I forgot to mention this
Slug Jars Obtainment
An NPC named <Tricks> is found at the Sea Forest Lab. You can buy slug jars from her for a price of $10,000 & f1,500 each. These jars allow you to pick up slugs.
There we are lmao
Cursive Witch
This NPC is located in the <Cursed Forest>. She stands alongside her burring pot.
Dialogue
“Hey there traveler, want to enhance your strength?"
<Yes> <Exit>
(If Yes is selected)
“Bring me the following items:
50 Hooves
150 Leaves
30 Energy Rings
20 Shade Embers
20 Cotton Balls
20 Vines
& 10 Leviathan Scales
Once done, she’ll place all the items in the pot, using stirring it all up.
“There’s still more that needs to be done. I’m- Uh- We are close to developing the recipe.”
If the player has Instinct V2, they will be able to continue talking with the Witch.
<Question> <Exit>
If ‘Question' is selected.
“Do you think that I’ll betray you?”
<Yes> <Exit>
“Rude, I'll pay you a fraction of the power, just to settle you down.”
Buffs to Observation
Forest Mobs can now be seen with observation
A percentage will be beside an opponent's health bar, this percentage shows the opponents total defense (Will change with abilities/transformations such as Shark V3/Activating Encrust {Diamond})
5% Range Increase
1 more dodg
“Bring me 5 of every type of slug, and you shall have your reward.”
Once the player hands the slugs to her, she’ll give them a new task.
“Within the trees of the Normal Forest, you’ll find, uh, you’ll find the Seed of Hope, on a tree, go get me it.”
The player will never find the seed, instead they’ll find an NPC named ‘Vicra The Forest Dweller’ who is hidden on a tree (under the leaves) in the <Normal Forest>.
Dialogue
“Raaaah”
The user cannot interact further unless they have done the <Cursive Witch>’s Quest.
If they have, they’ll get a different dialogue:
“Why do you help the witch?”
<I Seek Power> <Exit>
“Power..? What are you looking for?”
<Seed Of Hope> <Exit>
“Such things don’t exist.”
<What?> <Exit>
“The witch is an evil being, she’ll do anything to get what she wants. You must stop her at once.”
Dialogue Ends
“You see a dark beacon emerging from the dark forest.”
If the player returns to the Witch, they’ll see them levitating the 5 slugs with magic. She’ll then cast a spell, merging all of them into a single hideous slug.
“The forest’s life force weakens”
Cursive Witch:
“I appreciate the help, mortal, but I’m afraid our deal is off.”
She then vanishes, along with the deformed slug.
Tittle Unlocked: The Corrupter
Vicra appears behind the user.
“Fool! She’s corrupted the laws of nature! How could you let such a being get away!”
<Sorry>
“I must stop her at once.”
<Assist>
“No, I cannot trust you. Especially not after what has happened.”
Vicra then vanishes into the shadows of the forest.
Once 30 minutes has passed, no matter where the user is (Whether that's in the Forest dimension or in the 3rd sea, first & second seas excluded) a <Humming Infurnus> will come to the user with a message (Unless in PvP).
"Traveler, if you still wish to atone for your sins, please return to the normal forest where you last saw me– Vicra.”
Once the player does, they’ll find Vicra & will be able to interact with her.
Dialogue
“So you’ve returned.”
<What Happened?> <Exit>
“She managed to defeat me, but while I had the chance I managed to seal the witch away in a prison realm. But with such power, it won't hold her forever.”
<How Can I Help?> <Exit>
“You must enter and defeat her first then I'll tell you what to do next.”
<Enter Realm> <Exit>
Once inside the realm, the user can fight the Witch.
Cursive Witch
Health: 1,000,000
Abilities:
Flash step + Sky Jumps + Dashes
Demonic Grasp
The witch creates a dark arm around her left that latches forwards, grasping a foe. The foe will then be wrapped up in a dark orb before exploding. 3952 Damage.
Night Owl
The witch will create white wings and dash forwards. If successful, she'll grab the user, before throwing them to the floor. If she misses, she'll be able to fly around for 10 seconds. 2931 Damage.
Surgic Waves
The witch sends out 8 energy waves that purely stun the user if it hits. 4000 Damage.
Once defeated, the player will be teleported back to Vicra. The player can take as long as they need to kill her.
“You are forgiven. If you still seek power, find me in the Normal Forest.”
Forest Dweller Quests
Once the player returns to Vicra, they may complete a series of quests that is required of them in order to unlock the <Forest Dweller Race>.
Trial 1: Starting Ritual
Dialogue
“The corrupted slugs that the <Cursive Witch> made still rome within the <Cursed Forest>, they’ve made their presence clear to some, and we don’t want attention to be brought in from the outside world, please capture them so I can return them to their former state to begin the ritual.”
Quest
Find the corrupted slug, it can be in any forest and can only be seen with Instinct V3, just like every other slug variant, this one can be picked up with slug jars. If the user is in the right forest, a timer of 10 Minutes starts counting down, if the user is unable to find the slug within this time, it will be at a different forest.
Trial 2: Right The Wrongs
Dialogue
“There are some poachers in every forest searching for the corrupted slug. These poachers kill anything in sight despite the fact that their goal is to solely obtain the corrupted slug, could you please do me a favor and get rid of them? In return, I’ll give you the first part of the full power.”
<Yes> <Exit>
Quest
Kill 25 Experienced Poachers
Experienced Poachers
Health : 30,000-45,000 | Instinct Visibility: Only with Instinct V3 | Total Amount: 5 in each forest, total of 25
Moveset
Tranquilizer Bow M1: 3942 Damage (Plus 888) Total 4830, Fires every 1.5 Seconds
Tranquilizer Bow Z: 5312 Damage, used every 10 Seconds.
Scorpion Blow Dart Z & X (X is Upgraded): 3412 & 4325.5 Damage (They don’t have the extra poison damage with these). Uses either one of these 2 moves once every 15 Seconds.
Item Drops:
$3,750-$12,500
Guaranteed 1 mastery for any item the user used to kill them with (Can gain a total of 25 Mastery on a single item, despite how much you already have). Though if killed with an item with max mastery, it won’t level up further (Duh)
The last one killed drops the Tranquilizer Bow & Camo Cloak guaranteed
Trail 3 (Final): Sacrificial Gain
“You must offer a bit of your own power to obtain the last bit that I can give you, I only ask for 20 Mastery from every item you currently have equipped.”
<Accept> <Exit>
Requirements:
You Must have at least 50 Mastery on every item
Can be any Fighting Style
Can be any Fruit
Must be a Legendary or Mythical Sword/Gun
Forest Dweller Race
V1
Once the corrupted slug is brought to Vicra, she’ll use her natural abilities to unmerge the 5 slugs, before safely abstracting their forest energy. Vicra then uses the energy on the user.
The user respawns with their race changes into the Forest Dweller Race.
V2
After the poachers are killed, Vicra will evolve the player’s race even further.
V3
When the 80 Mastery is given, Vicra will redirect the energy into the user’s soul (chest), further unlocking the secrets of the Forest Dweller Race.
Race Changes:
V1
Appearance: The user grows a pair of little antlers on their heads
Buffs: The player’s energy regeneration increases by 15% alongside a 10% faster health regeneration during the day.
V2
Appearance: No Change in form
Buffs: The user gains 1 more dodge on instinct, alongside a x2 dash increase (while on the ground). With a dash slight CD increase to balance speed
V3
Appearance: The user grows a flap around their neck, alongside having a small carnivorous plant growing on their backs.
Buffs
Photosynthesis: When the player’s V3 ability [T], is activated, their plant sprout open, absorbing sunlight, while 30% of the user’s energy slowly starts regenerating.
The user absorbs attacks, regenerating 40% of the total damage dealt to them during this state after 2 seconds of not getting hit. (Will still heal even if the ability ends before the user gets to heal).
The user’s overall speed increases by 15% (5% during the night).
Lasts 14 Seconds with a Cooldown of 30 (35 During Night).
Temple of Time
Race V4 Trial
After the countdown, the user gets teleported into a large room with forest vibes, where Vicra is seen again.
Seed Game
This game is quite simple, there are 3 nests which require seeds.
The player must find and place each colored seed in their nest.
Purple Seed
White Seed
And the Green Seed
The red seed spawns randomly in the room.
The purple seed hovers above the trees (the user has to catch it).
The green seed has to be knocked out of Vicra’s grasp, who's always running away to ensure you don't get the seed.
To get the seed from Vicra, the player must damage her. This causes Vicra to drop the seed, but if the player isn't fast enough, Vicra can grab the seed before they do.
Sometimes Vicra will drop a fake seed (with a low chance of 10%). If touched, this seed will cause a previously/next collected seed to escape.
Gears
Seed Bomb Tier 1
Upon activation, every 3 attacks the user hits on a foe will implant a seed on the back of their opponent, which then explodes 15 seconds later.
Is stackable (max 4 Seeds)
The seed does 10% of the total damage of the move that caused it to be planted
Explosion Breaks instinct
Has a 20% chance to fall off if the opponent flash steps (Each seed has their own chance)
M1s can also inflict seeds
Slows the opponent's Overall speed by 15%
Tier 2
Seeds explode when the user activates Instinct (or after 20 seconds)
Max seeds increase from 4 to 6
Deals 20% of the total damage instead of 10
Seeds no longer fall off during flash steps
Seeds will heal 10% of the user’s max health after exploding when below 70% Health
Causes the range of the opponent's flash steps to be 5-30% shorter (Depending on how many seeds planted)
Carnivorous Plant Tier 1
Whenever the user flash steps with V4 active, a plant will sprout from where they appear. This plant will shoot green orbs at foes nearby.
931 Damage
Stuns foes
Targets the weakest foe in range
The radius of its range is half the size of Ghoul’s Aura
Doesn’t break Instinct but will still hit
Doesn’t connect with Seed Bomb
Shoots every 3 Seconds (4 at night)
Does not spawn if the flash step was in the air (example flash stepping to a foe in the air)
Can be moved by flash stepping else where
Lasts 15 Seconds
Tier 2
Spawns 2 plants, one where the user was and flash stepped to
AoE of the plants increases to being roughly 25% bigger than Shadow V
Break Instinct
Firing speed is now as fast as Kabucha
The firing speed doesn’t increase during the night
1231.5 Damage
Lasts 20 Seconds
V4 Appearance
Nature Fruit
Price: 1.2 Million (Just as Buddha) | Rarity: Legendary | Type: Natural | Awakening/Admin Panel: None
Passives: Naturally Hidden: The user is unable to be seen within the out 15% of Instinct’s Range (Includes accessory Buffs).
Flammability: The user takes 10% more damage from all fire based attacks (Enchants do 5%, 15% when paired with a fire based weapon).
Moveset
M1 Leaf Shurrikens
The user throws a leaf as a kunai knife with their right arm, then again, then with their left, then again.
Notes:
M1s are just as spammable as Blade’s
They don't break instinct nor waste dashes
Decent stun (towards NPCs only).
964 Damage each
[Z] Seed Shell | 1 Mastery (9 Second CD)
The user throws a seed that explodes into a chain reaction on impact.
Decent AoE
Good Range
Fast start up
Breaks Instinct
3091 Damage
[X] Thorn Cover | 50 Mastery (12/25 Second CD)
The user covers themselves with a bunch of thrones. If held, the move acts like a counter, reflecting all the damage in the next attack that strikes the user directly back at the opponent, if tapped, the user will shoot the thorns in every direction.
The counter part breaks the opponent’s instinct, if the attack used by them can.
Thorns shoot if the attack was held for more than 10 seconds, canceling the protection
If the counter variant was used, the Cooldown of the attack would be 25 seconds instead of 12.
2931 Damage (Thorns)
Decent AoE & Range
[C] Trap Clamps | 120 Mastery (15 Second CD)
The user plants their hands into the group, causing large fly traps to emerge, grabbing onto anyone in range & currently on the ground, stunning them.
[V] Oxidizing Growth | 230 Mastery (33 Second CD)
The user uses nature energy to make a huge tree (⅗ The height of Great Tree) sprout from the floor right behind them. This move has 2 variants depending on the day.
{Day}
The tree releases a poison cloud that damages any foe within the AoE. The poison released disables the opponent’s observation, and slows its regeneration speed by 10%.
{Night}
The tree absorbs oxygen, buffing the user during the night by Increasing speed & energy regeneration by 30%, a 30% defence boost, a 15% Health regeneration & Cooldown reduction for all the other attacks in the fruit’s moveset.
Notes for both:
They can be broken by the opponent, as they have half of the user’s max Health
Acts like a physical entity, players can fight on it,& flash step to it
The user can heal the tree by using their M1s on it (each leaf heals 3% of the tree’s health).
Long Sword Z & X heals it by 15% per move
[F] Jungle Sprint | 75 Mastery (4.5 Second CD)
The user reforms their legs into 4 vines which they use to run at high speeds.
Can use attacks from their fruit and from any Gun/Sword.
Cannot Use Fighting Styles
The can climb objects similar to Awk Dough F
The user uses WASD keys to move around.
Gains a jump boost of 5%
Every 2 jumps, the user rotates fast, spinning their legs whipping foes too close
502 Damage per whip leap
Can run on water
Similar to Love, being damaged cancels the move
The user cannot dash while on the ground/water, but while on said things, they’ll almost be as fast as a Kitsune sprinting (pre-nerf, dashes are not included in the speed)
When they jump they lose their speed
Can move around while holding moves
I put the color plate for 3 Chromatics cause im not drawing them again.
Also never making my own fruit model EVER AGAIN.
Tranquilizer Bow
Weapon Type: Gun | Rarity: Uncommon | Inventory Description: A crossbow made specifically for hunters.
Moveset
M1
[Z] Boom Dart | 30 Mastery (9 Second CD)
The user fires a high speed dart stick onto opponents before exploding 3 seconds later.
Good Range
Single Target
1201 Damage (stick)
3742 Damage (Boom)
[X] Electrical Arrow | 120 Mastery (17 Second CD)
The user fires a mechanical arrow at their foe. If successful, the opponent gets electrocuted, stunning them.
Same stun as Unawk Ice C
Breaks Instinct
Single Target
Good Range
4221 Damage
Upgrade Cost:
20 Hooves
20 Leaves
20 Neon Ink Sacs
Upgrade Buffs: 10% Damage Buff (20% against Beast users), stacks with Beast enchant (Total 35% Damage boost).
Instinct V3
If the user didn't have Instinct V2 unlocked during the Witch Quest, they can still unlock the V3 afterwards.
In the cursed forest where the witch was last sealed, 5 pillars can be found. The player can place 1 of each slug type onto the pillars, opening a portal. Where they can fight the witch and obtain Instinct V3.
The portal can only be opened once per 2hrs, the user will have 15 minutes to defeat her, or else the slugs will get bored and leave their pillars, forcing the user out of the sealed realm.
Drops:
Related Conept
https://blox-fruits.fandom.com/f/p/4400000000000540270
CAMO CLOAK
Rare Accessory
Buffs:
Credits To
@AthenaEthereal
@Vihaan777
Already pinged you but forgot to credit, not pinging again
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