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Kitsune grants the user the ability to conjure and manipulate blue fire into destructive attacks and allows them to transform into a creature in Japanese mythology, the Kitsune, enhancing their attacks significantly, and many abilities such as speed and the ability to walk on water, at the cost of some of their tails.
As of Update 26, Kitsune is the second rarest and second most expensive Blox Fruit, making it a very valuable asset to have in trading. In PvP, this fruit is one of the most abusable fruits in the game, as all attacks either have aim assistance or huge hitboxes, along with the absurdly high speed increase gained from transforming, allowing the user to run away across the ocean from fights to protect their bounty/honor.
Kitsune is an excellent choice for grinding in all three seas, being as good as, if not better than, Buddha in almost every aspect except for versatility, due to its [M1] attacks. Kitsune users can easily carry Raids and eliminate hostile Sea Events. However, low level players could struggle to meet the mastery requirements to unlock Kitsune's moves, and the [M1] attacks can be a bit annoying to use in open areas, due to its high knockback, though not as severe as Gas's [M1] attacks.
The user can gain tails passively as well as by dealing damage. The user can transform when the tail meter reaches 3 (the meter will turn rainbow when the user has max tails). The meter will decrease if the user uses an ability and misses (including Kitsune's M1s but less of a decrease than abilities). They also gain tails while dealing damage to a player/NPC.
The tails meter shown above the moveset.
2 tails
3 tails
Transformed Energy
After transforming, the user will slowly drain one third of the tail meter (doesn't passively drain) and will slowly drain if the user takes any type of damage (including lava and water). The user will not passively gain any tail meter while transformed and can only increase the meter by dealing damage with Kitsune (including Kitsune's tick damage).
Tails
1 Tail: No known benefits.
2 Tails: The user gets a speed boost (+100% [2x]) and a dash boost and now runs on all fours. (Air jumping, dashing, and walking will also now have a unique animation)
3 Tails: The user gets three glowing orbs, when using [F] move or an M1, the enemy will deal tick damage by blue flames.
Note: This passive does not increase the user's damage in any ways.
Mythical Fox Fur
While transformed, the user gains a 20% damage reduction from all sources, improved attacks, faster speed, jump twice higher than average, and increased dash distance.
Clever Fox's Spirit
When transformed, the user gains the ability to run on Water, but they are not able to idle on it.
Kitsune Mount
When transformed, the user can be mounted by another allied player, riding their saddle.
Normal Attack
+
-
The user slashes the air, creating blue flame slashes. On the fourth slash, the user swipes in a whirlwind style. And with the last slash having two variations, on the ground the user swipes downwards, leaving a faint crack for a few moments, in the air the user kicks the opponent to the ground (Both variations deal the same amount of damage). Once at 3 tails, the slashes will inflict ticking damage and the opponent will be covered in blue flame for between 4-5 seconds and the base damage will increase too. Every slash drains the Tails meter by a bit. Jumping right before the slam will make the user perform a slash instead of a slam.
Normal Attack
The user slashes the air, creating blue flame slashes. On the fourth slash, the user swipes in a whirlwind style. And with the last slash having two variations, on the ground the user swipes downwards, leaving a faint crack for a few moments, in the air the user kicks the opponent to the ground (Both variations deal the same amount of damage). Once at 3 tails, the slashes will inflict ticking damage and the opponent will be covered in blue flame for between 4-5 seconds and the base damage will increase too. Every slash drains the Tails meter by a bit. Jumping right before the slam will make the user perform a slash instead of a slam.
Accursed Enchantment
1 Mastery
+
-
This move has two distinct variants:
If hit:
The user summons blue fire flames that circle the opponent for some time before hitting the opponent multiple times, dealing damage.
If not hit:
The user creates a small AoE that deals low damage to nearby targets.
Accursed Enchantment
1 Mastery
This move has two distinct variants:
If hit:
The user summons blue fire flames that circle the opponent for some time before hitting the opponent multiple times, dealing damage.
If not hit:
The user creates a small AoE that deals low damage to nearby targets.
Tails of Burning Agony
50 Mastery
+
-
This move does damage in a zig-zag shape, first hitting one corner, then hitting another, and finally hitting the target. This move can hit up to three targets and stun the enemy for ~0.65s.
Tails of Burning Agony
50 Mastery
This move does damage in a zig-zag shape, first hitting one corner, then hitting another, and finally hitting the target. This move can hit up to three targets and stun the enemy for ~0.65s.
Fox Fire Disruption
100 Mastery
+
-
The user summons a ball of blue flames and strikes it at the enemy when the key is released. The ball of flames will erupt into a huge explosion, and flames will be present if landed near the ground. These break Instinct. The move deals slightly more damage if it is a direct hit.
Fox Fire Disruption
100 Mastery
The user summons a ball of blue flames and strikes it at the enemy when the key is released. The ball of flames will erupt into a huge explosion, and flames will be present if landed near the ground. These break Instinct. The move deals slightly more damage if it is a direct hit.
Transformation
300 Mastery
+
-
The user transforms into a full Kitsune. The user gains the ability to avoid all basic damage (for one second) while transforming.
Transformation
300 Mastery
The user transforms into a full Kitsune. The user gains the ability to avoid all basic damage (for one second) while transforming.
Wild Assault
200 Mastery
+
-
The user dashes forward and, if they hit a target, slashes the target with its claws multiple times, similar to a mix of the True Triple Katana and Rengoku's [Z] move and the Kitsune M1's.
Wild Assault
200 Mastery
The user dashes forward and, if they hit a target, slashes the target with its claws multiple times, similar to a mix of the True Triple Katana and Rengoku's [Z] move and the Kitsune M1's.
Normal Attack
+
-
Same as untransformed with 3 tails, but with slightly larger AoE, hitbox and damage.
Normal Attack
Same as untransformed with 3 tails, but with slightly larger AoE, hitbox and damage.
Accursed Enchantment
1 Mastery
+
-
The user summons three blue fireballs and dashes forward. This move possesses two distinct variations:
If hit:
Targets up to 1-3 opponents, launching them backward and shooting a ball of blue flames per target (untransformed C is used), causing an explosion of blue flames as well as ticking damage.
If not hit:
The user will spin and launch a flurry of blue fireballs around them, causing a large AoE explosion.
Accursed Enchantment
1 Mastery
The user summons three blue fireballs and dashes forward. This move possesses two distinct variations:
If hit:
Targets up to 1-3 opponents, launching them backward and shooting a ball of blue flames per target (untransformed C is used), causing an explosion of blue flames as well as ticking damage.
If not hit:
The user will spin and launch a flurry of blue fireballs around them, causing a large AoE explosion.
Tails of Burning Agony
50 Mastery
+
-
The user dashes forward in a zig-zag shape. If hits, the user will grab the enemy, carry them into the air, and then slam them to the ground hard. This move will break Instinct and blue flames will then rise from the ground along with several large tails. This move instantly slams an opponent if used in air. The face of a Kitsune will be printed on the ground when hit.
Tails of Burning Agony
50 Mastery
The user dashes forward in a zig-zag shape. If hits, the user will grab the enemy, carry them into the air, and then slam them to the ground hard. This move will break Instinct and blue flames will then rise from the ground along with several large tails. This move instantly slams an opponent if used in air. The face of a Kitsune will be printed on the ground when hit.
Fox Fire Disruption
100 Mastery
+
-
The user launches a blue fireball and causes widespread damage. After impact, there will be blue flames that cause extremely large damage over time.
Fox Fire Disruption
100 Mastery
The user launches a blue fireball and causes widespread damage. After impact, there will be blue flames that cause extremely large damage over time.
Transformation
300 Mastery
+
-
The user transforms back into their human form instantly and in turn restores their ability to use Fighting Styles, Swords, and Guns.
Transformation
300 Mastery
The user transforms back into their human form instantly and in turn restores their ability to use Fighting Styles, Swords, and Guns.
Wild Assault
200 Mastery
+
-
The user dashes towards the enemy and swipes with their tail, similar to the True Triple Katana [Z] move, Rengoku [Z] move and Kitsune M1's.
Wild Assault
200 Mastery
The user dashes towards the enemy and swipes with their tail, similar to the True Triple Katana [Z] move, Rengoku [Z] move and Kitsune M1's.
This move can force the player underwater if they are not on an island, which can lead to their health being depleted rapidly.
Cannot be aimed up or down, meaning the user has to be at the same height in the air as their target for this move to work.
When used against a wall with an enemy, the player may glitch through thin walls into undesirable spaces.
[C] Fox Fire Disruption
Can be dodged.
[F] Wild Assault
Can unintentionally run into attacks such as Skull Guitar [X].
Gallery
First concept of Kitsune, made by @Kuzuryu_Kei.
Bugs
Kitsune's transformed [X] move can glitch through walls.
Strangely, upon heavy use of Kitsune, Swords, Guns and Fighting Styles lose their models and [M1] attacks (Likely when two tails are reached).
Swapping to a different fruit with a Power Meter while Kitsune is at three Tails will retain the "rainbow" effects on the meter. In some cases, the meter will retain the "1 Tail" UI from Kitsune, carrying it over.
If the user has a Health boosting accessory equipped, use their [V] transform, and then unequip the accessory, they will lose Tails as if they had taken damage. The user can repeatedly equip and unequip the accessory to keep depleting their Tails. The same occurs with T-Rex.
If the transformed [X] move of Kitsune hits a target standing in front of a wall/sloped surface, it can launch the user absurdly high into the air.
If a player is riding on a transformed Kitsune user's back, they can teleport to places they haven’t unlocked as long as the Kitsune user has them unlocked, similar to Love's [F] move.
Using Portal [Z] on a transformed Kitsune user with another player riding on top will cause the riding player to die instantly, regardless of whether they are allied with the Portal user or not. The Portal user also receives bounty/honor from the kill.
Using Kitsune [X] (transformed) while on water will drag both the user and the target into the water which can be used in a deadly combo if used with a shark race.
Trivia
Kitsune is the second fan-made fruit to be added to the game, with the first being Sound.
The original concept was created by @Kuzuryu_Kei (X Handle), one of the winners of the first fan fruit/art contest.
Kitsune is currently the second most expensive fruit in the game.
Kitsune is the first Beast fruit that allows allied players to mount, the second being Dragon.
It is worth noting that Agility (Rabbit's V3 ability) does not have nearly as much effect as when not transformed. While it is noticeable, it is mostly negligible.
Despite being based on a nine-tailed fox, Kitsune normally only has three tails and five tails when transformed; this is probably due to the design of the model, although it still has nine tails in the icon.
The same happens to Inventory Icon and Physical Fruit, while the Inventory Icon model has 4 tails, Physical Fruit only has 3 tails.
When walking whilst using Kitsune with two or more tails, the player animation will shift from crawling on all fours to an upright & happy skipping animation.
Kitsune used to have a move called "Tailed Beast Bomb" as its [C] move, which got changed into "Fox Fire Disruption" and the [F] move, "Wild Assault" , was called "Swift Assault" in the fruit's sneak peek.
In the fan made design, the [X] move was called "Claws of Burning Agony" which was changed to "Tails of Burning Agony" in the game.