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This fruit can be used to heal or support teammates along with the large AoE it brings. In addition, this is also the fruit that consumes the most energy. Phoenix is also known to be decently good for sea events because of the awakened [F] move, making the user able to fly and do small damage over time. Unawakened Phoenix is not recommended for sea events, as only the Z move can damage them.
This fruit has an awakening method different from other fruits. Normally, players have to purchase a chip from the Mysterious Scientist, but this one's different. Here is a guide on how to obtain:
While transformed, the user gains 15% damage reduction from all attacks and able to fly.
Cannon
1 Mastery
+
-
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, Similar to Gravity's Z move.
Cannon
1 Mastery
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, Similar to Gravity's Z move.
Regeneration Flames
90 Mastery
+
-
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal allies within the radius), whilst rapidly consuming energy.
Regeneration Flames
90 Mastery
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal allies within the radius), whilst rapidly consuming energy.
Fast Kick
160 Mastery
+
-
The user pulls back their leg and dashes forwards, releasing a quick kick in the direction the user is facing. The cooldown for this move is the second shortest.
Fast Kick
160 Mastery
The user pulls back their leg and dashes forwards, releasing a quick kick in the direction the user is facing. The cooldown for this move is the second shortest.
Full Transformation
250 Mastery
+
-
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every 1.5 seconds. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Full Transformation
250 Mastery
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every 1.5 seconds. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Hybrid Flight
30 Mastery
+
-
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the F key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Hybrid Flight
30 Mastery
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the F key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Cannon
1 Mastery
+
-
The user swiftly shoots a long ranged blast, dealing a large AoE explosion damage. It has about 5x farther range than its untransformed version.
Cannon
1 Mastery
The user swiftly shoots a long ranged blast, dealing a large AoE explosion damage. It has about 5x farther range than its untransformed version.
Regeneration Flames
90 Mastery
+
-
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy
Regeneration Flames
90 Mastery
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy
Fast Kick
160 Mastery
+
-
The user lunges forwards to perform a kick, just like the untransformed, it is single target. It has very fast cooldown.
Fast Kick
160 Mastery
The user lunges forwards to perform a kick, just like the untransformed, it is single target. It has very fast cooldown.
Full Transformation
250 Mastery
+
-
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%, though it does not give any warning about it, unlike the awakened version.
Full Transformation
250 Mastery
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%, though it does not give any warning about it, unlike the awakened version.
Hybrid Flight
30 Mastery
+
-
This move cannot be used when transformed.
Hybrid Flight
30 Mastery
This move cannot be used when transformed.
Tap
4,000
+
-
The user dashes forward in the direction of the cursor, slightly stunning the enemies and creating an explosion after the dash. Consumes 40 energy.
Tap
4,000
The user dashes forward in the direction of the cursor, slightly stunning the enemies and creating an explosion after the dash. Consumes 40 energy.
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots a rift of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage. This ability shoots out three balls of blue fires once in transformation that leaves three paths of blue flames. It has a 9 second cooldown and consumes 60 energy. Transforming will make the damage dealt slightly reduced, but the attack range is doubled and the hitbox is about x1.5 larger.
Cremation Cannon
1 Mastery
500
The user swiftly shoots a rift of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage. This ability shoots out three balls of blue fires once in transformation that leaves three paths of blue flames. It has a 9 second cooldown and consumes 60 energy. Transforming will make the damage dealt slightly reduced, but the attack range is doubled and the hitbox is about x1.5 larger.
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a huge bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough. The bubble gets bigger once in transformation and does not deal more damage.
An exception to this is players who are currently allied to the user, which will also heal along with the user.
Heal does not increase with Fruit stat because it heals based on max HP, with 0.8333% healing based on max HP per tick.
Has a 12 second cooldown.
Blue Flames
90 Mastery
3,000
The user covers themselves in a huge bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough. The bubble gets bigger once in transformation and does not deal more damage.
An exception to this is players who are currently allied to the user, which will also heal along with the user.
Heal does not increase with Fruit stat because it heals based on max HP, with 0.8333% healing based on max HP per tick.
Has a 12 second cooldown.
Flame Exodus
160 Mastery 4,000
+
-
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with large hitbox.(Only when transformed will it leave flames on the ground that deal tick damage). Launching into the air without dealing damage means that an enemy has not been caught in the attack. It has a 9 second cooldown and consumes 40 energy.
Flame Exodus
160 Mastery
4,000
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with large hitbox.(Only when transformed will it leave flames on the ground that deal tick damage). Launching into the air without dealing damage means that an enemy has not been caught in the attack. It has a 9 second cooldown and consumes 40 energy.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms into a blue and yellow Phoenix, improving their abilities. Passively drains 10 energy per second. This move buffs healing effects by ~20%. You can also fly passively once in transformation, but you will be unable to use any other weapons aside from your fruit. Once activated, this ability leaves a spot of Blue Flames on the ground that deal considerable damage.
Blazing Plumage
250 Mastery
5,000
The user transforms into a blue and yellow Phoenix, improving their abilities. Passively drains 10 energy per second. This move buffs healing effects by ~20%. You can also fly passively once in transformation, but you will be unable to use any other weapons aside from your fruit. Once activated, this ability leaves a spot of Blue Flames on the ground that deal considerable damage.
Swift Flight
30 Mastery 2,000
+
-
The user can fly freely using the movement keys and is not steered by the cursor.
Stops energy regeneration while active.
If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage.
Unlike other Beast fruits, when you press F in transformed form, the user will dash forward and claw at the enemy a few times before launching them away with a small explosion, this can be dodged. Unlike other moves, this move allows you to move even when you are still holding it.
Swift Flight
30 Mastery
2,000
The user can fly freely using the movement keys and is not steered by the cursor.
Stops energy regeneration while active.
If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage.
Unlike other Beast fruits, when you press F in transformed form, the user will dash forward and claw at the enemy a few times before launching them away with a small explosion, this can be dodged. Unlike other moves, this move allows you to move even when you are still holding it.
Tap
4,000
+
-
Similar to the untransformed, the transformed also lunges forwards and creates an explosion, which deals damage. Accessory buffs such as the Zebra Cap's cooldown reduction or Ghoul v3's cooldown reduction also applies to this m1, essentially making it more spammable
Tap
4,000
Similar to the untransformed, the transformed also lunges forwards and creates an explosion, which deals damage. Accessory buffs such as the Zebra Cap's cooldown reduction or Ghoul v3's cooldown reduction also applies to this m1, essentially making it more spammable
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage, just like the untransformed
The hitbox is 1.5x bigger but the flames left behind are significantly smaller
Cremation Cannon
1 Mastery
500
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage, just like the untransformed
The hitbox is 1.5x bigger but the flames left behind are significantly smaller
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a massive bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough, similar to the untransformed X
Blue Flames
90 Mastery
3,000
The user covers themselves in a massive bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough, similar to the untransformed X
Flame Exodus
160 Mastery 4,000
+
-
The user brings them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, leaving flames on the ground. If any enemies are not hit by the initial hit, can still take damage from the crash if they are within range. It has a 9 second cooldown and consumes 40 energy.
Flame Exodus
160 Mastery
4,000
The user brings them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, leaving flames on the ground. If any enemies are not hit by the initial hit, can still take damage from the crash if they are within range. It has a 9 second cooldown and consumes 40 energy.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Blazing Plumage
250 Mastery
5,000
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Swift Flight
30 Mastery 2,000
+
-
The user dashes forwards. When hit on an enemy, the user slashes the enemy in a barrage of claws, setting them on yellow fire, stunning them. However, the move can be dodged with instinct, thought this will only negate the damage, the enemy will still get stunned, similar to Control's C move.However, this move is short ranged and extremely difficult to land due to tiny hitbox.
Swift Flight
30 Mastery
2,000
The user dashes forwards. When hit on an enemy, the user slashes the enemy in a barrage of claws, setting them on yellow fire, stunning them. However, the move can be dodged with instinct, thought this will only negate the damage, the enemy will still get stunned, similar to Control's C move.However, this move is short ranged and extremely difficult to land due to tiny hitbox.
The following results are tested on NPCs. The variables that were used to test include: 600 mastery, 2550 points on Fruit Stats and no accessories.
Please note: Damage may not be 100% accurate, so it may vary.
Unawakened
Skill
Damage
[Z] Cannon
3738
[X] Regeneration Flames
N/A
[C] Fast Kick
2926
[V] Full Transformation
N/A
[F] Hybrid Flight
N/A
Awakened
Skill
Damage
Damage (Transformed)
M1
1788
1788
[Z] Cremation Cannon
3251
3451
[X] Blue Flames
390 (Depends on how long you hold the move)
390 (Depends on how long you hold the move)
[C] Flame Exodus
3585
3585
[V] Blazing Plumage
3251
N/A
[F] Swift Flight
180.6 (Depends on how long you flying above enemies)
(Both V1 and V2) As long as you have stamina, it is hard to be killed due to the fact that Regeneration Flames (Or Blue Flames) can heal the player even better than Heavenly Blood.
(Both V1 and V2) Very good support fruit if used for fighting a boss or doing Raids, as it can heal teammates. This is somewhat a good fruit for non-fruit mains from its fast healing and ability to heal other teammates.(V2) It can also push away the npc making sure they don't attack you while you are healing your teammates.
(V2) Swift Flight gives you a huge upper hand against players who are using ground based fruits, as you can attack while you are flying.
(Both V1 and V2) Good for bounty hunting (Players can run away and heal to avoid Bounty / Honor loss).
(V2) Phoenix Awakened Tap can be used as a 2nd dash (3rd dash in Full Body).
(V2) Moves have very low cooldown, making it spammable.
(V2) The sixth tankiest fruit in the game once awakened due to the damage reduction and the fact that the X move will knockback any player attempting to attack the user while healing. This can be negated however with long range attacks.
(Both V1 and V2) Has stun immunity in certain cases which is good in PVP situations.
V move (Awakened) Deals great damage upon transforming.
(V2) Swift flight doesn't need to be held in order for you to stay flying, relieves your finger from holding F.
(Both V1 and V2) Drains energy slowly. The full form mode lasts for 7-8 minutes with max melee stat and the mode lasts much longer than Dragon mode (If you're not attacking).
(Both V1 and V2) Phoenix's (Not transformed) Z move can break Instinct. Phoenix's (Transformed) Z and C move can break Instinct.
(Both V1 and V2) Good for raids, as it can be a support fruit due to its healing capabilities.
(V1) It has the 3rd fastest flight speed when transformed (not 4th because Portal doesn't have a flight skill).
(V2) has relatively large AoE and high damage with its attacks.
(V2) Z move is an instant ken-breaking move, great move in PvP's (same for the transformed).
Good for farming sea events, since the user can stably fly preventing them from falling into the water, and especially good in teams as the X move can heal allies. (V2 only because Unawakened Z is the only move that can damage Sea Events for the unawakened version)
(Both V1 and V2) Full Transformation starts draining more energy as the player moves with it, and if the player is snapped out of the form, it will result in low energy or health, rendering the player not being able to run from the opponent. This can somewhat be prevented by using Cyborg (race).
(V1) Has only 2 actual attack skills.
(V2) Required 400 mastery and 1000 fragments or a 1M+ fruit for hosting the raid, making it by far the second hardest fruit to awaken, with the first one being Dough.
(V1) Not very good for grinding because it is a Beast fruit and not a Elemental fruit, and C skill is single target, making it also bad for Sea Events if you haven't awakened some moves.
(V2) X move is impractical to be use as an offensive move in PvP.
Knockback on this fruit makes it harder to grind.
(V1) Lack of stun moves, making Phoenix a below average attack support for guns and sword mains. This is only true for V1
In V1, it is one of the worst fruit for combos due to the lack of stun moves and inconsistency with other skills. This is only true for V1
(V2) Tap has a bug where the explosion won't hit the enemy.
(V2) It has recently been nerfed heavily (damage on all moves has been decreased, end lag was added to some, passive defense in Phoenix form has been reduced from 30% to 15%, Phoenix healing now reduces speed by 33% instead of 50%, etc.
The flight takes 100 energy.
(Both V1 and V2) Moves are hard to hit (except V2 Z). Has a small hitbox, and requires aiming skills, as well as the fact that it can be Instinct dodged.
(V2) Causes lag, as Z and C are the laggiest moves in the game, which surpass Blizzard's V and Magma's V. So it is not recommended for mobile users. (Tested, Blizzard's V causes lag for a longer time, but Phoenix's Z and C sometimes stun your screen or make Roblox crash.)
The best race to go with this fruit would be Cyborg, as X (Regeneration Flames) shreds your energy quite quickly.
Taking advantage of the energy consumption ability to get the title Empty Vessel is a great idea.
This fruit was renamed from "Bird: Phoenix" to "Phoenix" after The Valentine's Event.
Because the Damaging Flame passive and Infinite Flight passive on Swift Flight, you can stall above Enemies and get them damaged, making it an ideal way to farm money/mastery.
This is the first fruit to have a Mastery Requirement in order to obtain a chip for a raid.
Currently, Phoenix is one of the only fruits to have ranged M1s.
The unawakened X move actually heals faster than the awakened version.
If you use awakened C or Z while using the unawakened transformation, your transformation will be cancelled.
Smoke also technically has an infinite damage move, but it is harder to use than Phoenix's awakened F move.
Interestingly, the awakened version loses the earpiece on your flight move, and attacks.
If the player starts using the transformed X move before being kicked out of transformation via low energy, they will shoot the transformed version instead of the normal X move.
There is a trick that only mobile users can do which is they can use awakened F move and leave it infinitely.
Phoenix is the first and only awakenable Beast type fruit that has a base form in both Awakened and Unawakened