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Barrier is decent for Raids, since the user can block enemies with [Z] Barrier Wall, letting their teammates damage the NPCs or Bosses without taking damage. However, it can be underwhelming if used elsewhere. This fruit is really useful for trolling as the user can block other player’s path, such as blocking the entrance of Mansion at Floating Turtle, Portal[V] Exit, Cursed Ship, etc. But this fruit is one of the worst fruits for PVP and grinding.
The player fires a medium-sized rectangular barrier that damages opponents and block certain incoming attacks.
Barrier Wall
1 Mastery
The player fires a medium-sized rectangular barrier that damages opponents and block certain incoming attacks.
Surprise Attack
45 Mastery
+
-
The player teleports to their cursor and slams down on the ground, dealing high AoE damage. Very glitchy if used in a building, since the player teleports out of it.
Surprise Attack
45 Mastery
The player teleports to their cursor and slams down on the ground, dealing high AoE damage. Very glitchy if used in a building, since the player teleports out of it.
Barrier Prison
90 Mastery
+
-
The player fires a sphere that can be controlled with their mouse, which traps opponents while damaging them. The player is uninterruptible and invincible while using this move. If the player "throws" the opponent (by aiming the cursor at a wall) it has a chance to slam into the wall and do extra AoE (Area of Effect) damage, not guaranteed. Note: This move can be used to drag/throw opponents into the water and take damage unless they are a Shark V2 or a higher stage.
Barrier Prison
90 Mastery
The player fires a sphere that can be controlled with their mouse, which traps opponents while damaging them. The player is uninterruptible and invincible while using this move. If the player "throws" the opponent (by aiming the cursor at a wall) it has a chance to slam into the wall and do extra AoE (Area of Effect) damage, not guaranteed. Note: This move can be used to drag/throw opponents into the water and take damage unless they are a Shark V2 or a higher stage.
Barrier Towers
130 Mastery
+
-
The player summons 5 large barrier towers in front of them that slams into the ground that deal high damage. Also buries opponents, and can trap them into the ground.
Barrier Towers
130 Mastery
The player summons 5 large barrier towers in front of them that slams into the ground that deal high damage. Also buries opponents, and can trap them into the ground.
Stairs
10 Mastery
+
-
The player summons a constantly growing staircase in the direction their character is facing that will continue to go up until the player runs out of stamina or releases the key. Takes around 1 energy per step created. It is decent in aerial mobility since it allows the player to reset Air Jump without touching the ground, helping the player reach higher heights. This move could be used to do the Rabbit V3 Glitch, which has been patched. To see more glitches, see Glitches.
Stairs
10 Mastery
The player summons a constantly growing staircase in the direction their character is facing that will continue to go up until the player runs out of stamina or releases the key. Takes around 1 energy per step created. It is decent in aerial mobility since it allows the player to reset Air Jump without touching the ground, helping the player reach higher heights. This move could be used to do the Rabbit V3 Glitch, which has been patched. To see more glitches, see Glitches.
The following results are tested on NPCs. The variables that were used to test include: 600 mastery, 2550 points on Fruit Stats and no accessories. The results are for reference only, there is no guarantee that all of them are 100% correct.
M1 can hit through, making it really effective grinding with melee or swords.
The move can be used as a counter just like Gravity's [Z] Move.
When hitting an NPC when the player is directly above them, can ragdoll them.
The player can reset Air Jump in mid-air, allowing Barrier users to dash more, across the Water.
[X] Surprise Attack
Can be used as a free escape move.
[C] Barrier Prison
The user gains immunity to all types of damage while inside the green sphere.
The player can use this move to drag a fruit user into the Water.
Can be used to trap an NPC and slam it into another.
[V] Barrier Towers
Not too hard to aim.
Can be used as a blocking wall.
The stun ability is quite annoying for players.
[F] Stairs
The player can reset Air Jump in mid-air, allowing Barrier users to dash more, across the Water.
Cons
General
Is not recommended for grinding NPCs with this fruit. (Excluding Bosses)
The mobility move isn't great in horizontal movement.
Decent endlag.
Barrier has some moves that leave the player open to being attacked when the player uses them. (The player can use [X] after).
[Z] Barrier Wall
Can be used as a standing ground (If the enemy takes advantage of it).
[X] Surprise Attack
Not good in enclosed spaces. Although it is not good inside places, it can get the player out some places (Like the castle in Hot & Cold), making it a good escape move if the player knows how to use it correctly for situations like those. Otherwise, the player would be stuck in the walls.
[C] Barrier Prison
Not the best against people who have an arsenal of mobility moves. (Due to them being able to dodge it more consistently).
[V] Barrier Towers
Doesn't work inside places with low ceilings.
[F] Stairs
Generally slower than walking, as the player has to wait for the next step to be created.
Trivia
When using [C] Barrier Prison while aiming upwards, it will fling the enemy.