Air Jump, formerly known as "Skyjump", is an ability that allows the user to jump in the air multiple times.
Usage[]
To perform an Air Jump, the user must jump once or be in mid-air, performing another jump will allow the user to Air Jump.
There are maximum of 10 Air Jumps and 11 with Angel V2. Each jump takes more energy than the last at around 5 more energy per jump, meaning that the player can't jump at all times without a good amount of energy.
During Raids, the user is starts at no Air Jumps during the start of the raid, but is given +1 Air Jump for every island they clear up to 4 Air Jumps.
Angel allows the player to jump higher.
Obtainment[]
Air Jump can be bought from the Ability Teacher for
10,000 at the Frozen Village in the First Sea.
Trivia[]
- If the player uses Awakened Buddha with the Z move activated, transformed Venom, Gas, Leopard, Mammoth (only the first jump), T-Rex or Kitsune, they will be able to jump higher.
- The move "Spiraling Kick" [X] from Leopard can reset the users Air Jump counter, meaning that they can gain a much higher height by using the move midair.
- This will only work on the tenth air jump, meaning when used on Angel V2/above's 11th jump, the glitch will no longer work.
- The move "Fortify" [F] from Creation can reset the air jump counter (when a player stands on the barriers.) This will work regardless of which jump the user is up to.
- For maximum air jumps without ANY buffs or transformation, the player can time their air jumps with a gap of 1.30 seconds between each jump.
Change History[]
Released in [[Updates/1 |Update 1
]]
[]
| Abilities | ||
|---|---|---|
| Ability Teacher | Air Jump • Aura • Flash Step | |
| Race Abilities | Last Resort • Agility • Water Body • Heavenly Blood • Heightened Senses • Energy Core • Primordial Reign | |
| Race Versions | Race Awakening • Races | |
| Other Abilities | Summon Sea Beast • Instinct • Instinct V2 • Skins • Dashing • Admin Abilities | |