They actually fixed the eagle glitch. I guess the devs aren't as bad as I thought. Still, took too long for such a minor fix
This reminds me to put back on my winter pfp
The first time I actually want a fan made concept to be fully implemented in the game
Eagle. No particular reason really
I don't even use quake anymore lmao
But yeah, ik awakened quake is much more deadly for pvp, I have fought some absolute demons using quake fruit for pvp, but I just like the simple playstyle of unawakened quake more.
I tried doing that but it always explodes on a wall before I can detonate it
Insane necropost
And did I somehow predict Tiger?
I don't read the wiki and I never thought you could keep stacking on multiple survivors to increase the dmg. Still, I don't know how yall detonate nova midair
I have 2 killer wins because I genuinely suck, but I HAVE used every single killer at least 3-4 times to get to learn them.
Void Rush does 10 damage on the first hit, assuming the survivor has zero hallucination stack. Hitting them once gives them hallucination but I can't remember how much. When you hit them again they get slammed and it deals around 30-35 damage.
Nova does explode on collision, any walls or survivor it hits it will just explode. It cannot phase through walls. Although these attacks are not necessarily bad but in my opinion it just makes Noli too difficult to use
^^^^^^ imo Noli is the most difficult killer of all of them.
If we look at every killer, they all have overlooked but prominent weaknesses
Slasher has no range so literally he cannot do anything unless he is in close range. This makes him a pursuit type killer favorable for long chases. Because of this, he can be easily looped.
C00lkidd is a versatile killer for almost every type of situation. However, he does not have any form of xray so survivors can very easily get away by hiding.
John doe requires strategy and proper usage of abilities to corner survivors and kill them easily. He can do decently in chases with good stamina management and using digital footprint to gain speed mid chase. He is also EXTREMELY map dependent and on certain maps he is unable to effectively corner people, such as planet Voss and ultimate assassin grounds.
1x1x1x1 requires prediction and is quite similar to John doe in which he is also quite map dependent because some maps with slopes make his mass infection not able to hit certain areas of the map. He has no abilities to aid him in a chase besides a speed boost, just like John Doe. He could kill minions for speed but that is only viable in a LMS scenario.
Guest 666 is a good all rounder and can easily switch targets whenever he wants because of the blood effect. However, he can easily get counterplayed by good teamwork and usually gets dished out by a team mixed with Sentinels and Taph users. He is also overreliant on his blood hunt to rise above average killer level and possibly get kills. The m1 hitbox is also very weird but can be learned after using him for a while.
Noli is just. Complicated. The m1s are easy to hit, and that's probably it. The void rush is unreliable because he is still very easy to dodge. The first hit only deals 10 damage on a survivor with zero hallucination and if they dodge the second hit then they can escape. The prankster passive is not very useful because experienced players are not fooled by the fake gens. Nova is difficult to hit because it literally explodes on collision unlike c00lkidd's corrupt nature. Observant is generally too complicated to use and not reliable because most survivors will run when they see you teleport. However, if you are very strategic and you use him skillfully, Noli can easily wipe out servers, being even better than other killers because he is not easily counterable in the hands of a skilled player.
Granted, I am not very good with c00lkidd, I would even say John Doe is easier to use but harder to execute. c00lkidd is very easy to use but crumbles against experienced survivors
How is c00lkidd not the most godly op killer ingame
The m1s are fast as hell so they are so hard to juke. You literally need to keep your distance just to avoid those.
He can also run very fast, being the fastest run speed in the game for any killer.
The corrupt nature compared to other projectiles don't seem op but think about it, no startup, passes through walls, and relatively large hitbox, on top of highlighting the person it hits, it's like one of the best ranged killer moves besides 1x entanglement and John Doe corrupt energy
The walkspeed override is so disgustingly overpowered. It's easy to miss, but literally if you run in a straight line at any point in time you immediately get nailed by one of these. Plus burn damage? Overpowered as hell
The pizza bots are very good minions, in my opinion are even better than 1x's minions because they persistently chase their target so they could seriously mess you up mid chase.
C00lkidd's main weakness is that he easily loses his target if they manage to hide. He also requires aim to use, which is not hard if you use him enough.
Even after they buffed it I still suck with him lmao
They actually fixed the eagle glitch. I guess the devs aren't as bad as I thought. Still, took too long for such a minor fix
This was unnecessary as fuck
Oh heck yeah second cheapest killer in the game that's already op as fuck gets buffed AGAIN
For fruits Gravity and below it's actually quite accurate
Everything else above Gravity is just bullshit values
Ngl I feel of all killers John Doe is the most balanced. If you want to nerf a killer you should nerf c00lkid
Guest 666 is so unfair please nerf that shit to the ground
While you're at it go and nerf Slasher's hitboxes because you're basically unstoppable if you counter juking with Slasher.
It also happens on pc. It's a weird glitch since the celebration update which caused every eagle skin to become Grey, including default.
Tiger is... The same. Maybe better m1s but that's it. One thing I liked about Leopard is the gamer posture
Though still, why rework an entire fruit but not fix my goddamn eagle wings
How hard is it to fix this one bug? Just this one bug?