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Ghoul is one of only three races that can be obtained through a quest.

Ghoul provides various stat boosts, most notably increasing the user’s speed during the night and allowing the player to leech health from other players, making it excellent for survivability and overall combat effectiveness. It is a great choice for PvP due to its ability to reduce cooldowns quickly and enhance mobility, alongside powerful life leech when awakened to V4. This race is strong in almost every aspect except for relatively weak armor support, which is compensated for by its life leech abilities. Ghoul does not require switching to another race after obtaining it from the Experimic, similar to Draco.

Obtainment

Stage Method

V1
To obtain Ghoul, the player needs:

V2
Completing the Alchemist's Quest. To take this quest, the player has to have completed the Colosseum Quest.

V3
Completing arowe's Quest, which varies depending on the race. Ghoul's V3 quest is:
  • Kill five players without dying (the player does not have to take their bounty, but suspicious kills do not count). The player can kill one player multiple times. When doing the quest, the player may have to kill one to three extra players, because of a glitch that can happen which it does not register the kill. They can also be earned in Friendly PvP mode in private servers (to conserve bounty/honor for the person helping).

Make sure to grab the quest every time joining the game, it will reset upon rejoining.

V4
Completing the Temple of Time puzzle, then doing the Trial of Carnage.

Changes of Stages

Each stage will give additional buffs and make visual changes to the player's avatar.

Stage Buffs Visual changes Image
V1
Slightly increased health regeneration, 30% extra run speed during the night. Gives the player a pair of short black horns.
Ghoul V1
V2
Life Leech is enabled;
  • Each time the user hits a player using a fighting style, the user heals back 25% of the damage done to the player.
  • Same thing with NPC enemies, except the user heals back 5% of the damage to NPCs.
No visual changes.
V3
Unlocks an ability named Heightened Senses. While activated:
  • Buffs the player's overall damage by 5%, speed by 20%, and defense by 15%.
  • Lets the player use moves when at 40% cooldown. This does not include M1s.

Lasts for 8 seconds, and has a 30 second cooldown.

Lengthens the horns.
Ghoul V2

V4 unlocks different abilities depending on what "Gears" are put in. For more information, please refer to Race Awakening.

Ancient Powers:
  • Upon transforming, receive max stats as well as increased damage, speed, and health regeneration by 10%.
Blood Siphon:
  • All attacks gain life leech that stacks with the V2 passive.
Upgraded version:
Domain Expansion:
  • Adds a dark field around the user that slows enemies and negates their health regen significantly (to a point where the healing is so slow that they can keep track of it going up one HP at a time) and applies partial blindness on enemies within the field. All night passives become available during the day and cooldowns are reduced by 20% (estimated).
Upgraded version:
  • Upon dashing, crows will attack nearby enemies. Increases the field range.
Visual changes:
  • A spikey, glowing red halo is added. While transformed, the player grows six black wings on their back.

Overview

Pros
General
  • Faster health regeneration and fast speed at night, although speed still slower than the Rabbit race.
  • The player can change their race back to Ghoul whenever they'd like; no need to pay anything.
  • Very good with Buddha due to the race's life leech. (Sanguine Art is also recommended due to additional life leech.)
  • It can be considered as a mixture of all Races, having faster health regeneration (Angel) and faster speed (Rabbit) at night, as well as extra defense (Shark/Cyborg) and extra damage (Human/Cyborg), making it a good choice for people who can't decide on which race they want to use.
Heightened Senses (V3)
  • Nearly halves cooldowns (-40%), making moves very spammable and allowing for quick comebacks in PvP.
  • Offers decent mobility, especially when paired with the nighttime speed boost.
  • Balanced ability, as it buffs damage, speed, and defense.
  • Lasts for 8 seconds.
Blood Siphon (V4)
  • Gives life leech for all damage sources.
  • Good for long fights.
    • Makes fights against bosses easier.
  • Great for healing quickly.
  • Good for PvP scenarios where there is more than one opponent.
  • Can reduce the effectiveness of Draco's Thorn Mail, although the life leech will be lost.
  • Provides strong healing in PvE scenarios when consistently dealing damage, making it highly useful in Raids, particularly for Buddha users.
Domain Expansion (V4)
  • Reduces cooldowns.
  • Grants speed buffs during daytime, rivaling even races like Rabbit with certain accessories.
  • Negates enemies' health regen by a significant amount, rendering them only capable of healing 1 Health point at a time, to the point where each gain in health is countable.
  • Deals damage to close enemies while dashing. Repeatedly dashing around the enemy can deal significant damage in just a few seconds.
  • Crows consume enemy Instinct, and can completely drain it during combos.
    • Can deal damage to sky campers up until a certain height.

Cons
General
  • Night passives are disabled during daytime, unless Domain Expansion (V4) (Tier 1 or above) is enabled.
  • Life Leech only affects Fighting Styles, making it less useful for other builds.
  • More tedious to obtain than some other races. (Hellfire Torch is chance-based, and can only be obtained by defeating a raid boss.)
Heightened Senses (V3)
  • Rather weak defense.
Blood Siphon (V4)
  • Gives life leech for all damage sources but doesn't guarantee full heals and can be minimal sometimes.
Domain Expansion (V4)
  • Can be countered by keeping distance.
  • Requires dashing around the enemy multiple times to deal high damage.
  • Dark effects can negatively affect allies.

Trivia

Change History

Released in Update 12

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