I used auttoclicker overnight on possesed mummy and now have 2k bones and 586 mastery on death step
I used auttoclicker overnight on possesed mummy and now have 2k bones and 586 mastery on death step
"Fire never surrenders. If it cannot burn through, it burns around. Block its path and it sends sparks through the air, to begin the blaze anew somewhere else. Fire always finds a way."
― Toa Tahu (BIONICLE Adventures #4: Tales of the Masks)
Original Concept:
Previous Concept:
Flame Awakening Both Paths:
Passive - Burning Blue (Moves Awk'd: 1): The user's flames become hotter and more violent, increasing the damage and color of all moves of this fruit and the Death Step and Dragon Talon fighting styles.
Passive [M1] - Ignition Claw (Move Awk'd: 1): When tapped, the user dashes forwards with a flaming hook punch. when tapped the user fires a big flaming dragon that explodes on impact.
Flame Awakening Path 1 - Burning Blood
Focus: Close ranged combat for foes that rely on rushdown.
[Z] Path 1 - Nova Wheel: The user cartwheels forwards while wreathed in flames, forming a large wheel. Holding the Z Key at the beginning will have the user peel out and launch ahead faster. In the the user spins and forms the wheel horizontally before it expands outward.
[X] Path 1 - Solar Launch: The user launches upward in a flaming uppercut, holding the X Key will increase the strength and range.
[C] Path 1 - Burning Pummel: The user launches into rapid flurry of fiery punches, ending in a stronger punch to knock the foe away. This move can be prolonged by holding the C Key.
[V] Path 1 - Burning Wrath: The user ignites themselves with white hot flames, increasing the power and size of most moves in this moveset. Within a radius around them, enemies take additional tick damage. Compatible Fighting Styles (Death Step and Dragon Talon), gain a 12% damage buff as well.
[F] Path 1 - Human Missile: The user flies through the air at twice the speed as V1 flight. Colliding with a foe will have the user grab them and carry them along, the foe can break free after a few second.
Flame Awakening Path 2 - Infernal Combustion
Focus: Long and mid ranged attacks to keep foes at bay.
[Z] Path 2 - Burning Volley: The user fires a barrage of 15 to 20 smaller fireballs in volleys of five.
[X] Path 2 - Twin Bellows: The user fire two large fireballs that explode on impact. If a fireball explodes on or near the ground, it will leave a pool of fire.
[C] Path 2 - Rain of Fire: The user points upwards and fire rains down in a 15 block radius around them.
[V] Path 2 - Emperor's Council: After a brief charge up, the user tosses 3 giant fireballs 1.5 times the size of the Vanilla Hell's Core. Holding the V Key at any point of the attack will have the user absorb the fire and release it as an explosion around them.
[F] Path 2 - Sky Scorcher: The user conjures a fireball and ride atop of it to fly around. When the F Key is released, the user leaps off of the fireball which continues to fly in the same direction before exploding on impact.
I'm back (To those who remember.) I might remake more movesets.
Until next time.
The flames of the dragon talon style are no ordinary fire. These are Dragon's Ember-a mystical fire imbued with ancient magic harnessed over millennia. An ancient dragon with unparalleled mastery over fire was the first to bestow the Dragon's Ember upon Uzoth, granting him elemental power beyond measure.
The flames that come with this power was more than just a physical transformation; it was a spiritual awakening. The flames represented not only destruction and power, but also rebirth and purity. The flames of the dragon talon are grounded with magical properties. Practices of this art can learn to manipulate the flames into different shapes and forms, adapting to the will of the user.
Harnessing the flames is no easy feat. One must undergo rigorous training and possesses a heart of purity and resolve. One must learn to channel the fire within their soul and merge it with meridians throughout their body shell. This process requires immense discipline and focus, as the flames are as volatile as they are powerful. Through meditation and physical conditioning, students can learn to control the flames in any way they wish.
M1 dmg: ~2300
Attack M1:
Punches 3 times with frost and snow particles ever 3rd punch slows enemies by 15% for 4 seconds . M1 doesn't push user forward or push enemy forward. M1 is slow.
Z Move: Glacial Slam
User dashes forward at great speed (can be controlled by camera like Godhuman) and attaches onto any enemy (one at a time) and both turn involnerable for the duration of the attack. User can either hold Z or click Z once to modify the attack.
Press Z: once: user claps (like unawakend Magma Z) and freezes enemy for 1.5 seconds (user can move during this period), dealing 2500 damage.
Hold Z: user holds thier hand above thier head and summons a snowball, slowly getting bigger (for 1.5 seconds) and automatically releases, slamming it down on the enemy for 3000 damage and blinds them for 1 sec. Also slows enemy by 30% for 3 seconds.
X Move: Giant Snowball
User can either:
Press X: user rolls a snowball in the direction they aim which increases in size as it rolls. It stops after 50m or when hilling a wall (user isn't with snowball during this time, it is like a projectile). It can pick up enemies and trap them inside (they are involnerable while inside), disabling, blinding and disabling thier healing. Once it stops, it explodes, dealing 3000 damage (does not cause knockback). This variation cannot be used in the air.
Hold X: user holds an increasing size snowball above thier head (like Z hold). Snowball reaches max size by 2 seconds (user is stuck during this time) and travels very fast in the direction of mouse in a straight line, bursting after 100m or hitting a solid object, dealing 3500 AOE damage and slows enemies by 20% for 2 seconds.
C Move: Spatial Snowstorm
User creates a medium sized box around them, enabling enemies to get in but not get out. Boats or other solid objects cannot penetrate. Snowstorm lasts for 10 seconds but can be destoryed after 5 seconds by moves that have destructive physics. Snowstorm can be extended by maximum 2 seconds by successfully hitting M1s on enemies (each extend duration by 0.5 seconds)
'User' as in the player using the fighting style.
'Enemy' as in unfriendly NPCs or unallied players.
Options:
Sanguine Art
Electric Claw
Dragon Talon
Death Step
GodHuman
Sharkman Karate
54 Votes in Poll
I saw a recent YouTube video showing that it's C move doesn't pull like before, and it can be Instinct-Trick after the initial hit. I haven't got Sanguine Art so I can't check it out for myself. I don't have the intention to obtain it. If it was nerfed, it will no longer be the meta because it has the ability to follow by Z Portal, making an Un-Instinct Trickable with almost any sword, which almost can't hit without the pull. Therefore, it won't be any more superior compared to the other Fighting Styles in the big 3 (Talon, God, and Sanguine).
68 Votes in Poll
73 Votes in Poll
Just realized that if Dragon Talon X never lost it's combo potential, Pain users would be cooked.
Any combo ending with current Talon Z bypasses their 2nd life and one-shots them anyway
To any PvP experts in this community, know of any good full Dragon combos?
To anybody wondering what full Dragon means, it consists of Dragon, Dragon Talon, Dragonheart, Dragonstorm, and Draco V4.
I main Hybrid for anybody wondering, I prefer it over both transformed Dragons.
DRAGON TALON IS GETTING A REWORK!!!!!!!!!!1!!!
As you may know, I wrote an essay detailing the things that the devs NEED to do in order to make the game popular again. At the time, I created an alt account to make sure that all the information I noted down was correct. In doing so, I had rediscovered an actual storyline that, for some reason, still hasn't been changed since the day 2nd Sea was introduced.
So who is the Dragon Emperor?
From a One Piece lore standpoint, it is clear that the Dragon Emperor refers to Kaidou. However, since correlations with One Piece have been discontinued, it is unknown why the 'Dragon Emperor' is still being mentioned. After all, there still hasn't been a 'Dragon Emperor' boss/enemy/raid-boss in the game since update 8.
Most people assume that the Dragon Emperor is Uzoth, however this is clearly not the case, as seen with his title as the Dragon Talon Trainer (or Doragontarontorēnā in-game). It is possible that the Dragon Emperor is the Dragon Talon Sage or even the Dragon Wizard, but both of them do not have any evidence of connection with Don Swan.
It is likely that the Dragon Emperor will not be added to the game, not as a boss or NPC. We will likely never get an answer to who the Dragon Emperor is or was.
Bonus:
It still says Spring-Spring user 😂😂