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Dark StepDeath Step
ArticleCombos

Dark Step (formerly known as Black Leg) is a leg-based fighting style obtainable in the First Sea (or any other seas).

If the player activates Aura while using Dark Step, it will appear on the player’s legs instead of their arms. This change is purely visual and does not provide any additional buffs compared to Aura on the arms at the same stage.

Obtainment[]

Dark Step can be learned for $ 150,000 from the Dark Step Teacher.

Mastery[]

Moveset[]

Normal Attack
+
Normal Attack
Dark Step M1
Dark Step M1 (Overheat)
The user swings their legs at the opponent, swinging three times and stopping at the fourth, dealing damage at a low range.
Flying Kick
1 Mastery
+
Flying Kick
1 Mastery
Dark Step Z
Dark Step Z (Overheat)
The user launches towards their cursor, leaving an impact.
  • This move launches the user in an arc, with a red line showing the user where they will land (can be inaccurate if used from a long distance).
If used when Overheat is active it deals extra damage and does AoE damage upon impact.
Breakdance
40 Mastery
+
Breakdance
40 Mastery
Dark Step X
Dark Step X (Overheat)
The user handstands, starts spinning, attacks everything around them using their legs. Upon contact with an enemy, the user will deal damage and stun the enemy for the duration of the move. The user is unable to move during this. If used during Overheat, it deals extra damage and ignites the wind around the user.
Barrage
80 Mastery
+
Barrage
80 Mastery
Dark Step C
Dark Step C (Overheat)
The user releases a barrage of kicks towards their cursor. The duration of this move will be increased if the key is held down. If the user is hit during this move, the move is canceled. If used during Overheat, it deals extra damage and the barrage will be on fire.
Overheat
150 Mastery
+
Overheat
150 Mastery
Overheat
The user spins really fast and sets both of their legs on fire, increasing Dark Step's damage by ~22% for 60 seconds.
  • Overheat also deals damage after the leg lights on fire, but it's best not to use it for doing damage since it does the same amount of damage as a singular M1 click.
  • MoveCooldown
    (In seconds)
    Energy
    [Z] Flying Kick
    10
    15
    [X] Breakdance
    15
    25
    [C] Barrage
    20
    55
    [V] Overheat
    90
    ?

    Overview[]

    Pros
    General
    • Good for farming in the First Sea.
    • Currently the cheapest fighting style in the game (excluding Combat, which is automatically given for free upon joining).
    • All moves have AoE.
    • Low mastery requirements.
    [Z] Flying Kick
    • Provides some form of air mobility.
    [X] Breakdance
    • Decent AoE.
    • Good for grinding Aura due to the high amount of individual hits.
    [C] Barrage
    • Decent as a combo extender.
    • Good damage.
    [V] Overheat
    • Provides a decent damage boost.

    Cons
    General
    • Slowest M1 speed out of all the fighting styles, unless the player has an autoclicker (Combat is slightly faster).
    • Slow and weak in PvP and is not good for Fruit Mains.
    • Pairs badly with Buddha, as the M1 attack is slow and weak, and most moves can't hit in Shift form.
    • Extremely low damage Fighting Style.
    • The moves are extremely hard to hit in PvP due to slow startup speed/endlag and low AOE.
    [Z] Flying Kick
    • Low damage.
    • Has a high startup time as the user first needs to aim the move, the flying duration, and endlag.
    [X] Breakdance
    • Lowers the user's hitbox, which could be problematic, especially when paired with Buddha, as it removes the invulnerability against some moves. (examples: Mythological Pirates' Electric X) It can also drown the user if they are too close to the sea surface.
    • Locks the user in place and can be punished easily due to high endlag. Also has a very small hitbox.
    [C] Barrage
    • Easy to cancel, as a single hit will stop the move.
    • Low range.
    [V] Overheat
    • Can leave the user very vulnerable since it has a long animation.
    • Extremely long cooldown compared to buff duration (1 minute and 30 second cooldown, versus 60 second buff).

    Notes
    • Dark Step is a good Fighting Style for beginners. Dark Step could theoretically also be good even until late game, since it has very high damage with [V] Overheat activated. It doesn't have much knockback either, so it can be good for grinding.
      • However, it is suggested to first purchase Water Kung Fu or Electric instead because of the more varied moves, higher damage and better M1s.
    • It is recommended to grind mastery on Dark Step last when trying to get Superhuman, because it does low damage and is generally more difficult than the others.
    • When grinding with Buddha, it is recommended to spam [M1] attacks rather than use the moves of Dark Step, as most of them do not work or have extremely unusual/warped hitboxes.

    Gallery[]

    Trivia[]

    • Dark Step is considered to be the best fighting style for grinding aura mastery.
    • If the user uses [V] Overheat and goes into Light's [F] Light Flight, the flames will get all messed up.
    • If [V] Overheat is used over 100 times, the user will have both legs on fire upon using it again, similar to Death Step's [V] move which doesn't have a requirement for both legs to be on fire and has it from the start upon use.
    • If the user uses [V] Overheat, and then switches to another fighting style, the user's legs will still be on fire without an expiration timer. Hence, it is possible to get both flame legs and flame fists by activating the move and equipping Dragon Talon. This effect only gets removed if the player dies or rejoins, and it is purely cosmetic if they switch to another fighting style. The expiration timer is however restored if using the [V] move again.
    • The damage multiplier is only applied while using Dark Step or Death Step's moves, so the user cannot use this to get extra damage on other moves.
    • If the player has Dark Step or Death Step equipped, their Aura stages will start at their legs, instead of their hands.
    • [C] Barrage is similar to Rubber's [C] Rush.
    • If the user uses [C] Barrage and quickly switch fighting styles while holding it, they will be stuck in the animation.
    • Dark Step is the one of the only two fighting styles to have four moves, the other being its successor, Death Step.
    • In Update 9, Dark Step was almost renamed to Fire Feet.
    • By equipping Death Step/Dark Step and climbing to a ladder, the user will climb with their legs instead of their hands, due to the user's hands being on their waist.
    • Dark Step is chronologically the first fighting style that the player can purchase.
    • Similar to Death Step, Dark Step's [V] Overheat can permanently be activated by using Ghoul V3 to ignore 40% of the final cooldown time. However, for Death Step, the user needs to wait until the move expires, otherwise it will only disable the flames and they will need to wait longer to be able to use it again.

    Change History[]

    Released in Update 1

    Update 17.3
    • Dark Step was reworked.

    Update 1

    • Dark Step was released.

    Navigation[]

     
    Fighting Styles
    First Sea
    Second Sea
    Third Sea