lunges forward, grabbing any opponent in their way and causing a small AoE blast of blue and yellow flames.
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact, or when they reach their maximum reach. This move can leave flames on the ground or in the air that deal tick damage. This move has around 3x more AoE.
Cremation Cannon
1 Mastery
500
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact, or when they reach their maximum reach. This move can leave flames on the ground or in the air that deal tick damage. This move has around 3x more AoE.
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a massive blue bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knocks back anything that comes close enough, albeit with much more AoE. Using this move will significantly slow down flight speed.
Blue Flames
90 Mastery
3,000
The user covers themselves in a massive blue bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knocks back anything that comes close enough, albeit with much more AoE. Using this move will significantly slow down flight speed.
Flame Exodus
160 Mastery 4,000
+
-
The user dashes forward in the direction of the cursor. If they make a contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, leaving flames on the ground. If any enemies are not hit by the initial hit, they can still take damage from the crash if they are within range.
Flame Exodus
160 Mastery
4,000
The user dashes forward in the direction of the cursor. If they make a contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, leaving flames on the ground. If any enemies are not hit by the initial hit, they can still take damage from the crash if they are within range.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Blazing Plumage
250 Mastery
5,000
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Swift Flight
30 Mastery 2,000
+
-
The user dashes forward. If they come in contact with an enemy, they will slash the enemy in a barrage of claws, setting them on yellow fire, stunning them, before causing a small blue and yellow explosion.
However, the move can be dodged with Instinct, though this will only negate the damage, and the enemy will still get stunned, similar to Control's [C] move. Even though this move is short ranged and has a tiny hitbox, it is easy to hit people with because the user can move freely while holding the move, similarly to Love fruit.
Swift Flight
30 Mastery
2,000
The user dashes forward. If they come in contact with an enemy, they will slash the enemy in a barrage of claws, setting them on yellow fire, stunning them, before causing a small blue and yellow explosion.
However, the move can be dodged with Instinct, though this will only negate the damage, and the enemy will still get stunned, similar to Control's [C] move. Even though this move is short ranged and has a tiny hitbox, it is easy to hit people with because the user can move freely while holding the move, similarly to Love fruit.
Note: The [X] move's energy drain is percentage-based, and the amount of energy it consumes is based on the user's total amount of energy. Here's a more detailed analysis (tested with Max (2650) Melee stats - 13345 energy):
Using unawakened [X] move drains the users energy in around 22 seconds, consuming approximately 606 energy per second.
Using awakened [X] move drains the users energy in around 23.75 seconds, consuming approximately 562 energy per second.
The results may not be 100% correct and can vary each try.
Can knockback enemies, making it good for escaping.
[X] Regeneration Flames
As long as the user has enough energy, they are hard to be killed because this move can heal the player even better than Heavenly Blood. (This does not mean they will be completely immortal.)
The player can act as support to their party members, generally increasing survivability in Sea Events and Raids.
Pretty good damage if both the initial burst and the projectile hit the target, especially for a [Z] move.
[X] Regeneration Flames
The area is greatly increased, making healing teammates more effective.
[C] Fast Kick
Decent mobility.
Cons (Transformed)
General
Lack of stun moves.
Hard to hit.
Has only 2 damaging attack skills.
Bad for grinding and PvP.
Passively drains energy (around 10 energy every second), risking low energy or health if snapped out, hindering escape. (Using the Cyborg race can prevent this)
[Z] Cannon
Quite small hitbox.
High knockback, making it bad for grinding.
The projectile is quite slow, making it difficult to hit from afar.
Still allows the user to rapidly heal themselves and their teammates, without the risk of healing the enemy.
Heals make it useful for multiple builds besides fruit main.
If the enemy decides to run away, keep distance, or use a long end-lag move and miss (For example, Portal [V]), the user can abuse the time they are given and heal back a high amount of HP.
[C] Flame Exodus
Great combo starter.
[V] Blazing Plumage
Decent damage.
Quick transformation.
[F] Swift Flight
Decent speed.
If the user stops mid-air, flames will rain down, doing small tick damage.
Requires 400 mastery and 1,000 or a 1,000,000+ fruit for hosting the raid, and requires a total of 18 500 to fully awaken its moves, making it by far the second hardest fruit to awaken.
Requires aim and prediction to use efficiently in PvP.
Leave flames on the ground or in the air that deal burn damage.
[X] Blue Flames
It makes a bubble that acts as a barrier that damages and knocks back anything that comes close enough.
Can be used to deal lots of damage until the user runs out of energy.
[C] Flame Exodus
Great combo starter.
Leaves flames on the ground that deal tick damage after slamming the enemy, along with its large AoE.
Can grab multiple opponents.
[F] Swift Flight
Decent speed.
Decent stun, and a great combo starter.
Drains a lot of opponents dodges if they use it throughout the move.
Cons (Transformed)
General
Requires 400 mastery and 1,000 or a 1,000,000+ fruit for hosting the raid, and also requires a total of 18 500 to fully awaken, making it by far the second hardest fruit to awaken.
Requires a bit of aim and prediction to use efficiently in PvP.
Untransforms the user if they have less than 33% of their max Health or Energy.
Currently, Buddha and Phoenix are the only Beast-type fruits to have an awakening.
Because of the Phoenix Flames and Feathers' Immortality passive on the [F] move, the user can stall above enemies and damage them, making it an ideal way to AFK farm money/mastery.
Smoke and Blizzard also technically have infinite damage moves, but their moves need to be held.
Phoenix is the first fruit to have a Mastery Requirement in order to obtain a chip for a raid.
Currently, Phoenix is one of the few fruits to have ranged M1s.
The unawakened [X] move somehow heals faster than the awakened version.
Phoenix is the first ever fruit to possess HP benefits. (excluding pre-nerf Buddha)
The transformed Phoenix resembles a creature found in Chinese myths known as Fenghuang. The Phoenix is supposed to be a symbol of grace and virtue, an immortal bird that represented beauty. Its Blox Fruits counterpart, however, depicts the Phoenix as a violent and fiery beast. This depiction is closer to the Western Phoenix, despite having the traits and features of the Fenghuang.
[F] Swift Flight can be used to damage Sharks or the Leviathan while other players are attacking just by still staying on top.
If the player uses awakened [C] or [Z] while using the unawakened transformation, the transformation will be cancelled.
Interestingly, the awakened version loses the earpiece on the flight move, and attacks.
If the player starts using the transformed [X] move before being kicked out of transformation via low energy, they will shoot the transformed version instead of the normal [X] move.
Awakened Phoenix's [X] move can be used with the V1 [V] move. If used with transformation, it will make the user's speed become a little slower.
Holding the unawakened [X] move is a highly recommended way to get the title "Empty Vessel".
Phoenix is the first fruit that can transform without a fury meter, the second being Leopard, the third being Mammoth and the fourth being Yeti.
Sea Beasts will appear in a Phoenix raid, specifically on the 4th and 5th islands. These Sea Beasts do not drop anything and are optional to fight during the raid, as only the enemies on the raid island are required to progress to the next island. However, it is advised to defeat these Sea Beasts if possible, as they pose as extreme threats to those on the raid island. Fruits such as Buddha and Yeti are recommended against these Sea Beasts.
When paired with Blood Siphon (Gear 2), the Lei accessory, gathering 5–8 enemies then using Skull Guitar [X] with the Vampiric III enchant, and activating [X] Blue Flames can result in the fastest health regeneration within the game.
Although Phoenix and Portal share the robux price of ( 2,000), they do not share the same Money value. Phoenix is valued at 1,800,000 and Portal is valued at 1,900,000.
In awakened form, due to the 33% hp rule, if the player resets their character or dies while transformed, they will untransform before dying, unlike other beast fruits.
Phoenix is the only fruit with a transformation that can be ended in a way other than emptying a fury meter. (This way being having below 33% hp or energy).
Phoenix (V2) is a balance between hunting bounty/PvP and grinding, as of short cooldown for most skills.