I am eating gooooood let’s gooo
I am eating gooooood let’s gooo
Noli???
Really, from all the killers you pick noli
I didnt play for like a month or 2, but if they didnt massivly change how noli works its def not as easy as ck
I mean i haven’t got him to lvl 100 only did doe and 1x so far (now working on coolkid) but except the m1 he was pretty fine
How is c00lkidd not the most godly op killer ingame
The m1s are fast as hell so they are so hard to juke. You literally need to keep your distance just to avoid those.
He can also run very fast, being the fastest run speed in the game for any killer.
The corrupt nature compared to other projectiles don't seem op but think about it, no startup, passes through walls, and relatively large hitbox, on top of highlighting the person it hits, it's like one of the best ranged killer moves besides 1x entanglement and John Doe corrupt energy
The walkspeed override is so disgustingly overpowered. It's easy to miss, but literally if you run in a straight line at any point in time you immediately get nailed by one of these. Plus burn damage? Overpowered as hell
The pizza bots are very good minions, in my opinion are even better than 1x's minions because they persistently chase their target so they could seriously mess you up mid chase.
C00lkidd's main weakness is that he easily loses his target if they manage to hide. He also requires aim to use, which is not hard if you use him enough.
Granted, I am not very good with c00lkidd, I would even say John Doe is easier to use but harder to execute. c00lkidd is very easy to use but crumbles against experienced survivors
Dead by daylight update
^^^^^^ imo Noli is the most difficult killer of all of them.
If we look at every killer, they all have overlooked but prominent weaknesses
Slasher has no range so literally he cannot do anything unless he is in close range. This makes him a pursuit type killer favorable for long chases. Because of this, he can be easily looped.
C00lkidd is a versatile killer for almost every type of situation. However, he does not have any form of xray so survivors can very easily get away by hiding.
John doe requires strategy and proper usage of abilities to corner survivors and kill them easily. He can do decently in chases with good stamina management and using digital footprint to gain speed mid chase. He is also EXTREMELY map dependent and on certain maps he is unable to effectively corner people, such as planet Voss and ultimate assassin grounds.
1x1x1x1 requires prediction and is quite similar to John doe in which he is also quite map dependent because some maps with slopes make his mass infection not able to hit certain areas of the map. He has no abilities to aid him in a chase besides a speed boost, just like John Doe. He could kill minions for speed but that is only viable in a LMS scenario.
Guest 666 is a good all rounder and can easily switch targets whenever he wants because of the blood effect. However, he can easily get counterplayed by good teamwork and usually gets dished out by a team mixed with Sentinels and Taph users. He is also overreliant on his blood hunt to rise above average killer level and possibly get kills. The m1 hitbox is also very weird but can be learned after using him for a while.
Noli is just. Complicated. The m1s are easy to hit, and that's probably it. The void rush is unreliable because he is still very easy to dodge. The first hit only deals 10 damage on a survivor with zero hallucination and if they dodge the second hit then they can escape. The prankster passive is not very useful because experienced players are not fooled by the fake gens. Nova is difficult to hit because it literally explodes on collision unlike c00lkidd's corrupt nature. Observant is generally too complicated to use and not reliable because most survivors will run when they see you teleport. However, if you are very strategic and you use him skillfully, Noli can easily wipe out servers, being even better than other killers because he is not easily counterable in the hands of a skilled player.
I could complain and disagree with everything but imma do 2 things instead :
Playtime and kills u have ?
Many points are outdated/fake, and it’s not opinion based (void rush does more than 10 dmg even if it hits once… nova does not need necessarily collision to detonate…)
I have 2 killer wins because I genuinely suck, but I HAVE used every single killer at least 3-4 times to get to learn them.
Void Rush does 10 damage on the first hit, assuming the survivor has zero hallucination stack. Hitting them once gives them hallucination but I can't remember how much. When you hit them again they get slammed and it deals around 30-35 damage.
Nova does explode on collision, any walls or survivor it hits it will just explode. It cannot phase through walls. Although these attacks are not necessarily bad but in my opinion it just makes Noli too difficult to use
John Doe is the hardest I say this as a lvl 80 noli and a lvl 44 John doe(bad lvls ik) John do can’t do much against high sentinel lobbies that stick together but noli can pick off people easily. He’s still harder than coolkid though.
Void rush does NOT deals 10 dmg first hit and the slam DOES NOT deals 30-35 dmg.
U missed patches. Void rush now chains and do an extra 3.5dmg for each survivor hit. And this apply at the first hit, which does 13.5, and the slam which does 40 on default but 43.5 or 47dmg now. So around 57dmg for the combo.
Nova can be detonated manually it does NOT necessarily need collision to triggers.
What I am saying isn’t opinion based its facts, the wiki may not confirmed it so since most of its infos are outdated (just look at corrupt nature cooldown).
What do you think?