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Transforms the user into a mighty Dragon, allowing them to rule over the skies with scorching flames.
Description in Shop

Dragon is a Mythical Beast-type Blox Fruit that costs $ 15,000,000 or R$ 5,000 from the Blox Fruit Dealer.

Dragon allows the user to gain the power of, and transform into, a mythical Dragon. The user can transform into either an Eastern Dragon, resembling those from the East Asian culture, or the Western Dragon, resembling a medieval armored Dragon from European folklore. The user can also transform into a large, tall human-hybrid dragon that deals more massive fiery damage.

Dragon has two versions: one being the Western Variant and the other being the Eastern Variant, each with different damage outputs, animations and appearances while transformed. It also has a hybrid form for both versions when a player uses [V] Imperial Evolution after the orange Fury Meter (first Fury Meter) is full and before the red Fury Meter (second Fury Meter) is full.

In its base form, Dragon is usually considered good for PvE (grinding). When transformed into hybrid form, its moves are even further enhanced, and its grinding potential becomes almost on the same level as Buddha due to [M1] combos being extended to five instead of three slashes. When fully transformed, Dragon is one of the best Blox Fruits for PvE as well as sea events and raids due to its high damage, huge AoE, mobility, and more. However, it generally performs less effectively in PvP, as most attacks in both base and hybrid forms are poorly suited for aerial combat. Even so, both transformations remain extremely powerful thanks to their complete immunity to all forms of stuns, allowing the user to easily shut down enemy combos. Although due to their huge hitboxes, it easily makes them prone to ranged attacks and AoE attacks, which can get them out of the transformation making users much more vulnerable.

Abilities

Name Description Showcase
Draconic Dominance
The user starts with a small "Fury Meter" that must be full to transform into a Dragon hybrid. The Orange meter refills slowly over time when not transformed and drains with any move used. The second Fury Meter fills only by dealing damage and must be full to transform into full Dragon Form. While transformed, the Fury meter begins draining for a short time, indicated by flames above it, and taking damage starts draining it again. However, the Fury meter doesn’t drain passively while transformed, allowing indefinite transformation as long as it is not emptied. When transformed, the Fury Meter will be fully restored upon killing an opponent within 50 levels. However, it will be drained 2× faster when hit in the head.
Draconic Blood
  • In Hybrid form, the user gains a 20% (34% against NPCs) damage resistance to all attacks, causes a burning effect with M1 attacks, and has their moveset greatly enhanced.
Draconic Monarch's Scales
  • In Dragon form, the user gains a 60% damage resistance to all attacks and is able to fly. The user can be affected by crowd control but is still able to move.
Strong Hair/Saddle
Can be unlocked after getting 500 mastery on Dragon and talking to the Dragon Tamer NPC and paying f 5,000. When transformed, the user can be mounted by other allied players, with a maximum of 4 for Eastern Form and 5 for Western Form. (The purchase only applies to the currently equipped variant, and the user will have to make another purchase in the other variant to obtain the passive on both.)
Skins
The user can obtain other colors for their Dragon form by crafting them. They can also be bought using Robux R$ , but Permanent Dragon must be owned. Every owned color can be selected inside the inventory in the "Skins" category. The user can also use five chromatic colors which can be obtained from the CHROMATIC bundle in the shop.
  • Green is unlocked and equipped by default.
  • The Orange, Yellow, Blue, Red, Purple, and Black colors are unlocked crafting them with the Barista NPC, or buying them with Robux by owning the Permanent Dragon Fruit.
  • The Blood Moon, Eclipse, Ember, Phoenix Sky, and Violet Night chromatic skins can be bought in the Shop with Robux R$ for a limited amount of time. (To date the only skin that has been sold in the shop is the Eclipse skin, which was sold for R$ 1999.)

Images of the different colored Dragon forms can be found here.

Normal Attack
+
Normal Attack
Dragon M1
The user begins to scratch their opponent with fiery claws three times, each scratch with differing directions. This move is similar to the ones of Kitsune and T-Rex.
Heatwave Cannon
1 Mastery
+
Heatwave Cannon
1 Mastery
Dragon ZA
Dragon ZB
The user fires a beam of scorching hot energy, knocking enemies back. Holding this move will make this move have more range and damage. It can be held for around 5-6 seconds. While using this attack, the user floats, so they won't fall.
Infernal Pincer
150 Mastery
+
Infernal Pincer
150 Mastery
Dragon XA
Dragon XB
When held, the user prepares themselves to launch towards their opponent. As the key is released, the user will dash at their opponent and drag them before full on throwing them at their cursor, smashing into the ground. This move deals 2 ticks of burn afterwards. This move is similar to Eagle's [C] Bone Crusher, except the user can aim the slam.
Scorching Downfall
250 Mastery
+
Scorching Downfall
250 Mastery
Dragon C
The user leaps into the air and begins bombarding the ground with fiery projectiles. Upon impact, the projectiles explode, damaging enemies caught in the vicinity, knocking them back, and stunning them for a brief moment. Holding this move allows the user to shoot fireballs for around 2.5 seconds. After an individual enemy reaches a certain threshold of damage from fireballs, they will take greatly reduced damage from fireballs. This threshold is reached after about half of the total fireballs hit the enemy, meaning the user can miss some of their fireballs or end their skill early and still deal most of the damage. This move is similar to unawakened Light's [X] move.
Imperial Evolution
350 Mastery
+
Imperial Evolution
350 Mastery
Dragon VA
Dragon VB
Dragon VC
If the user has acquired all of the orange fury meter bar, they will proceed to evolve into hybrid form. But if the user has the red fury meter bar full, they will transform into a dragon depending on their choice of east or west. However, the user cannot use fighting styles, swords, and guns while transformed.
Draconic Soar
75 Mastery
+
Draconic Soar
75 Mastery
Dragon FA
Dragon FB
The user grows dragon wings and lunges at their desired opponent. If the attack lands, the player will grab the opponent, damage them and dash away (the user can keep flying after hitting by holding the move). If not, they will be able to soar, hence the name. The user will fly faster when aiming downward.

Normal Attack
+
Normal Attack
Dragon Hybrid M1
The user attacks their desired opponent with scorching scratches five times. The hybrid version's range is a lot better, and the slashes also set anyone hit on fire for a short period.
Heatwave Cannon
1 Mastery
+
Heatwave Cannon
1 Mastery
Dragon Hybrid ZA
Dragon Hybrid ZB
The user violently fires a beam of scorching energy at their desired opponent (or their cursor), knocking enemies backward. If the key is held, the move becomes significantly more powerful, dealing even more damage and range.
Infernal Pincer
150 Mastery
+
Infernal Pincer
150 Mastery
Dragon Hybrid XA
Dragon Hybrid XB
When held, the user will prep themselves to dash. Upon release, the user (depending on if they land the attack or not) will lunge towards their opponent accompanied by a trail of flames and slam them at their cursor. This move deals 2 ticks of burn afterwards.
Scorching Downfall
250 Mastery
+
Scorching Downfall
250 Mastery
Dragon Hybrid C
The user leaps into the air and bombards the ground with multiple fiery projectiles. Upon impact, the projectiles explode, damaging enemies caught in the vicinity, knocking them back, and stunning them for a brief moment. Holding this move allows the user to shoot fireballs for around 4 seconds. After an individual enemy reaches a certain threshold of damage from fireballs, they will take greatly reduced damage from fireballs. This threshold is reached after about half of the total fireballs hit the enemy, meaning the user can miss some of their fireballs or end their skill early and still deal most of the damage. The hybrid version lets the user hold it for longer, meaning more damage can be applied.
Imperial Evolution
350 Mastery
+
Imperial Evolution
350 Mastery
Dragon Hybrid VA
Dragon Hybrid VB
Dragon Hybrid VC
Depending on whether the user's fury meter is full or not, the user will transform into either their human form or their Dragon form.
Draconic Soar
75 Mastery
+
Draconic Soar
75 Mastery
Dragon Hybrid FA
Dragon Hybrid FB
The user sprouts draconic wings out of their back and lunges forward. If the attack lands, the user will grab said person and slash them away (the user can keep flying after hitting by holding the move). If nobody is hit, they will be able to continue their soar. The user usually flies faster when aiming downward, and if the move hits, the flight won't be interrupted.

Normal Attack
+
Normal Attack
Dragon East M1
The player opens their mouth and begins to blast fire at their cursor for around 2 seconds before completely depleting. (Can be held for longer, but the range will decrease rapidly.)
Heatwave Cannon
1 Mastery
+
Heatwave Cannon
1 Mastery
Dragon East ZA
Dragon East ZB
The user, with great force, charges a beam from their mouth (depending on if the move is held) and will violently fire a beam of hot energy. Whereas if the beam is fully charged it causes the rings to glow purple. This move possesses an extreme range and big AoE. The user can move around while charging this move.
Infernal Pincer
150 Mastery
+
Infernal Pincer
150 Mastery
Dragon East X
The user spins in an upward motion, grabbing anyone unlucky enough to be within vicinity. The user then dives downwards, causing a massive explosion and leaving debris everywhere.
Scorching Downfall
250 Mastery
+
Scorching Downfall
250 Mastery
Dragon East C
The user spins upwards, albeit much slower and in a wider space than the previous move, during which a firestorm will accompany the user's spin. At the end, the user reaches peak altitude, and a purple explosion finishes off the move. The length of this move depends on how long it is held.
Imperial Evolution
350 Mastery
+
Imperial Evolution
350 Mastery
Dragon East VA
Dragon East VB
The user turns back to their normal form (or hybrid if they were in that state before turning into a Dragon).
Draconic Soar
75 Mastery
+
Draconic Soar
75 Mastery
Dragon East FA
Dragon East FB
The user aims at their cursor and begins spinning. The user gains speed aiming downward, and can even crash onto solid surfaces which causes a large, fiery explosion. Attempting to crash into the ocean will damage non-shark users, including the users themselves.

Normal Attack
+
Normal Attack
Dragon West M1
The user creates fire out of its mouth, and it lasts for around two seconds before running out. (Can be held for longer, but the range will decrease heavily.)
Heatwave Cannon
1 Mastery
+
Heatwave Cannon
1 Mastery
Dragon West ZA
Dragon West ZB
The user shoots a huge beam of fire from their mouth. When the move is fully charged it causes a ring of fire to appear in front of the player's head. This move possesses a considerable range and big AoE. Unlike the East variant, the player is unable to move whilst charging this move.
Infernal Pincer
150 Mastery
+
Infernal Pincer
150 Mastery
Dragon West X
The user uses their claws to create huge slashes, similar to the classic Dragon's and Sanguine Art's X move but a lot better in visuals, speed, AoE and damage.
Scorching Downfall
250 Mastery
+
Scorching Downfall
250 Mastery
Dragon West C
The user shoots an orb which rains meteors downwards, doing very high damage and having an explosion at the end.
Imperial Evolution
350 Mastery
+
Imperial Evolution
350 Mastery
Dragon West VA
Dragon West VB
The user turns back to their normal avatar (or hybrid if they were in that state before turning into a Dragon).
Draconic Soar
75 Mastery
+
Draconic Soar
75 Mastery
Dragon West FA
Dragon West FB
The user picks up an opponent, slices them, throws them back to the ground, and then slams themselves onto them. If not hitting an opponent, the user dashes, creating a cone of fire in front of them, propelling them forwards faster than their original flying speed.

MoveCooldown
(In seconds)
EnergyFury Meter
[TAP] Normal Attack
0.8
0
0%
[Z] Heatwave Cannon
7.5
40
4%
[X] Infernal Pincer
10
60
6%
[C] Scorching Downfall
15
100
9-19%
[V] Imperial Evolution
2
10
15% (Hybrid)
30% (Full Form)
[F] Draconic Soar
5
50
2.5%

MoveCooldown
(In seconds)
EnergyFury Meter
[TAP] Normal Attack
0.8
0
0%
[Z] Heatwave Cannon
7.5
40
4%
[X] Infernal Pincer
10
60
6%
[C] Scorching Downfall
15
100
9-24%
[V] Imperial Evolution
2
10
0% (Normal)
30% (Full Form)
[F] Draconic Soar
5
50
2.5%

MoveCooldown
(In seconds)
EnergyFury Meter
[TAP] Normal Attack
1.2
0
3-15.5%
[Z] Heatwave Cannon
6
40
9-39%
[X] Infernal Pincer
8.25
60
15.5%
[C] Scorching Downfall
15
100
17-25%
[V] Imperial Evolution
2
10
0%
[F] Draconic Soar
7
50
9-13.3%

MoveCooldown
(In seconds)
EnergyFury Meter
[TAP] Normal Attack
1.2
0
3-15.5%
[Z] Heatwave Cannon
6
40
9-39%
[X] Infernal Pincer
8.5
60
13.3%
[C] Scorching Downfall
15
100
18%
[V] Imperial Evolution
2
10
0%
[F] Draconic Soar
7
50
9%

Instinct Chart

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
Always break Instinct
[Z] Heatwave Cannon
The blast breaks Instinct but the direct beam is dodgeable
[X] Infernal Pincer
The initial grab is dodgeable, but breaks instinct if grabbed
[C] Scorching Downfall
Always breaks Instinct
[V] Imperial Evolution
Transforming into West:

Transforming into East

  • The lightning bolts are dodgeable
[F] Draconic Soar
Always breaks Instinct

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
Always break Instinct
[Z] Heatwave Cannon
The blast breaks Instinct but the direct beam is dodgeable
[X] Infernal Pincer
The initial grab is dodgeable, but breaks instinct if grabbed
[C] Scorching Downfall
Always breaks Instinct
[V] Imperial Evolution
Transforming into West:

Transforming into East

  • The lightning bolts are dodgeable
[F] Draconic Soar
Always breaks Instinct

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
Always break Instinct
[Z] Heatwave Cannon
The blast breaks Instinct
[X] Infernal Pincer
The tornado breaks Instinct but the end slam is dodgeable
[C] Scorching Downfall
Always breaks Instinct
[V] Imperial Evolution
Doesn't deal damage
[F] Draconic Soar
Aerial:

Ground:

  • the slam into the ground is dodgeable

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
Always break Instinct
[Z] Heatwave Cannon
The blast breaks Instinct
[X] Infernal Pincer
Always breaks Instinct
[C] Scorching Downfall
Always breaks Instinct
[V] Imperial Evolution
Doesn't deal damage
[F] Draconic Soar
The initial grab breaks Instinct, but the slam and crash are dodgeable

Overview

Pros (Normal)
General
  • Good damage.
  • Decent for grinding when untransformed.
    • One of the best Blox Fruits for grinding when fully transformed.
  • Decent for ground PvP.
[TAP] Normal Attack
  • Good range.
  • Good for grinding.
  • Can damage Sea Beast and Leviathan. (Normal & Hybrid forms)
  • Doesn't drain the fury meter, making it a good way to replenish it.
[Z] Heatwave Cannon
  • Long range.
    • Much longer range with Hybrid form.
  • Large hitbox.
[X] Infernal Pincer
  • Good mobility.
  • Small AoE explosion on impact.
  • Applies burn damage over time.
[C] Scorching Downfall
  • Long range.
  • Large hitbox.
  • Great stun.
  • Useful in ground PvP.
  • Good combo starter or extender.
[V] Imperial Evolution
  • Decent damage.
[F] Draconic Soar
  • Decent for traveling.
  • Faster while aiming downward.
  • Decent damage.

Cons (Normal)
General
  • Extremely hard to obtain without spending Robux.
  • Most expensive fruit to purchase.
  • High mastery requirements.
  • Generally hard to obtain, both from the Blox Fruit Gacha or from the Blox Fruit Dealer.
  • Tough to combo with.
  • Much harder for usage in air.
[Z] Heatwave Cannon
  • Difficult to aim in air.
[X] Infernal Pincer
  • Single-target grab.
  • The user is vulnerable before the throw starts.
  • Small hitbox, making it hard to land outside of combos.
[C] Scorching Downfall
  • Less effective in aerial PvP.
  • Can be countered by DoT.
  • Nearly unusable in air PvP.
[V] Imperial Evolution
  • Requires 100% of the first Fury Meter.
  • Cannot transform in small spaces.
[F] Draconic Soar
  • Needs to be close in order to deal damage to enemies.
  • Does too much knockback when aiming it sideways.

Pros (Transformed East)
General
  • Immune to all stuns.
  • High damage reduction.
  • Shorter cooldowns.
  • Good grinding fruit.
  • Smaller hitbox compared to the Western form.
  • Great for raids.
[TAP] Normal Attack
[Z] Heatwave Cannon
  • Highest range in the game if held.
  • Insane AoE.
  • Huge knockback.
[X] Infernal Pincer
  • Large hitbox.
  • Applies burn damage over time.
  • High stun that ensures the last hit always connects.
[C] Scorching Downfall
  • Extremely large hitbox.
  • High damage, especially deadly in enclosed areas.
  • Cannot be cancelled by damage.
  • The user can control the duration of the move for combos, unlike the West version.
  • When used with Ghoul V4, it will make the player get full/almost full health.
[V] Imperial Evolution
  • Decent damage.
  • Gives the user a long i-frame.
[F] Draconic Soar
  • Good combo potential.
  • Very fast.

Cons (Transformed East)
General
  • Good coverage, but poor range relative to the player's character.
  • User loses 2x Rage when damaged in the head.
  • Is inferior in comparison to West Dragon: has slower flight speed, which cannot be increased in any way, even with accessories.
  • Cursed Dual Katana [X] Slayer of Goliath ignores defenses.
[TAP] Normal Attack
  • Weakens if used for a long time, shortening the flame distance.
  • Requires some time to use fully recharged flames.
  • Lacks stun.
[Z] Heatwave Cannon
  • Beam can be dodged in aerial combat.
  • Drastically drains the fury meter when charging it up.
[X] Infernal Pincer
  • Lack of range.
  • Can be dodge.
[C] Scorching Downfall
  • Lacks stun.
  • Cannot be aimed, unlike the West Dragon.
[V] Imperial Evolution
  • N/A
[F] Draconic Soar
  • Inconsistent AoE.

Pros (Transformed West)
General
  • Immune to all stuns.
  • High damage reduction.
  • Shorter cooldowns.
  • Good grinding fruit.
  • Great for raids.
  • Fastest travel speed in the game.
[TAP] Normal Attack
[Z] Heatwave Cannon
  • Highest range in the game if held.
  • Insane hitbox.
  • Huge knockback.
[X] Infernal Pincer
  • Long range.
  • Large hitbox.
  • Very good burst damage.
  • High knockback.
  • Applies burn damage over time.
  • Excellent for hitting airborne enemies.
[C] Scorching Downfall
  • Extremely large hitbox.
  • Quick start-up.
  • Can grab enemies in the middle of the attack.
  • Aimable, unlike the East Dragon.
[V] Imperial Evolution
  • N/A
[F] Draconic Soar
  • Decent mobility.
  • Good raw damage.

Cons (Transformed West)
General
  • User loses 2x Rage when damaged in the head.
  • Cursed Dual Katana [X] Slayer of Goliath ignores the damage reduction.
  • Although the fastest speed, it still relies on the [F] due to its low sustained speed when flying upwards.
[TAP] Normal Attack
  • Weakens if used for long time, shortening flame distance.
  • Requires some time to use fully recharged flames.
  • Lacks stun.
[Z] Heatwave Cannon
  • Beam can be dodged in aerial combat.
  • Drastically drains the fury meter when charging it up.
[X] Infernal Pincer
  • N/A
[C] Scorching Downfall
  • Lacks stun.
  • Drains the fury meter when holding down the move.
  • Missing the move drains a significant amount of fury meter.
[F] Draconic Soar
  • Requires a solid surface to deal full damage.
  • Goes downward after grabbing an enemy, which can make the user drown if used above water creating a Fury Meter loss risk.

Dragon Token

Upon the release of Update 24, the old Dragon fruits (physical and equipped) were converted into Dragon Tokens, which could be exchanged for a random Mythical fruit, (including Dragon East and West) when used. Players who got it could also use the Dragon (Classic) if they had a Permanent Dragon Token. Permanent Dragon fruits were instead converted into Permanent Dragon Tokens, which could be exchanged for one of these four sets of items:

After heavy backlash from the community, the Dragon Tokens were changed three days after the update (December 17, 2024).

  • After the change, everyone who had a physical Dragon were given one of either an Eastern or Western Dragon in physical form, with the rest of the regular Dragon Tokens being changed to randomly exchange to any of these Mythical fruits (with an equal chance): Dough, Venom, Gas, Leopard, Kitsune and Dragon.
  • Permanent Dragon Tokens were instead removed, and everyone who had a permanent Dragon were instead able to choose to get either the Eastern or Western version permanently.
  • The old version of Dragon was made unobtainable.

Gallery

Trivia

  • The Dragon Fruit can be obtained from the Dragon Eggs at the Prehistoric Island with an extremely low chance, being able to get either the East or West variants.
  • Dragon is the most expensive and difficult-to-obtain fruit in the game.
  • Due to re-worked Dragon never having been on stock, and the increasing scarcity in physical Dragon fruits, it has become near impossible to obtain Dragon through free legitimate means, the only reliable way being the Dragon Eggs.
    • This has also caused the physical Dragon fruit to have an exorbitantly high value, often being traded for some of the most expensive gamepasses.
  • Before Update 24, Dragon was the third most expensive fruit in the game, with the first being Kitsune and the second being Leopard.
  • Before Update 17.3, Dragon was once again the most expensive fruit in the game, valued $ 3,500,000. This is the second time that Dragon is the most valuable fruit.
  • Pre-rework, Dragon costed R$ 2,600, which increased by 92.3% up to R$ 5,000 post-rework, making it by far the highest Robux price increase of any purchasable item in the game.
    • Similarly, it also has the highest Money price increase of any reworked item, going from $ 3,500,000 to $ 15,000,000, an increase of 328.57%.
  • Mastery gained will be common to both Dragon variations.
  • Dragon has the largest transformed model in the game.
  • The transformed Eastern form dragon resembles a creature commonly found in Chinese myths, specifically a loong, whereas the Western represents a European folklore Dragon, specifically a wyvern. Additionally, the Eastern Dragon is supposed to be the ruler of seas and bodies of water, unlike its Blox Fruits counterpart, whose moves are mostly fire-based.
    • Dragon's Western version is also similar to a fan-made Wyvern fruit showcased in the 2024 fan art competition.
    • Additionally, in most Chinese myths, Eastern Dragons are depicted to have control over the weather, thus allowing them to wield water, thunder and wind.
  • Dragon and Kitsune are the only beast fruits that, while transformed, can carry players on their backs. However, Dragon needs Saddle/Strong Hair to carry someone on their back.
  • Dragon and Kitsune are the only fruits that can be obtained from Sea Events such as the Kitsune Shrine and Prehistoric Island.
  • The user can measure how fast they are moving using the Dragon's Hybrid form. The higher the speed, the higher the volume and pitch of the footsteps of the hybrid.
  • Dragon is the first fruit to have two versions on its transformation and fruit model.
  • Dragon has the highest damage reduction in the game.
  • Using a Race Awakening transformation while using the hybrid form drains the user's Fury Meter.
  • Having the permanent version of Dragon allows the user to choose the version of the fruit used. (Either Western or Eastern.)
  • Sometimes, a bug can happen with the Western Dragon where if the user untransforms, they will not be able to move. In the case of the Eastern Dragon, this bug causes players who untransformed to have a larger hitbox, allowing them to collect items such as fruits and chests much further than supposed and makes users sit in chairs frequently. This can be fixed by resetting the character or transforming into the hybrid form.
  • Dragon is considered one of the best fruits for Leviathan hunt because the M1 hybrid form can deal great damage. The reason it's better than Magma is because its ability is easier to target than moving targets like segment and limits knockback when spamming M1. However, for the head, Magma is still better.
  • Dragon's icon in the shop is the only icon that goes out of the margin.
  • Dragon is the second fruit that has two icons, the other being Control.
  • Dragon's untransformed [C] Scorching Downfall has a similar look to Light's [X] Barrage of Light.
    • Dragon's West variant's [C] Scorching Downfall is actually an eclipse, causing the sun or the moon to disappear momentarily until the move ends.
  • The icon on inventory of the permanent dragon looks merged.
  • Dragon is the first fruit in the Stock menu to have a unique plaque, being changed in Update 24.
  • There is a glitch where discounted Dragon appears on the recommended fruits bar.
  • There is a glitch where if the player transforms, they are sometimes "invisible" to other players.
  • Dragon was the first fruit to receive the "IN-PROGRESS" status.
  • Dragon (East)'s full transformation emits growling sounds, unlike the Western counterpart.
  • Dragon is the only fruit to possess a complete immunity to any sorts of stun, making the transformation nearly unstoppable, with the only ways to avoid taking damage being by either escaping the moves radius, or using Portal's [X] Parallel Escape. However despite having complete immunity, the West variant can still be "Grabbed/Picked" by Buddha's [F] Retribution Dash.
  • Dragon has the most skins in the game at ten, with four chromatics yet to release.
  • If the player uses Suspicious Growth Potion the size of the dragon (Specifically West) will increase its size twice. (Around Starter Island size)
  • Dragon is the first fruit that has 2 transformations, the second one being Tiger.

Change History

Released in Update 13

Update 27.5
  • Dragon was rebalanced:
    • Buffed C Dragon West Hitbox.
    • Dragon Transformation became immune to all stuns.
    • Buffed +7% defense. (From 53% to 60%)

Update 26.8

  • Dragon was rebalanced:
    • Untransformed
      • Hold-ability damage increased
      • Fury Meter gain increased
    • Dragon (West):
      • Winning in PvP would now fully restore the Fury Meter against opponents within 50 levels
      • Damage reduction is now equal on head and body
      • The user would now lose 2x Fury Meter when hit in the head
      • [TAP] Normal Attack:
        • No longer stuns
        • Fury Meter gain -25%
        • Damage -15%
      • [Z] Heatwave Cannon:
        • Range +25%
        • Charge speed +25%
        • Hold bonus damage increased
        • Fury Meter cost +75%
        • Fury Meter gain on damage -25%
        • Explosion size reduced when held
      • [X] Infernal Pincer:
        • Fury Meter cost +50%
        • Base damage -20%
      • [C] Scorching Downfall:
        • Ability damage +50%
        • No longer stuns
        • Fury Meter cost +50%
        • AoE range -20%
        • Fury Meter gain -25%
    • Dragon (East):
      • Winning in PvP would now fully restore the Fury Meter against opponents within 50 levels
      • Damage reduction is now equal on head and body
      • The user would now lose 2x Fury Meter when hit in the head
      • [TAP] Normal Attack:
        • Fury Meter gain +25%
        • No longer stuns
      • [Z] Heatwave Cannon:
        • Charge time -25%
        • Hold bonus damage increased
        • Fury Meter cost +75%
        • Fury Meter gain -25%
        • Explosion size reduced when held
        • Tap damage -15%
      • [X] Infernal Pincer:
        • Fury Meter cost +25%
        • Base damage -25%
      • [C] Scorching Downfall:
        • Cast speed -15%
        • Duration +15%
        • Ability damage +40%
        • No longer stuns
        • Fury Meter cost +75%
        • Fury Meter gain -25%
        • AoE range -20%

Update 26

  • Buffed the Fury Meter gain from landing skills on base or hybrid mode.
  • Reduced the fury meter gain from landing skills on transformation.
  • Reduced transformed damage resistance from 60% to 53%.
  • Increased cooldowns for all moves (+0.5 seconds on each move).
  • Reduced damage of all moves (-5% on each move).
  • Slightly decreased Western Dragon transformation's flight speed.

Update 24

  • Dragon was remade available to purchase.
  • Dragon was reworked into two versions: Western and Eastern.
    • Added Dragon's Hybrid Form.
    • Added an M1 attack.
    • [Z] Heatwave Beam was renamed to [Z] Heatwave Cannon.
    • [X] Draconic Claw was renamed to [X] Infernal Pincer.
    • [C] Fire Shower was renamed to [C] Scorching Downfall.
    • [V] Transformation was renamed to [V] Imperial Evolution.
    • [F] Dragon Flight was renamed to [F] Draconic Soar.

Update 23

  • Dragon was made unavailable to purchase from the Blox Fruit Dealer and Shop.
    • Its price was changed to "IN PROGRESS".

Update 20

  • Dragon Fruit's model icon was remade.

Update 17.3

  • [C] Fire Shower and [X] Dragonic Claw were reworked.
    • [C] Fire Shower's hitbox was reduced.
    • Both of these abilities got a small VFX rework.

Update 13

  • Dragon was released.

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