61 Votes in Poll
I am reposting links to some of my old concepts because I'm thinking of doing remakes of some of them.
#1 - Intro/Fire:
#2 - Ice:
#3 - Sand:
#4 - Dark:
#5 -Light:
#6 - Buddha:
#7 - Magma:
#8 - Quake:
#9 - Spider:
#10 - Pheonix:
#11 - Rumble:
#12 - Dough:
#13 - Rubber:
#14 - Falcon (Old Eagle):
#15 - Barrier (Old Creation):
#16 - Diamond (Pre-Rework):
#17 - Portal:
#18 - Ghost:
#19 - Sound:
#20 - Love:
#21 - Pain:
#22 - Gravity:
#23 - Shadow:
#24 - Blizzard:
#25 - Control:
FUCK Part 9 I cant go any longer without posting another concept
(Its on pause, I ain't working on it tho I'm still coming up with ideas for part 9, it's that big, but during that 1 week of inactivity I didn't get a single chance to work on it)
ANYWAYS
Rocket Awakening
Raid Type: Normal
Title Upon first Awakening: Missile Guider
[Z] Guided Missile Fist 500 Fragments (8.5 Second Cooldown)
Tap
The user forms a rocket on their right arm & fires it. The rocket can be redirected similar to Dragon Talon X. 2943 Damage.
A bit more range than Unawk Z
Slightly small AoE than Awk Dough Z
Held
The user forms a rocket on their right arm, if held for 3 seconds, the user pulls back their arm, making the rocket blast fire (without firing it yet), before dashing forward performing a punch like motion, causing the rocket to shoot forwards, increasing the distance it can travel. 3291 Damage.
Dash Distance is comparable to the recoil of Awk Dough Z
Doubled Range
Same AoE as Awk Dough Z
Can Still Be redirected
Drags opponents with it before exploding
[X] Home Seeking Rockets 2,500 Fragments (12.4 Second Cooldown)
The user launches 6 rockets from their arms that fly towards the direction aimed which will seek out a target if they’re close to where the move was aimed (similar to Bazooka X). 3095 Damage.
Aim Assist
Good Range
Decent AoE (Rocket Explosions)
[C] Nuclear Storm 3,500 Fragments (16.6 Second Cooldown)
The user forms 4 long rockets around the corners of each hand while aiming upwards, firing 8 rockets into the air in a barrage pattern (one after the other), the rockets then land at the desired area, similar to Gravity V. Holding the move causes another 2 bigger rockets to be fired from the user's hands. 400 Damage per normal Rocket, 800 per bigger Rocket.
Less Range Than Gravity V
Good AoE
The 2 bigger rockets have an increased AoE than the other 8
[V] Rocket Clash 4,000 Fragments (19.5 Second Cooldown)
The user creates rocket thrusters on their feet & propels themself in the direction aimed. If the user comes in contact with an foe, they’ll punch their opponent in the face using their right arm, causing them to spin, before grabbing them by the leg with their left arm, then flying up, & spins, hurling the opponent back onto the ground (similar to Base Dragon X). 4352.2 Damage
Travel Distance comparable to CDK X- Though It Travels Slower
Single Target
Breaks Ken No Matter What
[F] Blast Propulsion 1,000 Fragments (9.5 Second Cooldown)
The user creates two rockets on the sides of their arms and transforms the bottoms of their feet into rocket thrusters. They then perform a backflip into the air, flying forward in the aimed direction with their arms ahead of their body, using both the arm rockets and foot thrusters.
If the user collides with an opponent during the flight, they push them away with their hands before firing the attached rockets at them, causing an explosion right in front of the user. THe user then does another backflip while flying through the black smoke (from the explosion), & reactivates their rocket thrusters, boosting themself forwards, before slowly losing speed (arms are now at their side). 1942 Damage.
Good Flight Speed
If a foe is it, the user’s flight speed decreases- Ok Flight Speed
Pings:
@78gkj (idk if you wanna see these)
Sorry if I missed ya
I kinda forgot who to ping because I haven't made a concept in a while
Z Move Costs f1,500
X Move Costs f2,000
C Move Costs f500
V Move Costs f3,500
Passive: Dealing more damage to Common Fruit Users and NPC's, which is pretty good for pvp against blade and others.
Z Move: Trapped Mine
Mastery: 1
Breaks Instinct no matter what.
Player place a bomb on the closest objest around himself. After 3 seconds, bomb exploding, dealing 3510 damage(4000 to common fruit users)
X Move: Terrifying Jump
Mastery: 25
Breaks Instinct no matter what.
Player jumps, and when he's landing, it'll create titanic size explode, dealing 5921 Damage(6500 to cfu)
C Move: Hitman Exploder.
Mastery: 45
Breaks Instinct no matter what.
Player taps on a player/npc, red circle will spawn around the one who get tapped, and then... KABOOM! Dealing 6873 Damage(7500 to cfu) and also stuns for 3 seconds.
V Move: 1945 Bombs
Mastery: 70
Breaks Instinct no matter what.
Player stuns for 2,5 seconds, then doing really massive (dont joke about low taper fade) explode, dealing 10,000 Damage (12450 to cfu)
F Move replaced with X so there's no F.
Pros:
Good for grinding in Late Game.
All Moves breaks Instinct.
Very cheap to awaken.
Pretty good damage.
Amazing AoE.
Z Move:
Very fast.
Can hit the target even if they teleported.
X Move:
Extremely high damage.
Large hitbox.
This move has cannot be canceled even if the user takes damage.
C Move:
The Circle can only be seen by the user.
Large hitbox.
V Move:
Crazy damage.
Amazing AoE.
Almost Oneshotting.
Cons:
Has long startups for moves in comparison to other fruits.
Most moves are very easy to reveal while holding it.
User is immobile while holding their moves, leaving room for attack.
Z Move:
Hard to use in air.
X Move:
Very easy to escape even without Portal.
C Move:
Very hard to Aim in Air, still good if you can aim tho.
V Move:
Player can get damage if they get stunned by this move.
Impossible to use in air.
This is my first concept, so no nitpicking.
"Allows the user to control the corrosive chaos of acids, actively degrading the battlefield into a toxic wasteland."
Name: Acid Fruit
Price: $850,000 or 1,250 Robux
Category: Rare/Elemental
M1: Yes
Awakening: Yes
Unawakened:
M1: The user acidifies their hands and releases a bunch of acid slashes each tap, occasionally slamming their fists into a ground for a small acid puddle AOE (Similar to Iron Mace)
Z Move, Acid Action: The user acidifies their limbs (Similar to Dark Step V) before lunging towards wherever the cursor's pointing slashing the opponent before grabbing them, jumping up, slamming them into the ground, then dragging the opponent around and delivering furious acid punches.
X Move, Acidic Lunge: The user acidifies their limbs then jumping at their opponent, forming a X shaped acid blast and slicing them. (Similar to Blade's C)
C Move, Corrosive Cuts: The user acidifies their arms and launches 7-12 consecutive acid cuts, sometimes leaving small acid puddles near the opponent.
V Move, Sulfuric Surge: The user acidifies their arms and slams their hands into the ground, creating a huge crack that spawns a massive tsunami of yellowish acid to create a AOE. Multiple Acid puddles spawn in the AOE.
F Move, Biohazard Blast: The user acidifies their arms, creating a huge sphere of acid, before pushing that sphere into the ground causing a geyser-like eruption of acid along with smaller acid eruptions all around. (Similar to Unawakened Magma's X)
Awakened:
Acid now appears in a light yellow color. The user is now guaranteed to spawn Acid Puddles upon using every attack, rather than depending on chance with only F, V, C, and M1.
M1: Remains the same only larger and with lesser cooldown and increased speed.
Z Move, Corrosion Combo: The user now jumps right at the opponent (or wherever the cursor's pointing) acidifies their arms, before jettisoning them in the air and then spawning multiple spheres of acidic energy that launch at the opponent one-by-one, while their still in the air. When the opponent falls down, they find themselves in an acid puddle.
X Move, Toxicating Tackle: The user acidifies their arms and limbs before lunging at wherever the cursor's pointing, spinning wildly and spewing acid all around. (Similar to Blade's Z but with more damage output and AOE)
C Move, Sulfuric Slashes: The user jumps towards the opponent, then slashes them with acid 6 times. The user will then slash the ground, spawning a X-shaped pool of acid that erupts the opponent in the air.
V Move, Toxic Torrents: The user acidifies their limbs, jumps high in the sky, before jumping down at a high speed, causing a shake effect on the screen and creating multiple acid eruptions. (Similar to T-Rex's F)
F Move, Acidic Annihilation: The user will acidify their arms, and start beating the ground, causing multiple large-scale eruptions of citrine-colored acid along with multiple acid tsunamis.
I know this seems like a LOT, and it probably is. And it probably doesn't look simply like a Rare fruit, but let me know your thoughts!
I'll maybe do a post later about how the awakening can work. (Acid Raid, maybe...?) So stay tuned!
Im not sure did they remove it?
I just discovered the ALL elemental+beast fruits that aren’t advanced raids all need 14,500 frags to max. Should I add it to the page?
26 Votes in Poll
(You guys might hate me for this so sorry if you hate me after this 😞)
Mild explanation might be making for all commons but prices are cheaper, because imagining how much time is left beating a raid with rocket. Oh yea also common raids can only be acessed through the first sea, giving the first sea more “use”, uniqueness and personality.
Z-Rebound Walker (100f)
The user sends out a spring. If it hits, it sticks to the target while “walking” up (similar to a slinky), bringing the target with it, doing small damage along the way, ending it with a stronger “walk” smashing the target to the front, knocking them back.
Dmg: 3100, Doesn’t Break instinct
X-Gat-spring Bullets (500f)
The user turns their legs into springs and dashes. If they hit an enemy, they stun them while sending spiky springs from their hands and feet, ending with a smash while retracting their springed legs. If they don’t hit anyone, they simply smash the ground with their legs, doing medium AoE.
Dmg: 3620, Only Smash breaks Instinct
No hit Dmg: 2920
C-Pogo Smash (1000f)
The user stretches their arms into a target. If it hits, The user jumps whilst turning their legs into springs, still grabbing the target, then while switching spinning themselves in a headstand repititive motion, smashes the target repetitively, up to 5 times.
Dmg: 4290, Breaks instinct
V-Spring Fist Pummeling (3500f)
The user summons multiple “unique” springs around the target, which all stretches and pummel enemies while doing so. Similar to Unawakened Dough’s V, but smaller and sometimes easily escapable. Can’t be held.
Dmg: 5700, Breaks Instinct
F-Head-first Charge (250f)
The user Turns their feet into springs and their arms into sticky springs, and bounces, similar to Spring Leap’s mobility. Upon contact with an enemy, they stop movingn while having the target grabbed, then they smash them to the ground.
Dmg: 500 (lol) , Breaks Instinct
I have ~2300 stats in melee and sword and ~ 700 in defense (im using awk buddha and want to use fs a lot, i have dark step, electric, water kung fu and dragon breath at 400 mastery, have ~14k frags, ~2.5 mil money, am lvl 1775 and have perm smoke, perm buddha, perm spirit and 2x mastery and also 1 dark fragment and have midnight blade at 325 mas. with upgrade, saber v2 160 mas. with upgrade, rengoku 350 mas., dragon trident 503 mas. (yeah i'll soon have 600 mas. on dragon trident), i have a life (i can play the game for 2 hours a day) i havent gotten water key yet, but i have gotten hidden & library key and i can sea beast hunt with my friend (sea beasts give me ~130k money per sea beast) and i have 1 stat reset and have yama ~300 mas. and have 29 elite hunter quests, the three bandannas, the three hunter capes, mink v3 i have 5 player hunter quests and max aura)
And idk what to do.
My first awakening concept?
Fragments required: 18,900
Overview: Unlike other mythical fruit awakenings, (IE phoenix, Dough), the awakening chip is actually a boss drop from the Law Raid, which a 2x boss drop chance wouldnt be used, the chip would have a 10% chance of dropping.
Raid Trivia
Most of the island in this raid are hot and cold themed maps, with the 5th island being the factory from second sea, where you would face a blox fruits version of Magellan, with every venom move awakened.
In order to host these raids, the player will need to have all of venom's moves fully mastered, along with having defeated Order >3 times.
[Z]"Bubblegun" 1000 frags
The player lifts their head up, as several blue bubbles start to form on their mouth, as the player shoots back their hands and crouches, shooting a valley of small blue bubbles at the enemy at extremely high speeds, able to break instinct.
This move has incredible AOE, and does not form venom on the floor like every other move. This move can be held, causing more blue bubbles to form, and causing them to go an even higher speed.
[X]"Detrimental Poison" 1500 frags
The player's hands turn into balls of venom, slightly transparent, and after releasing the key, the user rapid launches around 8 poisinous spheres out of the user's hand, as it slowly shrinks. The balls of poison are shaped like Kitsune Shrine Wisps, but only diagonal, and purple. This move has aim assist.
Sidenote: The spheres do very little damage, but with all the damage combined from each hit, the damage is sizeable.
[C]"Exodus Highway" 2500 frags
The user builds a spiraling track of venom from their hands, as the user hops into the track, going at supersonic speeds, a great movement ability, aswell as a good ability for offense because when the track is being constructed quickly, if an NPC or player collides with the track, they will take poison damage until they leave the zone.
Trivia: This move functions like awakened ice "Frozen Dragon" move, where the player aims in a certain area with their cursor.
[L](SPECIAL MOVE)"Anaconda Gun" 4100 frags
The user's right arm turns into a mold of a minigun, shaped like a large serpent, increasing the size of the players arm, their movement is limited, however, when the key is finally released, the player can no longer move, however, can shoot anywhere freely, as the bullets, matching the name of the move, are small venomous purple snakes, as when they are shot at an enemy, it completely pierces them with their sharp tongues. This move has the largest cooldown than any of the others, taking around 20-15 seconds of cooldown to use.
Facts: When the fury meter is maxed out, this move is incredibly overpowered, because the user is allowed to move freely, while also shooting an enemy, and the speed of the shots are increased.
[V]"Cerberus" 6000 frags
The user transforms into the 3 headed dog, Cerberus, similar in size to kitsune, molded out of venom like the unawakened Hydra move of Venom, giving the same exact buffs but with an extra 1.2x defense, and offense than the hydra move.
[F]"Toxic Serpent" 2100 frags
The player turns into a large snake molded from venom, that causes rapid damage like one of Blizzard's moves. The player's movement speed buffs by 5x, allowing them to quickly manuever from one place to another, however, unlike unawakened venom, the snake CANNOT fly, meaning this ability is only good for ground travel. However, just like AWK DOUGH V, the user is able to crawl up walls in this snake form, and even crawl upsidown on roofs, but limiting movement speed.
[TAP] 2000 frags
A low-damage but very accurate M1, which is the user kicking their leg to the side, creating a sharp whisp of venom, hitting a nearby enemy, or dissipating in 2 seconds.
The cooldown for this tap is 3 seconds.
[B](SPECIAL PASSIVE/OFFENSIVE MOVE)"Dark Plague" 1500 frags
Every single time the key is pressed, after a long cooldown, the user sacrifices 1000 HP, giving them a 1.1% boost on either offense(rarity: 20%) or defense(rarity: 50%), or speed(rarity:30%), and also creating a small aura around them, gradually increasing in size with a calculation of the fury meter, and how many times the B key is pressed, which causes overtime poison damage to players inside of that range.
Normal Attack (Tap) Similar to the Tap ability in unawakened rubber, this ability also stretches the users arm. However, taking inspiration off of real fighting, this abilities animation is changed dramatically, for non-critical hits, the animation is mostly unchanged, but the range is significantly buffed. On a critical hit, the users arm actually goes into a hook formation, then hitting the target from the side.
[Z]: (CHARGABLE) This ability, like in the anime, causes the user's arms to flail back, as the user charges the ability, it automatically reaches out and hits the target, sending them flying (the knockback is how long the user charges this ability, and also strength is buffed)
[X]: The battleaxe causes the users leg to increase in size, as it would be lifted upwards, with a increased AOE range, the user would slam their foot onto the ground, causing huge knockback, and large amounts of damage.
[C](HOLDABLE): Like the C ability on the normal rubber fruit, the longer the user holds this ability, the longer it lasts. For detail, the animation is almost exactly like rush, but it could be excecuted at a large distance, however, the more distance, the less damage. This attack is directed torwards one target instead of multiple unlike the Rush ability, which focuses on many targets. This ability takes the number 1 in long lasting stuns.
[V](SACRIFICIAL): This abiltity, similar to bomb V, causes the players health to decrease, however, the power of the ability to be significantly increased, sacrifcing the users health. After the ability is used, the surroundings transform into a bouncy surface, allowing the user to dodge most attacks from the enemy fighting back. Also, the users stats in Blox Fruit are all buffed temporarily while this ability is in affect. (FYI: the time this ability is still active is based on the users health sacrifice)
[F] Red Hawking, named after a flaming fist, is an ability that can ONLY be used while the user is using Haki, and can change animation based on what body part they use for battle. (For example, dark step would basically merge with this ability to make a knockoff overheat, and Combat would create fists capable of dealing poison damage), so when for example, Combat is used, the user's fists along with the Haki enflame, as the cooldown for the Combat are x'd by 0.25x, however, the damage is decreased by 0.5x, for balancing purposes. When Haki is off, the ability is negated, as it does nothing.
SORRY FOR BAD EXPLANATIONS, I DONT REALLY DO THESE THINGS XD, I AINT A WRITER...
First off, spider.
Raid difficulty: The raid is hard due to the enemies using spider, one of the strongest stun fruits in the game . Spider users just spam V move making it harder to move and the boss is just the definition of annoying ness. Overall this raid is hard to beat.
Moveset
Z move: My disappointment when is used this move for the first time couldn't be described in words. It has decent stun and damage but in real pvp it has low potential. 5/10.
X move: This move is great and it's where it starts getting better. Good AOE , nice damage and decent stun makes it good in grinding and pvp. Only drawback is the startup time allowing users to escape using flash step. 8/10.
C move: Just crazy. It has an enormous range , Autotrack if near cursor , large stun, Ken break and high damage. Great for grinding and pvp. 9/10
V move: One of the best looking V move i have seen , especially if u use snow white khaki or rainbow saviour colour. 10k damage with max stats , Long stun and Large range make this the good in everything. However, it does have startup time and it cannot be maneuvered. 8.5/10
F move: The best flight move in blox fruits just cuz if how fun it is to use. U can pretty much dodge moves by just using f over and over again . In pvp ur enemy will be pretty frustrated from this move since u can air camp for a looooooong time. With ghoul v4 u are basically spiderman.10/10
Overall, spider is a great fruit in pvp and is good enough in grinding when awakened. It's one of the most fun fruits awakened. Overall, I would rate spider a solid 8.4/10
Ping:@VideoGamesAreFun9100
I actually have learnt on how to level up and about fruits too!! I have learnt a bit about things like saber quest, instinct, something called aura, and about some other stuff like awakenings of fruits and raids!!!!!
This fruit has had so many glow ups im surprised how many people hate phoenix but I get why in unawakened phoenix is absolutely trash for PvP and grinding as it has two attacks and the raids r advanced wich means u gotta pay a 1m fruit or 1k frags and only host 2 every 2 hours but awakned phoenix is very underrated the flame tick is insane and every move does at least 100 or over in dmg soo that’s why it is op for PvP and grinding
Type: Natural
Price: $650,000
Rarity: Rare
Awakening: Yes
Passive: Golden Body - the user reduces damage taken by 2%.
Passive 2: Midas Touch - if the user deals 1000+ damage to an enemy using this fruit, the enemy is coated in gold, stunning them for 0.5 seconds (after the stun, the gold will be removed.)
Moveset
Golden Snakes [Z] - 1 Mastery
The user summons 2 snake that travels to an enemy creating a medium-sized circle. after 1 second, the circle explodes dealing damage and knocking up enemies inside the circle.
Damage: Medium - CD: 5 seconds - Instinct Break: Yes
Luxerious Splash [X] - 40 Mastery
The user splashes in a direction coating enemies hit by gold, stunning them for 0.5 seconds and dealing damage.
Damage: Medium - CD: 9 seconds - Instinct Break: No
Gold Control [C] - 80 Mastery
The user controls all enemies that is coated in gold by the user for 2 seconds, dealing damage if the enemies collide with a material.
Damage: Medium - CD: 12 seconds - Instinct Break: No
Unleashed Touch [V] - 120 Mastery
The user coats enemies close to them in gold, stunning them for 2.5 seconds and dealing damage upon release.
Damage: High - CD: 20 seconds - Instinct Break: Yes
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Awakened:
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Raining Blade [Z] - 1 Mastery
The user creates an medium-sized circle that rains golden blades that lasts for 3 seconds, dealing damage every second and coating enemies inside the area with gold after 3 seconds.
Damage: Medium - CD: 6 seconds - Instinct Break: No - Fragment Cost: 800
Gold Burst [X] - 40 Mastery
The user coats themselves with gold and releases it around them, dealing damage and coating enemies with gold.
Damage: Medium - CD: 11 seconds - Instinct Break: Yes - Fragment Cost: 3,700
Golden Shackles [C] - 80 Mastery
The user creates golden shackles around them that slowly pulls enemies coated with gold, making them immobile and cannot use any mobility skill. after 1.5 seconds, the user releases the shackles, knocking back enemies and dealing damage.
Damage: Medium - CD: 12 seconds - Instinct Break: Yes - Fragment Cost: 5,000
Gold Explosion [V] - 120 Mastery
The user creates an large explosion around them for 1.5 seconds, pulling enemies slowly, after 1.5 seconds, the user releases the explosion, dealing damage and knocking back enemies close to the explosion, coating them with gold and stunning them.
Damage: Very High - CD: 28 seconds - Instinct Break: Yes - Fragment Cost: 7,500
Midas Steps [F] - 0 Mastery
The user's steps are turned into gold for 6 seconds, becoming solid. (PREVENTS THE USER DROWNING IN WATER)
Damage: None - CD: 5 seconds - Instinct Break: No - Fragment Cost: 2,000
Total Awakening cost: 19,000 Fragments
I need this so i can awaken my dough fruit. I can play soon, not right now, so comment your username if you are interested!