The leveling system is a core gameplay mechanic that allows players to increase their power and unlock new abilities. Experience points (EXP) are required to gain levels, and are earned by defeating enemies, completing quests, engaging with Raid Bosses, and participating in various in-game activities. Each level gained grants 3 stat points, which can be allocated to Melee, Defense, Sword, Gun, or Blox Fruit. The EXP required to level up increases as your level gets higher. For example, if the player is level 100, they would do 2 × (1002.3) + 84 to find out how much EXP they need for the next level.
Leveling Information[]
- The maximum amount of points a player can put into a stat is equal to the current maximum player level, which is 2800.
- A player will gain 3 stat points per level, which can be used to upgrade Melee, Defense, Sword, Gun, and Blox Fruit.
- The player can have up to three stat categories maxed without Race Awakening.
- A player needs 112,772,838,860 EXPEXP to reach the maximum level (Lv. 2800).
- Players can gain more than one level at a time by using codes, purchasing 2x EXP from the shop or defeat certain Raid Bosses.
- At max level, a user cannot acquire any more EXPEXP.
- The cost of rolling a fruit from the Blox Fruit Gacha increases with level. For example, a Level 50 user would roll a fruit for
32,350 whereas a max-level user would pay
437,350. (The amounts that cost the user without Roblox Premium) - Using Elemental fruits for immunity is not recommended in the Third Sea due to high immunity requirements and most of the enemies having Aura. Consider using Buddha or fruits with better grinding capabilities due to the enemies' strength.
- Grinding sea beasts for EXPEXP is inefficient. They are better for farming money.
- Players with 2x EXP (from the shop or codes) gain five additional seconds of double EXPEXP after dying to make up for respawn time.
Bounty and Honor System[]
- At max level (2800), a player can only earn Bounty from opponents within a 25% level range. For example, a Lv. 2800 player can gain Bounty only from players at Lv. 2100 or above. This range is widest at Lv. 2105, where players can gain Bounty from others between Lv. 1625 and 2800. Otherwise, it will show the message:
Score: #/3"
- PvP is available for players above Level 20, and PvP is automatically re-enabled 15 minutes after death unless turned on manually.
- Players with 2.5M or more Bounty or Honor cannot gain additional bounty or honor from bosses.
- Players with 250,000 or more Bounty or Honor cannot gain additional bounty or honor from enemies.
Bosses Level Gain[]
| Boss | Levels |
|---|---|
| Dough King | 6 |
| Tyrant of the Skies | 6 |
| Leviathan | 5 |
| Darkbeard | 3 |
| Greybeard | 3 |
| Cake Prince | 3 |
| rip_indra True Form | 3 |
| Order | 3 |
| Sea Beast | 1 |
| Terrorshark | 1 |
Gallery[]
Trivia[]
- Uzoth reached Lv. 2550 (the max level for Update 20) in just 7 minutes and 45.92 seconds.
- It would take around 28 years of nonstop playing to reach Lv. 2800 by doing only Bandit or Trainee quests every three seconds. The player would need to grind the quest 375,909,459 times and need 112,772,837,596 EXPEXP total.
Change History[]
Released in Update 1
- Increased Level Capacity.
- 2750 -> 2800
- Increased Level Capacity.
- 2650 -> 2750
- Increased Level Capacity.
- 2600 -> 2650
- Increased Level Capacity.
- 2550 -> 2600
- Increased Level Capacity.
- 2450 -> 2550
- Increased Level Capacity.
- 2400 -> 2450
- Increased Level Capacity.
- 2300 -> 2400
- Increased Level Capacity.
- 2200 -> 2300
- Increased Level Capacity.
- 2100 -> 2200
- Increased Level Capacity.
- 2000 -> 2100
- Increased Level Capacity.
- 1525 -> 2000
- Increased Level Capacity.
- 1450 -> 1525
- Increased Level Capacity.
- 1350 -> 1450
- Increased Level Capacity.
- 1250 -> 1350
- Increased Level Capacity.
- 1100 -> 1250
- Increased Level Capacity.
- 1000 -> 1100
- Increased Level Capacity.
- 750 -> 1000
- Increased Level Capacity.
- 650 -> 750
- Increased Level Capacity.
- 500 -> 650
- Increased Level Capacity.
- 300 -> 500
- Levels were released with 300 as maximum capacity.
[]
| Inventory | Swords • Guns • Accessories • Blox Fruits • Scrolls • Fishing Rods • Materials • Fish • Items • Consumables (Foods • Potions) • Skins |
|---|---|
| Mechanics | Stats • Levels • Health • Energy • Fighting Styles • NPCs • Quests • Sea Events • Allying • Abilities • Damage Counter • Fast Mode • Upgrading • Safe Zone • Titles • Wanted Poster • Pictures • Sea Exploration Group • Experience • Mastery • Gifting • Update Log • Campfire |
| Currencies | Money • Fragments • Valor |
| Wiki | Rules • Wiki Staff Page • Manual of Style |
| Stock-related | Blox Fruits "Stock" • History of Stock (Month) • History of Stock (Year) |
| Fruit Types | Natural • Elemental • Beast • Permanent Fruits |
| Rarities | Common • Uncommon • Rare • Legendary • Mythical • Premium |
| Other | Updates • Private Servers • Server Browser • System Messages • Soundtracks • Codes |
