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The Barrier Fruit granted the user the ability to create and manifest green barriers that blocked attacks, trapped foes, ambushed enemies, and damaged opponents that got hit by it. The user can create green structures such as towers and stairs to elevate them.
Barrier was highly useful for trolling, as the user could block other players' paths—for example, by blocking the entrance of the Mansion at Floating Turtle, the portal created by Portal V, or the Cursed Ship. Barrier was a mid-tier PvP fruit but bad for grinding.
The user fired a medium-sized rectangular barrier that damaged opponents and blocked certain incoming attacks.
Barrier Wall
1 Mastery
The user fired a medium-sized rectangular barrier that damaged opponents and blocked certain incoming attacks.
Surprise Attack
45 Mastery
+
-
The user teleported to their cursor and slammed down on the ground, dealing high AoE damage. If used inside a building, the player would teleport out of it.
Surprise Attack
45 Mastery
The user teleported to their cursor and slammed down on the ground, dealing high AoE damage. If used inside a building, the player would teleport out of it.
Barrier Prison
90 Mastery
+
-
The user fired a sphere that can be controlled with their mouse, which trapped opponents while damaging them. The player was uninterruptible and invincible while using this move. If the player "threw" the opponent (by aiming the cursor at a wall) it had a chance to slam into the wall and do extra AoE damage. If aiming upwards, it would fling the enemy. This move could be used to drag/throw opponents into the water and make them take damage.
Barrier Prison
90 Mastery
The user fired a sphere that can be controlled with their mouse, which trapped opponents while damaging them. The player was uninterruptible and invincible while using this move. If the player "threw" the opponent (by aiming the cursor at a wall) it had a chance to slam into the wall and do extra AoE damage. If aiming upwards, it would fling the enemy. This move could be used to drag/throw opponents into the water and make them take damage.
Barrier Towers
130 Mastery
+
-
The user summoned five large barrier towers in front of them that slammed onto the ground and dealt high damage. This move buried opponents and could trap them in the ground.
Barrier Towers
130 Mastery
The user summoned five large barrier towers in front of them that slammed onto the ground and dealt high damage. This move buried opponents and could trap them in the ground.
Stairs
10 Mastery
+
-
The user summoned a constantly growing staircase in the direction their character was facing that would continue to go up until the player ran out of energy or released the key. This move took around one energy per step created. It was decent in aerial mobility as it allowed the user to reset their Air Jumps without touching the ground, helping the user reach higher elevation.
Stairs
10 Mastery
The user summoned a constantly growing staircase in the direction their character was facing that would continue to go up until the player ran out of energy or released the key. This move took around one energy per step created. It was decent in aerial mobility as it allowed the user to reset their Air Jumps without touching the ground, helping the user reach higher elevation.