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Creation grants the user the ability to generate and manipulate structures via "Prismatic Magic". This includes both defensive constructs and offensive formations, such as buildings and skylines that can strike enemies, out of thin platforms that have shapes resembling Tetris pieces. The user can also shape this dark substance into functional constructs such as giant swords, a functional cannon, aerial platforms or even a usable hand.
Creation is one of the most unique fruits, due to its unique playstyle of customizable builds for all types of activities. Because of this, Creation has a decently high value in trading. In PvP, this fruit is very powerful due to the extremely large hitboxes, long stuns, good defensive, making this fruit very effective. In grinding, Creation is considered a decent choice for all seas, due to the low mastery requirements. Creation is also good for supporting Raid and Sea Exploration teams, mostly due to its building capabilities and large moves. This fruit is especially powerful in completing the Prehistoric Island event as the user can prevent the Lava Golems from touching the ancient relic by building multiple layers of walls surrounding the relic.
When the user activates [F] Fortify, they gain a building bar, indicating how many pieces can be placed down. The limit for private servers is 500 and for public servers is 40. The user starts with an empty bar, and whenever the user builds with it, the bar increases, and when the user deletes pieces, the bar goes down.
Normal Attack
+
-
Creates a pink wall of cards that moves based on the user's facing direction—upward or downward. Deals decent damage to nearby enemies if come close. When released or damaged by an enemy, the wall shatters and the cards fall. Move can be held to do repeated damage to an enemy. this move lasts only for around 20 seconds.
Normal Attack
Creates a pink wall of cards that moves based on the user's facing direction—upward or downward. Deals decent damage to nearby enemies if come close. When released or damaged by an enemy, the wall shatters and the cards fall. Move can be held to do repeated damage to an enemy. this move lasts only for around 20 seconds.
Batter Up
1 Mastery
+
-
The user fabricates a cannon, which they launch themselves from once the 'Z' key is released. Upon contact with an enemy, the user creates a wall behind them, before smashing the target into the barrier with a mace. This move distorts the enemy's screen with a "dizzy" effect, similar to Venom, although the enemy's screen doesn't darken.
Batter Up
1 Mastery
The user fabricates a cannon, which they launch themselves from once the 'Z' key is released. Upon contact with an enemy, the user creates a wall behind them, before smashing the target into the barrier with a mace. This move distorts the enemy's screen with a "dizzy" effect, similar to Venom, although the enemy's screen doesn't darken.
Sleight of Hand
45 Mastery
+
-
This move possesses two variations, each of which has 2 identical attacks:
If tapped:
The user creates a huge hand and swings it, crushing any enemies caught on the ground. If facing upward, the hand punches the enemy into the sky and sends them flying.
If held:
The giant hand will now rush forward. The player can control the hand based on their mouse cursor. The target cannot escape once caught. If the user releases the held key or after a certain amount of time, the hand will act similarly to a tap.
Sleight of Hand
45 Mastery
This move possesses two variations, each of which has 2 identical attacks:
If tapped:
The user creates a huge hand and swings it, crushing any enemies caught on the ground. If facing upward, the hand punches the enemy into the sky and sends them flying.
If held:
The giant hand will now rush forward. The player can control the hand based on their mouse cursor. The target cannot escape once caught. If the user releases the held key or after a certain amount of time, the hand will act similarly to a tap.
Sword Box
90 Mastery
+
-
The user creates a cube with an incredibly large AoE before several swords manifest around the structure, piercing any targets within continuously while stunning them. The cube dissipates after a few seconds.
Sword Box
90 Mastery
The user creates a cube with an incredibly large AoE before several swords manifest around the structure, piercing any targets within continuously while stunning them. The cube dissipates after a few seconds.
Magic City
130 Mastery
+
-
The user summons 15 giant pillars that fall onto the ground. Enemies will be damaged and bounce away when touching these, meanwhile, the user will phase through them and teleport to another pillar upon contact.
Magic City
130 Mastery
The user summons 15 giant pillars that fall onto the ground. Enemies will be damaged and bounce away when touching these, meanwhile, the user will phase through them and teleport to another pillar upon contact.
Fortify
10 Mastery
+
-
The user summons stairs if facing up or down, and if facing forward, they create a floor instead; these objects will disappear over time. If held while moving, the user will create a continuous path in the direction of movement. If held while standing, the user enters the build mode.
Fortify
10 Mastery
The user summons stairs if facing up or down, and if facing forward, they create a floor instead; these objects will disappear over time. If held while moving, the user will create a continuous path in the direction of movement. If held while standing, the user enters the build mode.
Wall
0 Mastery
+
-
The user creates a wall which has 6 variants. These variants include a normal wall, a doorway, a small window, a flat slab, and flat stairs facing left and right. Using this move while having it already activated will switch the type of wall to be placed down.
Wall
0 Mastery
The user creates a wall which has 6 variants. These variants include a normal wall, a doorway, a small window, a flat slab, and flat stairs facing left and right. Using this move while having it already activated will switch the type of wall to be placed down.
Floor
0 Mastery
+
-
The user creates a floor which has 5 variants. These variants include a basic floor, and 4 variants of halved floors in every direction. Using this move while having it already activated will switch the type of floor to be placed down.
Floor
0 Mastery
The user creates a floor which has 5 variants. These variants include a basic floor, and 4 variants of halved floors in every direction. Using this move while having it already activated will switch the type of floor to be placed down.
Ramp
0 Mastery
+
-
The user creates a ramp which has 4 variants. These variants include a basic ramp, two halved ramps facing left and right, and a pyramid. Using this move while having it already activated will switch the type of ramp to be placed down.
Ramp
0 Mastery
The user creates a ramp which has 4 variants. These variants include a basic ramp, two halved ramps facing left and right, and a pyramid. Using this move while having it already activated will switch the type of ramp to be placed down.
Erase
0 Mastery
+
-
The user lifts their hands up and the nearest Wall/Floor/Ramp is highlighted in red. Clicking will get rid of the part highlighted in red, while holding will get rid of all the placed parts.
Erase
0 Mastery
The user lifts their hands up and the nearest Wall/Floor/Ramp is highlighted in red. Clicking will get rid of the part highlighted in red, while holding will get rid of all the placed parts.
Exit
0 Mastery
+
-
The user throws their hat into the air and the hat disappears into thin air, then leaves the build mode.
Exit
0 Mastery
The user throws their hat into the air and the hat disappears into thin air, then leaves the build mode.
Move
Cooldown (In seconds)
Energy
[TAP] Normal Attack
4
10
[Z] Batter Up
8
25
[X] Sleight of Hand
10
25
[C] Sword Box
15
35
[V] Magic City
25
70
[F] Fortify
1.5
5
Instinct Chart[]
Move
Breaks Instinct
Instinct-Trickable
Notes
[Tap] Normal Attack
❌
✅
Only the damage can be dodged. The enemy still cannot get through even with instinct on.
Can block most fruit attacks. (Especially Gravity's [V] move if user knows how to use)
Very useful in PvP if used correctly.
The player can achieve insane damage if they back up an enemy against a wall or one of the [V] Magic City's towers.
[Z] Batter Up
Decent damage.
Good mobility.
Long stun.
Great combo potential.
[X] Sleight of Hand
Can be used to throw away enemies and run if low on health.
Can also throw players into the ocean to damage them unless race is Shark V2 or more.
Long stun. (Good against Yeti or Kitsune users or mainly fruits which have passives allowing it to survive in water but cannot survive if pushed into).
[C] Sword Box
Huge AoE with amazing damage and the ability to hit multiple players.
Rather slow attacks that are not very effective on fast fruits.
Can cause a sizeable amount of lag.
[TAP] Normal Attack
Not a good offensive move.
Cannot block moves that penetrate objects.
Cannot move while holding.
Recommending using this move with good camera sensitivity since in PvP enemies can dash behind to get close to the player to get behind the wall.
[Z] Batter Up
Hard to hit targets.
Single target.
[X] Sleight of Hand
Really slow, which can be Flash Stepped out.
Very difficult to hit a constantly moving target.
Mostly single target.
[C] Sword Box
Can lag players with high ping out.
Often hard to land in PvP because it does not break instinct.
Obscures vision in small areas.
[V] Magic City
Can be dodged easily.
Annoying for the user in cramped spaces like Tiki Outpost as they will teleport randomly.
High startup time.
[F] Fortify
Buildings are difficult to get any use out of in PvP.
Can't build near NPCs, player spawns, or boats.
Pieces can be easily broken by destructive moves.
Rather annoying to use on mobile.
Rather inconsistent building speed making the user susceptible to falling off the platforms while trying to bridge their way to another island.
Gallery[]
Concept art of the Creation fruit model posted on Twitter by @disardo1.
Creation assets posted on Twitter by @Skai_dev.
Tips & Tricks[]
Creation can kill any group of enemies easily if the [TAP] Normal Attack and [V] Magic City are combined, and if successful, the enemies will bounce around rapidly, taking a lot of damage at the same time. While difficult to pull off, it can be very satisfying and effective for grinding large groups of enemies.
This also works if the user uses holds [TAP] and back the enemies up to a tall wall, albeit slower damage and significantly easier to pull off.
Creation can create a simple, hollow structure with a doorway via [F] Fortify, allowing the user to lure a group of enemies in and then block off the doorway with the [TAP], forcing the enemies to rapidly take damage by being bounced back and forth from the wall and the [TAP] ability.
When fighting the Tyrant of the Skies or any other shifty raid bosses, the user can deploy a cage-like structure at where they spawn, preventing them from running away easily. Using the [V] Magic City also provides a big area of damage that can hit the boss if it tries to run around the area. The [C] Sword Box and [X] Sleight of Hand can be useful in holding down the boss, giving teammates ample time to deal damage or land another stun.
Bugs[]
[V] Magic City has glitch when the player uses the move underwater, the player can teleport (using the towers) under the map.
The [F] Fortify structures created by the fruit do not work on Tiki Outpost properly because it is raining.
There is a glitch on mobile causing not all walls, ramps and floors to be available. The player would need to switch to another build type (such as erase) to be able to switch to the rest.
Due to the rotation of some islands, such as the Hydra Island, the Fortify [F] build blocks may be on a diagonal, possibly making it difficult to block off or build in some places.
Creation had a bug with its price when it was added to the game, keeping the value it had when it was still Barrier.
Trivia[]
Creation is the fourth fruit to get a rarity change, the first being Portal, second being Love, and third being Ghost.
Creation has the lowest Mastery requirements to get all the moves in the Legendaryrarity.
When the physical Creation fruit breaks apart during its animation, the broken pieces will fall to a nearby surface. If the player teleports while holding out the fruit, the pieces will teleport back to within the vicinity of the fruit.
Creation is the first fruit to gain a different moveset, via Build Mode, without being awakened or transformed.
[X] Sleight of Hand has an annoying trick, in which if players are doing PvP near water, the user can use this ability to bring the opponent into water and make them drown, unless the opponent is using Shark.
If the user leaves the server, all the buildings they have created will vanish.