Dragon is a Mythical Beast-type Blox Fruit that costs
15,000,000 or
5,000 from the Blox Fruit Dealer.
Dragon allows the user to gain the power of, and transform into, a mythical Dragon. The user can transform into either an Eastern Dragon, resembling those from the East Asian culture, or the Western Dragon, resembling a medieval armored Dragon from European folklore. The user can also transform into a large, tall human-hybrid dragon that deals more massive fiery damage.
Dragon has two versions: one being the Western Variant and the other being the Eastern Variant, each with different damage outputs, animations and appearances while transformed. It also has a hybrid form for both versions when a player uses [V] Imperial Evolution after the orange Fury Meter (first Fury Meter) is full and before the red Fury Meter (second Fury Meter) is full.
In its base form, Dragon is usually considered good for PvE (grinding). When transformed into hybrid form, its moves are even further enhanced, and its grinding potential becomes almost on the same level as Buddha due to [M1] combos being extended to five instead of three slashes. When fully transformed, Dragon is one of the best Blox Fruits for PvE as well as sea events and raids due to its high damage, huge AoE, mobility, and more. However, it generally performs less effectively in PvP, as most attacks in both base and hybrid forms are poorly suited for aerial combat. Even so, both transformations remain extremely powerful thanks to their complete immunity to all forms of stuns, allowing the user to easily shut down enemy combos. Although due to their huge hitboxes, it easily makes them prone to ranged attacks and AoE attacks, which can get them out of the transformation making users much more vulnerable.
Abilities
| Name | Description | Showcase |
|---|---|---|
| The user starts with a small "Fury Meter" that must be full to transform into a Dragon hybrid. The Orange meter refills slowly over time when not transformed and drains with any move used. The second Fury Meter fills only by dealing damage and must be full to transform into full Dragon Form. While transformed, the Fury meter begins draining for a short time, indicated by flames above it, and taking damage starts draining it again. However, the Fury meter doesn’t drain passively while transformed, allowing indefinite transformation as long as it is not emptied. When transformed, the Fury Meter will be fully restored upon killing an opponent within 50 levels. However, it will be drained 2× faster when hit in the head. | ||
Draconic Blood
|
||
Draconic Monarch's Scales
|
||
| Can be unlocked after getting 500 mastery on Dragon and talking to the Dragon Tamer NPC and paying |
||
The user can obtain other colors for their Dragon form by crafting them. They can also be bought using Robux
Images of the different colored Dragon forms can be found here. |
Normal Attack | |
|---|---|
| |
Heatwave Cannon1 Mastery | |
Heatwave Cannon | |
| |
Infernal Pincer150 Mastery | |
Infernal Pincer | |
| |
Scorching Downfall250 Mastery | |
Scorching Downfall | |
| |
Imperial Evolution350 Mastery | |
Imperial Evolution | |
| |
Draconic Soar75 Mastery | |
Draconic Soar | |
| |
Normal Attack | |
|---|---|
| |
Heatwave Cannon1 Mastery | |
Heatwave Cannon | |
| |
Infernal Pincer150 Mastery | |
Infernal Pincer | |
| |
Scorching Downfall250 Mastery | |
Scorching Downfall | |
| |
Imperial Evolution350 Mastery | |
Imperial Evolution | |
| |
Draconic Soar75 Mastery | |
Draconic Soar | |
| |
| Move | Cooldown (In seconds) | Energy | Fury Meter |
|---|---|---|---|
| [TAP] Normal Attack | |||
| [Z] Heatwave Cannon | |||
| [X] Infernal Pincer | |||
| [C] Scorching Downfall | |||
| [V] Imperial Evolution | 30% (Full Form) | ||
| [F] Draconic Soar |
| Move | Cooldown (In seconds) | Energy | Fury Meter |
|---|---|---|---|
| [TAP] Normal Attack | |||
| [Z] Heatwave Cannon | |||
| [X] Infernal Pincer | |||
| [C] Scorching Downfall | |||
| [V] Imperial Evolution | 30% (Full Form) | ||
| [F] Draconic Soar |
| Move | Cooldown (In seconds) | Energy | Fury Meter |
|---|---|---|---|
| [TAP] Normal Attack | |||
| [Z] Heatwave Cannon | |||
| [X] Infernal Pincer | |||
| [C] Scorching Downfall | |||
| [V] Imperial Evolution | |||
| [F] Draconic Soar |
| Move | Cooldown (In seconds) | Energy | Fury Meter |
|---|---|---|---|
| [TAP] Normal Attack | |||
| [Z] Heatwave Cannon | |||
| [X] Infernal Pincer | |||
| [C] Scorching Downfall | |||
| [V] Imperial Evolution | |||
| [F] Draconic Soar |
Instinct Chart
| Move | Breaks Instinct | Instinct-Trickable | Notes |
|---|---|---|---|
| [TAP] Normal Attack | Always break Instinct | ||
| [Z] Heatwave Cannon | The blast breaks Instinct but the direct beam is dodgeable | ||
| [X] Infernal Pincer | The initial grab is dodgeable, but breaks instinct if grabbed | ||
| [C] Scorching Downfall | Always breaks Instinct | ||
| [V] Imperial Evolution | Transforming into West:
Transforming into East
| ||
| [F] Draconic Soar | Always breaks Instinct |
| Move | Breaks Instinct | Instinct-Trickable | Notes |
|---|---|---|---|
| [TAP] Normal Attack | Always break Instinct | ||
| [Z] Heatwave Cannon | The blast breaks Instinct but the direct beam is dodgeable | ||
| [X] Infernal Pincer | The initial grab is dodgeable, but breaks instinct if grabbed | ||
| [C] Scorching Downfall | Always breaks Instinct | ||
| [V] Imperial Evolution | Transforming into West:
Transforming into East
| ||
| [F] Draconic Soar | Always breaks Instinct |
| Move | Breaks Instinct | Instinct-Trickable | Notes |
|---|---|---|---|
| [TAP] Normal Attack | Always break Instinct | ||
| [Z] Heatwave Cannon | The blast breaks Instinct | ||
| [X] Infernal Pincer | The tornado breaks Instinct but the end slam is dodgeable | ||
| [C] Scorching Downfall | Always breaks Instinct | ||
| [V] Imperial Evolution | Doesn't deal damage | ||
| [F] Draconic Soar | Aerial:
Ground:
|
| Move | Breaks Instinct | Instinct-Trickable | Notes |
|---|---|---|---|
| [TAP] Normal Attack | Always break Instinct | ||
| [Z] Heatwave Cannon | The blast breaks Instinct | ||
| [X] Infernal Pincer | Always breaks Instinct | ||
| [C] Scorching Downfall | Always breaks Instinct | ||
| [V] Imperial Evolution | Doesn't deal damage | ||
| [F] Draconic Soar | The initial grab breaks Instinct, but the slam and crash are dodgeable |
Overview
| Pros (Normal) |
|---|
General
|
| [TAP] Normal Attack |
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[V] Imperial Evolution
|
[F] Draconic Soar
|
| Cons (Normal) |
|---|
General
|
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[V] Imperial Evolution
|
[F] Draconic Soar
|
| Pros (Transformed East) |
|---|
General
|
| [TAP] Normal Attack |
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[V] Imperial Evolution
|
[F] Draconic Soar
|
| Cons (Transformed East) |
|---|
General
|
[TAP] Normal Attack
|
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[V] Imperial Evolution
|
[F] Draconic Soar
|
| Pros (Transformed West) |
|---|
General
|
[TAP] Normal Attack
|
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[V] Imperial Evolution
|
[F] Draconic Soar
|
| Cons (Transformed West) |
|---|
General
|
[TAP] Normal Attack
|
[Z] Heatwave Cannon
|
[X] Infernal Pincer
|
[C] Scorching Downfall
|
[F] Draconic Soar
|
Dragon Token
Upon the release of Update 24, the old Dragon fruits (physical and equipped) were converted into Dragon Tokens, which could be exchanged for a random Mythical fruit, (including Dragon East and West) when used. Players who got it could also use the Dragon (Classic) if they had a Permanent Dragon Token. Permanent Dragon fruits were instead converted into Permanent Dragon Tokens, which could be exchanged for one of these four sets of items:
- Upgrade: A discount on purchasing the new permanent Dragon (making it
2,400 instead of
5,000). - Fruits: A Permanent Dough alongside a Permanent Flame.
- Game Passes: Some Game Passes, such as x2 Money, x2 Drops, x2 Mastery, Fast Boats, +1 Fruit Storage (3x), and Fragments.
- Swordsman: A Dark Blade, 2 Mythical and 2 Legendary Scrolls, and some Fragments.
After heavy backlash from the community, the Dragon Tokens were changed three days after the update (December 17, 2024).
- After the change, everyone who had a physical Dragon were given one of either an Eastern or Western Dragon in physical form, with the rest of the regular Dragon Tokens being changed to randomly exchange to any of these Mythical fruits (with an equal chance): Dough, Venom, Gas, Leopard, Kitsune and Dragon.
- Permanent Dragon Tokens were instead removed, and everyone who had a permanent Dragon were instead able to choose to get either the Eastern or Western version permanently.
- The old version of Dragon was made unobtainable.
Gallery
Trivia
- The Dragon Fruit can be obtained from the
Dragon Eggs at the Prehistoric Island with an extremely low chance, being able to get either the East or West variants. - Dragon is the most expensive and difficult-to-obtain fruit in the game.
- Due to re-worked Dragon never having been on stock, and the increasing scarcity in physical Dragon fruits, it has become near impossible to obtain Dragon through free legitimate means, the only reliable way being the Dragon Eggs.
- This has also caused the physical Dragon fruit to have an exorbitantly high value, often being traded for some of the most expensive gamepasses.
- Before Update 24, Dragon was the third most expensive fruit in the game, with the first being Kitsune and the second being Leopard.
- Before Update 17.3, Dragon was once again the most expensive fruit in the game, valued
3,500,000. This is the second time that Dragon is the most valuable fruit. - Pre-rework, Dragon costed
2,600, which increased by 92.3% up to
5,000 post-rework, making it by far the highest Robux price increase of any purchasable item in the game.
- Similarly, it also has the highest Money price increase of any reworked item, going from
3,500,000 to
15,000,000, an increase of 328.57%.
- Similarly, it also has the highest Money price increase of any reworked item, going from
- Mastery gained will be common to both Dragon variations.
- Dragon has the largest transformed model in the game.
- The transformed Eastern form dragon resembles a creature commonly found in Chinese myths, specifically a loong, whereas the Western represents a European folklore Dragon, specifically a wyvern. Additionally, the Eastern Dragon is supposed to be the ruler of seas and bodies of water, unlike its Blox Fruits counterpart, whose moves are mostly fire-based.
- Dragon's Western version is also similar to a fan-made Wyvern fruit showcased in the 2024 fan art competition.
- Additionally, in most Chinese myths, Eastern Dragons are depicted to have control over the weather, thus allowing them to wield water, thunder and wind.
- Dragon and Kitsune are the only beast fruits that, while transformed, can carry players on their backs. However, Dragon needs Saddle/Strong Hair to carry someone on their back.
- Dragon and Kitsune are the only fruits that can be obtained from Sea Events such as the Kitsune Shrine and Prehistoric Island.
- The user can measure how fast they are moving using the Dragon's Hybrid form. The higher the speed, the higher the volume and pitch of the footsteps of the hybrid.
- Dragon is the first fruit to have two versions on its transformation and fruit model.
- Dragon has the highest damage reduction in the game.
- Using a Race Awakening transformation while using the hybrid form drains the user's Fury Meter.
- Having the permanent version of Dragon allows the user to choose the version of the fruit used. (Either Western or Eastern.)
- Sometimes, a bug can happen with the Western Dragon where if the user untransforms, they will not be able to move. In the case of the Eastern Dragon, this bug causes players who untransformed to have a larger hitbox, allowing them to collect items such as fruits and chests much further than supposed and makes users sit in chairs frequently. This can be fixed by resetting the character or transforming into the hybrid form.
- Dragon is considered one of the best fruits for Leviathan hunt because the M1 hybrid form can deal great damage. The reason it's better than Magma is because its ability is easier to target than moving targets like segment and limits knockback when spamming M1. However, for the head, Magma is still better.
- Dragon's icon in the shop is the only icon that goes out of the margin.
- Dragon is the second fruit that has two icons, the other being Control.
- Dragon's untransformed [C] Scorching Downfall has a similar look to Light's [X] Barrage of Light.
- Dragon's West variant's [C] Scorching Downfall is actually an eclipse, causing the sun or the moon to disappear momentarily until the move ends.
- The icon on inventory of the permanent dragon looks merged.
- Dragon is the first fruit in the Stock menu to have a unique plaque, being changed in Update 24.
- There is a glitch where discounted Dragon appears on the recommended fruits bar.
- There is a glitch where if the player transforms, they are sometimes "invisible" to other players.
- Dragon was the first fruit to receive the "IN-PROGRESS" status.
- Dragon (East)'s full transformation emits growling sounds, unlike the Western counterpart.
- Dragon is the only fruit to possess a complete immunity to any sorts of stun, making the transformation nearly unstoppable, with the only ways to avoid taking damage being by either escaping the moves radius, or using Portal's [X] Parallel Escape. However despite having complete immunity, the West variant can still be "Grabbed/Picked" by Buddha's [F] Retribution Dash.
- Dragon has the most skins in the game at ten, with four chromatics yet to release.
- If the player uses Suspicious Growth Potion the size of the dragon (Specifically West) will increase its size twice. (Around Starter Island size)
- Dragon is the first fruit that has 2 transformations, the second one being Tiger.
Change History
Released in Update 13
Dragon was rebalanced:
Buffed C Dragon West Hitbox.
Dragon Transformation became immune to all stuns.
Buffed +7% defense. (From 53% to 60%)
Dragon was rebalanced:
Untransformed
Hold-ability damage increased
Fury Meter gain increased
Dragon (West):
Winning in PvP would now fully restore the Fury Meter against opponents within 50 levels
Damage reduction is now equal on head and body
The user would now lose 2x Fury Meter when hit in the head
[TAP] Normal Attack:
No longer stuns
Fury Meter gain -25%
Damage -15%
[Z] Heatwave Cannon:
Range +25%
Charge speed +25%
Hold bonus damage increased
Fury Meter cost +75%
Fury Meter gain on damage -25%
Explosion size reduced when held
[X] Infernal Pincer:
Fury Meter cost +50%
Base damage -20%
[C] Scorching Downfall:
Ability damage +50%
No longer stuns
Fury Meter cost +50%
AoE range -20%
Fury Meter gain -25%
Dragon (East):
Winning in PvP would now fully restore the Fury Meter against opponents within 50 levels
Damage reduction is now equal on head and body
The user would now lose 2x Fury Meter when hit in the head
[TAP] Normal Attack:
Fury Meter gain +25%
No longer stuns
[Z] Heatwave Cannon:
Charge time -25%
Hold bonus damage increased
Fury Meter cost +75%
Fury Meter gain -25%
Explosion size reduced when held
Tap damage -15%
[X] Infernal Pincer:
Fury Meter cost +25%
Base damage -25%
[C] Scorching Downfall:
Cast speed -15%
Duration +15%
Ability damage +40%
No longer stuns
Fury Meter cost +75%
Fury Meter gain -25%
AoE range -20%
Buffed the Fury Meter gain from landing skills on base or hybrid mode.
Reduced the fury meter gain from landing skills on transformation.
Reduced transformed damage resistance from 60% to 53%.
Increased cooldowns for all moves (+0.5 seconds on each move).
Reduced damage of all moves (-5% on each move).
Slightly decreased Western Dragon transformation's flight speed.
- Dragon was remade available to purchase.
- Dragon was reworked into two versions: Western and Eastern.
- Added Dragon's Hybrid Form.
- Added an M1 attack.
- [Z] Heatwave Beam was renamed to [Z] Heatwave Cannon.
- [X] Draconic Claw was renamed to [X] Infernal Pincer.
- [C] Fire Shower was renamed to [C] Scorching Downfall.
- [V] Transformation was renamed to [V] Imperial Evolution.
- [F] Dragon Flight was renamed to [F] Draconic Soar.
- Dragon was made unavailable to purchase from the Blox Fruit Dealer and Shop.
- Its price was changed to "IN PROGRESS".
- Dragon Fruit's model icon was remade.
- [C] Fire Shower and [X] Dragonic Claw were reworked.
[C] Fire Shower's hitbox was reduced.- Both of these abilities got a small VFX rework.
- Dragon was released.
| Mythical | |
|---|---|
| Legendary | |
| Rare | |
| Uncommon | |
| Common | |


















































































































































