Kanju-Arts
Requirement:
5,000,000$
5,000 Frags
100 Gods Gold (gods gold has a 5% chance at dropping from 2nd-3rd sea enemies)
+100 Mastery, Combat
+400 Mastery, Superhuman
+400 Mastery, Godhuman
How to Obtain:
Talk to an NPC called Grand Minister that spawns every 1-2 hours (despawns after 1.5 Hours) at the top of tiki outpost (Eastern) or castle on sea (Western). he will give you a quest to defeat atleast 5 bosses using combat, (btw if you dont have combat on you the NPC can give you the combat style), superhuman, and godhuman. after he will ask you to get water from Molding Well.
Boss (Molding Well):
Lvl 3000: Well Gaurdian
Attacks: Godhuman Z and X, Awk Buddha V, Awk Flame C
M1s: Godhuman M1s
Defense: Observation Haki (10 dodges), Armament Haki
HP: 100,000
After you defeat the well gaurdian retrieve the water from the well and bring it to The Grand Minister. He will ask you to drink it. after that you will be teleported to a dojo where you will face off against the grand minister
Boss 2:
Lvl 3,500: Grand Minister
Attacks: Kanju-Arts Z X and C, Godhuman Z and X, Superhuman X and C,
(Fatigued, Tired) Attacks: Combat Z and X
M1: Kanju-Arts
Defense: Observation +4 Dodges, Armament Haki
HP: 200,000
After defeating the boss, he will say "well done" and give you the fighting style. reobtainable by talking to his student who is located at castle on sea
Moveset:
M1:
Each punch the user makes, stuns (0.3 seconds) and knocks back the enemy to a short distance.
||Dmg Pattern: 4788-5699-5823-6045-6112||M1 Speed: Medium||
Z Move (Mas 150.) Kugun Punch:
The user punches the ground, a gust of wind (that lasts for 20-30 seconds slows the enemy down by 50% (if you are using pilot helmet its by 100%) and also makes them have a shaky screen. Huge AoE, Multi Target
||Dmg: 5533||Cooldown: 12 seconds||
X Move (Mas 250.) Airstrike Dragonblade:
If tapped: the user punches air spawning 6 mini dragons auto-aimed at the enemy
||Dmg: 5345||
If held: the user punches air spawning a dragon that pushes the enemy back similar to kabucha c move the only difference is that causes a small AoE explosion at the end
||Dmg: 6000||Passive dmg: 345-501||Cooldown: 14 seconds||
C Move (Mas 350.) Overwhelming Drought:
If tapped: the user punches and causes a small gust of wind knocking back the enemy to a short distance
||Dmg:3014||
If held for 1 seconds: the user starts to generate flames on their fists. When releasing it causes huge bursts of flames in the shape of a fist (1000 dmg). The enemy gets launched to a medium distance from the force
||Dmg:3489||Passive dmg:1000||
If held for 2 seconds: same thing as holding for 1 second just more knockback and dmg and its blue flames
||Dmg:3994||Passive dmg:1000||effects: 50% attack boost for 5 seconds||
If held for 3 seconds: the user body starts to bulk up as rocks in the form of a geoid starts to form around your fist. on Impact, it knocks back the enemy to a long distance, it stuns the enemy for 5 seconds
||Dmg:6025||effects: 75% defense and attack boost for 5 seconds||
If held for 5 seconds: the users body start bulk up its body becoming 2 times bigger than normal size a mini galaxy starts to form around the users hand. on impact, it causes a huge AoE explosion at the size of dragon (charged up) z move. burn dmg will be applied to the enemy after the impact (1000 dmg).
||Dmg:8102||cooldown: 20 seconds (for all versions)||